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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "gm.h" | 8 #include "gm.h" |
9 #include "SkColor.h" | 9 #include "SkColor.h" |
10 #include "SkBitmapSource.h" | 10 #include "SkBitmapSource.h" |
11 #include "SkBlurImageFilter.h" | 11 #include "SkBlurImageFilter.h" |
12 #include "SkDisplacementMapEffect.h" | 12 #include "SkDisplacementMapEffect.h" |
13 #include "SkDropShadowImageFilter.h" | 13 #include "SkDropShadowImageFilter.h" |
14 #include "SkGradientShader.h" | 14 #include "SkGradientShader.h" |
15 #include "SkMorphologyImageFilter.h" | 15 #include "SkMorphologyImageFilter.h" |
16 #include "SkOffsetImageFilter.h" | 16 #include "SkOffsetImageFilter.h" |
17 #include "SkPerlinNoiseShader.h" | 17 #include "SkPerlinNoiseShader.h" |
18 #include "SkRectShaderImageFilter.h" | 18 #include "SkRectShaderImageFilter.h" |
19 #include "SkResizeImageFilter.h" | 19 #include "SkMatrixImageFilter.h" |
20 #include "SkScalar.h" | 20 #include "SkScalar.h" |
21 | 21 |
22 #define RESIZE_FACTOR_X SkIntToScalar(2) | 22 #define RESIZE_FACTOR_X SkIntToScalar(2) |
23 #define RESIZE_FACTOR_Y SkIntToScalar(5) | 23 #define RESIZE_FACTOR_Y SkIntToScalar(5) |
24 | 24 |
25 namespace skiagm { | 25 namespace skiagm { |
26 | 26 |
27 class ImageFiltersClippedGM : public GM { | 27 class ImageFiltersClippedGM : public GM { |
28 public: | 28 public: |
29 ImageFiltersClippedGM() : fInitialized(false) { | 29 ImageFiltersClippedGM() : fInitialized(false) { |
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84 this->make_checkerboard(); | 84 this->make_checkerboard(); |
85 this->make_gradient_circle(64, 64); | 85 this->make_gradient_circle(64, 64); |
86 fInitialized = true; | 86 fInitialized = true; |
87 } | 87 } |
88 canvas->clear(0x00000000); | 88 canvas->clear(0x00000000); |
89 | 89 |
90 SkAutoTUnref<SkImageFilter> gradient(SkBitmapSource::Create(fGradientCir
cle)); | 90 SkAutoTUnref<SkImageFilter> gradient(SkBitmapSource::Create(fGradientCir
cle)); |
91 SkAutoTUnref<SkImageFilter> checkerboard(SkBitmapSource::Create(fChecker
board)); | 91 SkAutoTUnref<SkImageFilter> checkerboard(SkBitmapSource::Create(fChecker
board)); |
92 SkAutoTUnref<SkShader> noise(SkPerlinNoiseShader::CreateFractalNoise( | 92 SkAutoTUnref<SkShader> noise(SkPerlinNoiseShader::CreateFractalNoise( |
93 SkDoubleToScalar(0.1), SkDoubleToScalar(0.05), 1, 0)); | 93 SkDoubleToScalar(0.1), SkDoubleToScalar(0.05), 1, 0)); |
| 94 SkMatrix resizeMatrix; |
| 95 resizeMatrix.setScale(RESIZE_FACTOR_X, RESIZE_FACTOR_Y); |
94 | 96 |
95 SkImageFilter* filters[] = { | 97 SkImageFilter* filters[] = { |
96 SkBlurImageFilter::Create(SkIntToScalar(12), SkIntToScalar(12)), | 98 SkBlurImageFilter::Create(SkIntToScalar(12), SkIntToScalar(12)), |
97 SkDropShadowImageFilter::Create(SkIntToScalar(10), SkIntToScalar(10)
, SkIntToScalar(3), | 99 SkDropShadowImageFilter::Create(SkIntToScalar(10), SkIntToScalar(10)
, SkIntToScalar(3), |
98 SK_ColorGREEN), | 100 SK_ColorGREEN), |
99 SkDisplacementMapEffect::Create(SkDisplacementMapEffect::kR_ChannelS
electorType, | 101 SkDisplacementMapEffect::Create(SkDisplacementMapEffect::kR_ChannelS
electorType, |
100 SkDisplacementMapEffect::kR_ChannelS
electorType, | 102 SkDisplacementMapEffect::kR_ChannelS
electorType, |
101 SkIntToScalar(12), | 103 SkIntToScalar(12), |
102 gradient.get(), | 104 gradient.get(), |
103 checkerboard.get()), | 105 checkerboard.get()), |
104 SkDilateImageFilter::Create(2, 2, checkerboard.get()), | 106 SkDilateImageFilter::Create(2, 2, checkerboard.get()), |
105 SkErodeImageFilter::Create(2, 2, checkerboard.get()), | 107 SkErodeImageFilter::Create(2, 2, checkerboard.get()), |
106 SkOffsetImageFilter::Create(SkIntToScalar(-16), SkIntToScalar(32)), | 108 SkOffsetImageFilter::Create(SkIntToScalar(-16), SkIntToScalar(32)), |
107 SkResizeImageFilter::Create(RESIZE_FACTOR_X, RESIZE_FACTOR_Y, SkPain
t::kNone_FilterLevel), | 109 SkMatrixImageFilter::Create(resizeMatrix, SkPaint::kNone_FilterLevel
), |
108 SkRectShaderImageFilter::Create(noise), | 110 SkRectShaderImageFilter::Create(noise), |
109 }; | 111 }; |
110 | 112 |
111 SkRect r = SkRect::MakeWH(SkIntToScalar(64), SkIntToScalar(64)); | 113 SkRect r = SkRect::MakeWH(SkIntToScalar(64), SkIntToScalar(64)); |
112 SkScalar margin = SkIntToScalar(16); | 114 SkScalar margin = SkIntToScalar(16); |
113 SkRect bounds = r; | 115 SkRect bounds = r; |
114 bounds.outset(margin, margin); | 116 bounds.outset(margin, margin); |
115 | 117 |
116 for (int xOffset = 0; xOffset < 80; xOffset += 16) { | 118 for (int xOffset = 0; xOffset < 80; xOffset += 16) { |
117 canvas->save(); | 119 canvas->save(); |
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149 SkBitmap fGradientCircle; | 151 SkBitmap fGradientCircle; |
150 typedef GM INHERITED; | 152 typedef GM INHERITED; |
151 }; | 153 }; |
152 | 154 |
153 ////////////////////////////////////////////////////////////////////////////// | 155 ////////////////////////////////////////////////////////////////////////////// |
154 | 156 |
155 static GM* MyFactory(void*) { return new ImageFiltersClippedGM; } | 157 static GM* MyFactory(void*) { return new ImageFiltersClippedGM; } |
156 static GMRegistry reg(MyFactory); | 158 static GMRegistry reg(MyFactory); |
157 | 159 |
158 } | 160 } |
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