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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GFX_NATIVE_PIXMAP_HANDLE_OZONE_H_ | 5 #ifndef UI_GFX_NATIVE_PIXMAP_HANDLE_OZONE_H_ |
6 #define UI_GFX_NATIVE_PIXMAP_HANDLE_OZONE_H_ | 6 #define UI_GFX_NATIVE_PIXMAP_HANDLE_OZONE_H_ |
7 | 7 |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
11 #include "base/file_descriptor_posix.h" | 11 #include "base/file_descriptor_posix.h" |
12 #include "ui/gfx/gfx_export.h" | 12 #include "ui/gfx/gfx_export.h" |
13 | 13 |
14 namespace gfx { | 14 namespace gfx { |
15 | 15 |
16 // NativePixmapPlane is used to carry the plane related information for GBM | |
17 // buffer. More fields can be added if they are plane specific. | |
18 struct GFX_EXPORT NativePixmapPlane { | |
19 NativePixmapPlane(); | |
20 NativePixmapPlane(int stride, int offset, uint64_t modifier); | |
21 NativePixmapPlane(const NativePixmapPlane& other); | |
22 ~NativePixmapPlane(); | |
23 | |
24 // The strides and offsets in bytes to be used when accessing the buffers via | |
25 // a memory mapping. One per plane per entry. | |
26 int stride; | |
27 int offset; | |
28 // The modifier is retrieved from GBM library and passed to EGL driver. | |
29 // Generally it's platform specific, and we don't need to modify it in | |
30 // Chromium code. Also one per plane per entry. | |
31 uint64_t modifier; | |
32 }; | |
33 | |
34 struct GFX_EXPORT NativePixmapHandle { | 16 struct GFX_EXPORT NativePixmapHandle { |
35 NativePixmapHandle(); | 17 NativePixmapHandle(); |
36 NativePixmapHandle(const NativePixmapHandle& other); | 18 NativePixmapHandle(const NativePixmapHandle& other); |
37 | 19 |
38 ~NativePixmapHandle(); | 20 ~NativePixmapHandle(); |
39 // File descriptors for the underlying memory objects (usually dmabufs). | 21 // File descriptors for the underlying memory objects (usually dmabufs). |
40 std::vector<base::FileDescriptor> fds; | 22 std::vector<base::FileDescriptor> fds; |
41 | 23 |
42 std::vector<NativePixmapPlane> planes; | 24 // The strides and offsets in bytes to be used when accessing the buffers via |
| 25 // a memory mapping. One per plane per entry. |
| 26 std::vector<std::pair<int, int>> strides_and_offsets; |
43 }; | 27 }; |
44 | 28 |
45 } // namespace gfx | 29 } // namespace gfx |
46 | 30 |
47 #endif // UI_GFX_NATIVE_PIXMAP_HANDLE_OZONE_H_ | 31 #endif // UI_GFX_NATIVE_PIXMAP_HANDLE_OZONE_H_ |
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