Index: cc/proto/property_tree.proto |
diff --git a/cc/proto/property_tree.proto b/cc/proto/property_tree.proto |
index 46c9a4ae83fffa22f9e1e0728eb61a8e16371542..5880c4d7dab9c08e7d0d7fa9103f513d96f32984 100644 |
--- a/cc/proto/property_tree.proto |
+++ b/cc/proto/property_tree.proto |
@@ -86,7 +86,7 @@ message ClipNodeData { |
} |
// Proto for struct EffectNodeData. |
-// NEXT ID: 21 |
+// NEXT ID: 23 |
message EffectNodeData { |
optional float opacity = 1; |
optional float screen_space_opacity = 2; |
@@ -96,7 +96,9 @@ message EffectNodeData { |
optional bool double_sided = 13; |
optional bool is_drawn = 6; |
optional bool subtree_hidden = 15; |
+ optional bool has_potential_filter_animation = 21; |
optional bool has_potential_opacity_animation = 7; |
+ optional bool is_currently_animating_filter = 22; |
jaydasika
2016/07/20 21:00:36
Since filters and background filters are no longer
ajuma
2016/07/21 16:42:18
Copied the TODO. I think the one in layer.proto is
|
optional bool is_currently_animating_opacity = 16; |
optional bool effect_changed = 11; |
optional int64 num_copy_requests_in_subtree = 8; |