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Issue 2109803003: Add support for EXT_image_flush_external extension (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Add support for EXT_image_flush_external extension Created 4 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GL_GL_IMAGE_H_ 5 #ifndef UI_GL_GL_IMAGE_H_
6 #define UI_GL_GL_IMAGE_H_ 6 #define UI_GL_GL_IMAGE_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <string> 10 #include <string>
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85 // removed. https://crbug.com/581777#c36 85 // removed. https://crbug.com/581777#c36
86 virtual bool EmulatingRGB() const; 86 virtual bool EmulatingRGB() const;
87 87
88 // An identifier for subclasses. Necessary for safe downcasting. 88 // An identifier for subclasses. Necessary for safe downcasting.
89 enum class Type { 89 enum class Type {
90 NONE, 90 NONE,
91 IOSURFACE 91 IOSURFACE
92 }; 92 };
93 virtual Type GetType() const; 93 virtual Type GetType() const;
94 94
95 // Flush any preceding rendering for the image.
96 virtual void Flush() = 0;
reveman 2016/06/29 07:37:51 Do we need to add GLImage API function for this? I
vinceh 2016/06/29 07:44:36 That's actually implemented according to Daniel's
dnicoara 2016/06/29 14:21:56 My thought was to make it a generic API since it i
vinceh 2016/06/30 09:22:48 Then let's implement this inside GLImageOzoneNativ
marcheu1 2016/07/01 06:45:58 If we do this as part of ScheduleOverlayPlane, wou
reveman 2016/07/11 18:59:06 Is this flush needed in the sw raster case? In the
97
95 protected: 98 protected:
96 virtual ~GLImage() {} 99 virtual ~GLImage() {}
97 100
98 private: 101 private:
99 friend class base::RefCounted<GLImage>; 102 friend class base::RefCounted<GLImage>;
100 103
101 DISALLOW_COPY_AND_ASSIGN(GLImage); 104 DISALLOW_COPY_AND_ASSIGN(GLImage);
102 }; 105 };
103 106
104 } // namespace gl 107 } // namespace gl
105 108
106 #endif // UI_GL_GL_IMAGE_H_ 109 #endif // UI_GL_GL_IMAGE_H_
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