OLD | NEW |
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gfx/font_fallback_win.h" | 5 #include "ui/gfx/font_fallback_win.h" |
6 | 6 |
7 #include <dwrite_2.h> | 7 #include <dwrite_2.h> |
8 #include <usp10.h> | 8 #include <usp10.h> |
9 #include <wrl.h> | 9 #include <wrl.h> |
10 | 10 |
(...skipping 12 matching lines...) Expand all Loading... |
23 #include "ui/gfx/font.h" | 23 #include "ui/gfx/font.h" |
24 #include "ui/gfx/font_fallback.h" | 24 #include "ui/gfx/font_fallback.h" |
25 #include "ui/gfx/platform_font_win.h" | 25 #include "ui/gfx/platform_font_win.h" |
26 #include "ui/gfx/win/direct_write.h" | 26 #include "ui/gfx/win/direct_write.h" |
27 #include "ui/gfx/win/text_analysis_source.h" | 27 #include "ui/gfx/win/text_analysis_source.h" |
28 | 28 |
29 namespace gfx { | 29 namespace gfx { |
30 | 30 |
31 namespace { | 31 namespace { |
32 | 32 |
33 IDWriteFactory* g_factory = nullptr; | |
34 | |
35 // Queries the registry to get a mapping from font filenames to font names. | 33 // Queries the registry to get a mapping from font filenames to font names. |
36 void QueryFontsFromRegistry(std::map<std::string, std::string>* map) { | 34 void QueryFontsFromRegistry(std::map<std::string, std::string>* map) { |
37 const wchar_t* kFonts = | 35 const wchar_t* kFonts = |
38 L"Software\\Microsoft\\Windows NT\\CurrentVersion\\Fonts"; | 36 L"Software\\Microsoft\\Windows NT\\CurrentVersion\\Fonts"; |
39 | 37 |
40 base::win::RegistryValueIterator it(HKEY_LOCAL_MACHINE, kFonts); | 38 base::win::RegistryValueIterator it(HKEY_LOCAL_MACHINE, kFonts); |
41 for (; it.Valid(); ++it) { | 39 for (; it.Valid(); ++it) { |
42 const std::string filename = | 40 const std::string filename = |
43 base::ToLowerASCII(base::WideToUTF8(it.Value())); | 41 base::ToLowerASCII(base::WideToUTF8(it.Value())); |
44 (*map)[filename] = base::WideToUTF8(it.Name()); | 42 (*map)[filename] = base::WideToUTF8(it.Name()); |
(...skipping 305 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
350 // renderer this can cause hangs. Code that needs font fallback in the | 348 // renderer this can cause hangs. Code that needs font fallback in the |
351 // renderer should instead use the font proxy. | 349 // renderer should instead use the font proxy. |
352 DCHECK(base::MessageLoopForUI::IsCurrent()); | 350 DCHECK(base::MessageLoopForUI::IsCurrent()); |
353 | 351 |
354 // Check that we have at least as much text as was claimed. If we have less | 352 // Check that we have at least as much text as was claimed. If we have less |
355 // text than expected then DirectWrite will become confused and crash. This | 353 // text than expected then DirectWrite will become confused and crash. This |
356 // shouldn't happen, but crbug.com/624905 shows that it happens sometimes. | 354 // shouldn't happen, but crbug.com/624905 shows that it happens sometimes. |
357 DCHECK_GE(wcslen(text), static_cast<size_t>(text_length)); | 355 DCHECK_GE(wcslen(text), static_cast<size_t>(text_length)); |
358 text_length = std::min(wcslen(text), static_cast<size_t>(text_length)); | 356 text_length = std::min(wcslen(text), static_cast<size_t>(text_length)); |
359 | 357 |
360 if (g_factory == nullptr) { | 358 base::win::ScopedComPtr<IDWriteFactory> factory; |
361 gfx::win::CreateDWriteFactory(&g_factory); | 359 gfx::win::CreateDWriteFactory(factory.Receive()); |
362 } | |
363 base::win::ScopedComPtr<IDWriteFactory2> factory2; | 360 base::win::ScopedComPtr<IDWriteFactory2> factory2; |
364 g_factory->QueryInterface(factory2.Receive()); | 361 factory.QueryInterface(factory2.Receive()); |
365 if (!factory2) { | 362 if (!factory2) { |
366 // IDWriteFactory2 is not available before Win8.1 | 363 // IDWriteFactory2 is not available before Win8.1 |
367 return GetUniscribeFallbackFont(font, text, text_length, result); | 364 return GetUniscribeFallbackFont(font, text, text_length, result); |
368 } | 365 } |
369 | 366 |
370 base::win::ScopedComPtr<IDWriteFontFallback> fallback; | 367 base::win::ScopedComPtr<IDWriteFontFallback> fallback; |
371 if (FAILED(factory2->GetSystemFontFallback(fallback.Receive()))) | 368 if (FAILED(factory2->GetSystemFontFallback(fallback.Receive()))) |
372 return false; | 369 return false; |
373 | 370 |
374 base::string16 locale = base::UTF8ToUTF16(base::i18n::GetConfiguredLocale()); | 371 base::string16 locale = base::UTF8ToUTF16(base::i18n::GetConfiguredLocale()); |
(...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
408 base::string16 name; | 405 base::string16 name; |
409 if (FAILED(GetFamilyNameFromDirectWriteFont(mapped_font.get(), &name))) | 406 if (FAILED(GetFamilyNameFromDirectWriteFont(mapped_font.get(), &name))) |
410 return false; | 407 return false; |
411 *result = Font(base::UTF16ToUTF8(name), font.GetFontSize() * scale); | 408 *result = Font(base::UTF16ToUTF8(name), font.GetFontSize() * scale); |
412 return true; | 409 return true; |
413 } | 410 } |
414 return false; | 411 return false; |
415 } | 412 } |
416 | 413 |
417 } // namespace gfx | 414 } // namespace gfx |
OLD | NEW |