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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/raster/gpu_raster_buffer_provider.h" | 5 #include "cc/raster/gpu_raster_buffer_provider.h" |
| 6 | 6 |
| 7 #include <stdint.h> | 7 #include <stdint.h> |
| 8 | 8 |
| 9 #include <algorithm> | 9 #include <algorithm> |
| 10 | 10 |
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| 187 bool must_support_alpha) const { | 187 bool must_support_alpha) const { |
| 188 return resource_provider_->best_render_buffer_format(); | 188 return resource_provider_->best_render_buffer_format(); |
| 189 } | 189 } |
| 190 | 190 |
| 191 bool GpuRasterBufferProvider::IsResourceSwizzleRequired( | 191 bool GpuRasterBufferProvider::IsResourceSwizzleRequired( |
| 192 bool must_support_alpha) const { | 192 bool must_support_alpha) const { |
| 193 // This doesn't require a swizzle because we rasterize to the correct format. | 193 // This doesn't require a swizzle because we rasterize to the correct format. |
| 194 return false; | 194 return false; |
| 195 } | 195 } |
| 196 | 196 |
| 197 bool GpuRasterBufferProvider::IsPartialRasterSupported() const { | 197 bool GpuRasterBufferProvider::CanPartialRasterIntoProvidedResource() const { |
| 198 return true; | 198 return true; |
| 199 } | 199 } |
| 200 | 200 |
| 201 void GpuRasterBufferProvider::Shutdown() { | 201 void GpuRasterBufferProvider::Shutdown() { |
| 202 pending_raster_buffers_.clear(); | 202 pending_raster_buffers_.clear(); |
| 203 } | 203 } |
| 204 | 204 |
| 205 void GpuRasterBufferProvider::PlaybackOnWorkerThread( | 205 void GpuRasterBufferProvider::PlaybackOnWorkerThread( |
| 206 ResourceProvider::ScopedWriteLockGL* resource_lock, | 206 ResourceProvider::ScopedWriteLockGL* resource_lock, |
| 207 const gpu::SyncToken& sync_token, | 207 const gpu::SyncToken& sync_token, |
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| 244 gl->OrderingBarrierCHROMIUM(); | 244 gl->OrderingBarrierCHROMIUM(); |
| 245 | 245 |
| 246 // Generate sync token after the barrier for cross context synchronization. | 246 // Generate sync token after the barrier for cross context synchronization. |
| 247 gpu::SyncToken resource_sync_token; | 247 gpu::SyncToken resource_sync_token; |
| 248 gl->GenUnverifiedSyncTokenCHROMIUM(fence_sync, resource_sync_token.GetData()); | 248 gl->GenUnverifiedSyncTokenCHROMIUM(fence_sync, resource_sync_token.GetData()); |
| 249 resource_lock->set_sync_token(resource_sync_token); | 249 resource_lock->set_sync_token(resource_sync_token); |
| 250 resource_lock->set_synchronized(!async_worker_context_enabled_); | 250 resource_lock->set_synchronized(!async_worker_context_enabled_); |
| 251 } | 251 } |
| 252 | 252 |
| 253 } // namespace cc | 253 } // namespace cc |
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