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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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99 | 99 |
100 | 100 |
101 void DebuggerAgent::WaitUntilListening() { | 101 void DebuggerAgent::WaitUntilListening() { |
102 listening_->Wait(); | 102 listening_->Wait(); |
103 } | 103 } |
104 | 104 |
105 static const char* kCreateSessionMessage = | 105 static const char* kCreateSessionMessage = |
106 "Remote debugging session already active\r\n"; | 106 "Remote debugging session already active\r\n"; |
107 | 107 |
108 void DebuggerAgent::CreateSession(Socket* client) { | 108 void DebuggerAgent::CreateSession(Socket* client) { |
109 ScopedLock with(&session_access_); | 109 ScopedLock with(session_access_); |
110 | 110 |
111 // If another session is already established terminate this one. | 111 // If another session is already established terminate this one. |
112 if (session_ != NULL) { | 112 if (session_ != NULL) { |
113 client->Send(kCreateSessionMessage, StrLength(kCreateSessionMessage)); | 113 client->Send(kCreateSessionMessage, StrLength(kCreateSessionMessage)); |
114 delete client; | 114 delete client; |
115 return; | 115 return; |
116 } | 116 } |
117 | 117 |
118 // Create a new session and hook up the debug message handler. | 118 // Create a new session and hook up the debug message handler. |
119 session_ = new DebuggerAgentSession(this, client); | 119 session_ = new DebuggerAgentSession(this, client); |
120 isolate_->debugger()->SetMessageHandler(DebuggerAgentMessageHandler); | 120 isolate_->debugger()->SetMessageHandler(DebuggerAgentMessageHandler); |
121 session_->Start(); | 121 session_->Start(); |
122 } | 122 } |
123 | 123 |
124 | 124 |
125 void DebuggerAgent::CloseSession() { | 125 void DebuggerAgent::CloseSession() { |
126 ScopedLock with(&session_access_); | 126 ScopedLock with(session_access_); |
127 | 127 |
128 // Terminate the session. | 128 // Terminate the session. |
129 if (session_ != NULL) { | 129 if (session_ != NULL) { |
130 session_->Shutdown(); | 130 session_->Shutdown(); |
131 session_->Join(); | 131 session_->Join(); |
132 delete session_; | 132 delete session_; |
133 session_ = NULL; | 133 session_ = NULL; |
134 } | 134 } |
135 } | 135 } |
136 | 136 |
137 | 137 |
138 void DebuggerAgent::DebuggerMessage(const v8::Debug::Message& message) { | 138 void DebuggerAgent::DebuggerMessage(const v8::Debug::Message& message) { |
139 ScopedLock with(&session_access_); | 139 ScopedLock with(session_access_); |
140 | 140 |
141 // Forward the message handling to the session. | 141 // Forward the message handling to the session. |
142 if (session_ != NULL) { | 142 if (session_ != NULL) { |
143 v8::String::Value val(message.GetJSON()); | 143 v8::String::Value val(message.GetJSON()); |
144 session_->DebuggerMessage(Vector<uint16_t>(const_cast<uint16_t*>(*val), | 144 session_->DebuggerMessage(Vector<uint16_t>(const_cast<uint16_t*>(*val), |
145 val.length())); | 145 val.length())); |
146 } | 146 } |
147 } | 147 } |
148 | 148 |
149 | 149 |
150 void DebuggerAgent::OnSessionClosed(DebuggerAgentSession* session) { | 150 void DebuggerAgent::OnSessionClosed(DebuggerAgentSession* session) { |
151 // Don't do anything during termination. | 151 // Don't do anything during termination. |
152 if (terminate_) { | 152 if (terminate_) { |
153 return; | 153 return; |
154 } | 154 } |
155 | 155 |
156 // Terminate the session. | 156 // Terminate the session. |
157 ScopedLock with(&session_access_); | 157 ScopedLock with(session_access_); |
158 ASSERT(session == session_); | 158 ASSERT(session == session_); |
159 if (session == session_) { | 159 if (session == session_) { |
160 session_->Shutdown(); | 160 session_->Shutdown(); |
161 delete session_; | 161 delete session_; |
162 session_ = NULL; | 162 session_ = NULL; |
163 } | 163 } |
164 } | 164 } |
165 | 165 |
166 | 166 |
167 void DebuggerAgentSession::Run() { | 167 void DebuggerAgentSession::Run() { |
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453 return total_received; | 453 return total_received; |
454 } | 454 } |
455 total_received += received; | 455 total_received += received; |
456 } | 456 } |
457 return total_received; | 457 return total_received; |
458 } | 458 } |
459 | 459 |
460 } } // namespace v8::internal | 460 } } // namespace v8::internal |
461 | 461 |
462 #endif // ENABLE_DEBUGGER_SUPPORT | 462 #endif // ENABLE_DEBUGGER_SUPPORT |
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