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Issue 2110083004: Partial raster for GPU (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@partialuma2
Patch Set: Add missing resource cleanup to unit tests. Created 4 years, 5 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/raster/gpu_raster_buffer_provider.h" 5 #include "cc/raster/gpu_raster_buffer_provider.h"
6 6
7 #include <stdint.h> 7 #include <stdint.h>
8 8
9 #include <algorithm> 9 #include <algorithm>
10 10
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187 bool must_support_alpha) const { 187 bool must_support_alpha) const {
188 return resource_provider_->best_render_buffer_format(); 188 return resource_provider_->best_render_buffer_format();
189 } 189 }
190 190
191 bool GpuRasterBufferProvider::IsResourceSwizzleRequired( 191 bool GpuRasterBufferProvider::IsResourceSwizzleRequired(
192 bool must_support_alpha) const { 192 bool must_support_alpha) const {
193 // This doesn't require a swizzle because we rasterize to the correct format. 193 // This doesn't require a swizzle because we rasterize to the correct format.
194 return false; 194 return false;
195 } 195 }
196 196
197 bool GpuRasterBufferProvider::IsPartialRasterSupported() const { 197 bool GpuRasterBufferProvider::CanPartialRasterIntoProvidedResource() const {
198 return true; 198 return true;
199 } 199 }
200 200
201 void GpuRasterBufferProvider::Shutdown() { 201 void GpuRasterBufferProvider::Shutdown() {
202 pending_raster_buffers_.clear(); 202 pending_raster_buffers_.clear();
203 } 203 }
204 204
205 void GpuRasterBufferProvider::PlaybackOnWorkerThread( 205 void GpuRasterBufferProvider::PlaybackOnWorkerThread(
206 ResourceProvider::ScopedWriteLockGL* resource_lock, 206 ResourceProvider::ScopedWriteLockGL* resource_lock,
207 const gpu::SyncToken& sync_token, 207 const gpu::SyncToken& sync_token,
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244 gl->OrderingBarrierCHROMIUM(); 244 gl->OrderingBarrierCHROMIUM();
245 245
246 // Generate sync token after the barrier for cross context synchronization. 246 // Generate sync token after the barrier for cross context synchronization.
247 gpu::SyncToken resource_sync_token; 247 gpu::SyncToken resource_sync_token;
248 gl->GenUnverifiedSyncTokenCHROMIUM(fence_sync, resource_sync_token.GetData()); 248 gl->GenUnverifiedSyncTokenCHROMIUM(fence_sync, resource_sync_token.GetData());
249 resource_lock->set_sync_token(resource_sync_token); 249 resource_lock->set_sync_token(resource_sync_token);
250 resource_lock->set_synchronized(!async_worker_context_enabled_); 250 resource_lock->set_synchronized(!async_worker_context_enabled_);
251 } 251 }
252 252
253 } // namespace cc 253 } // namespace cc
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