| Index: trunk/src/tools/gn/toolchain_manager.cc
|
| ===================================================================
|
| --- trunk/src/tools/gn/toolchain_manager.cc (revision 214322)
|
| +++ trunk/src/tools/gn/toolchain_manager.cc (working copy)
|
| @@ -1,480 +0,0 @@
|
| -// Copyright (c) 2013 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "tools/gn/toolchain_manager.h"
|
| -
|
| -#include <set>
|
| -
|
| -#include "base/bind.h"
|
| -#include "tools/gn/err.h"
|
| -#include "tools/gn/item.h"
|
| -#include "tools/gn/item_node.h"
|
| -#include "tools/gn/item_tree.h"
|
| -#include "tools/gn/parse_tree.h"
|
| -#include "tools/gn/scheduler.h"
|
| -#include "tools/gn/scope.h"
|
| -#include "tools/gn/scope_per_file_provider.h"
|
| -
|
| -namespace {
|
| -
|
| -SourceFile DirToBuildFile(const SourceDir& dir) {
|
| - return SourceFile(dir.value() + "BUILD.gn");
|
| -}
|
| -
|
| -void SetSystemVars(const Settings& settings, Scope* scope) {
|
| - // FIXME(brettw) port.
|
| - scope->SetValue("is_win", Value(NULL, 1), NULL);
|
| - scope->SetValue("is_linux", Value(NULL, 0), NULL);
|
| - scope->SetValue("is_posix", Value(NULL, 0), NULL);
|
| - scope->SetValue("is_mac", Value(NULL, 0), NULL);
|
| - scope->SetValue("is_android", Value(NULL, 0), NULL);
|
| - scope->SetValue("is_ios", Value(NULL, 0), NULL);
|
| -
|
| - // Set this value without the terminating slash because the code expects
|
| - // $root_output_dir/foo to work.
|
| - scope->SetValue(ScopePerFileProvider::kRootOutputDirName,
|
| - ScopePerFileProvider::GetRootOutputDir(&settings),
|
| - NULL);
|
| - scope->SetValue(ScopePerFileProvider::kRootGenDirName,
|
| - ScopePerFileProvider::GetRootGenDir(&settings),
|
| - NULL);
|
| -}
|
| -
|
| -} // namespace
|
| -
|
| -struct ToolchainManager::Info {
|
| - Info(const BuildSettings* build_settings,
|
| - const Label& toolchain_name,
|
| - const std::string& output_subdir_name)
|
| - : state(TOOLCHAIN_SETTINGS_NOT_LOADED),
|
| - toolchain(toolchain_name),
|
| - toolchain_set(false),
|
| - settings(build_settings, &toolchain, output_subdir_name),
|
| - item_node(NULL) {
|
| - }
|
| -
|
| - // MAkes sure that an ItemNode is created for the toolchain, which lets
|
| - // targets depend on the (potentially future) loading of the toolchain.
|
| - //
|
| - // We can't always do this at the beginning since when doing the default
|
| - // build config, we don't know the toolchain name yet. We also need to go
|
| - // through some effort to avoid doing this inside the toolchain manager's
|
| - // lock (to avoid holding two locks at once).
|
| - void EnsureItemNode() {
|
| - if (!item_node) {
|
| - ItemTree& tree = settings.build_settings()->item_tree();
|
| - item_node = new ItemNode(&toolchain);
|
| - tree.AddNodeLocked(item_node);
|
| - }
|
| - }
|
| -
|
| - SettingsState state;
|
| -
|
| - Toolchain toolchain;
|
| - bool toolchain_set;
|
| - LocationRange toolchain_definition_location;
|
| -
|
| - // When the state is TOOLCHAIN_SETTINGS_LOADED, the settings should be
|
| - // considered read-only and can be read without locking. Otherwise, they
|
| - // should not be accessed at all except to load them (which can therefore
|
| - // also be done outside of the lock). This works as long as the state flag
|
| - // is only ever read or written inside the lock.
|
| - Settings settings;
|
| -
|
| - // While state == TOOLCHAIN_SETTINGS_LOADING, this will collect all
|
| - // scheduled invocations using this toolchain. They'll be issued once the
|
| - // settings file has been interpreted.
|
| - //
|
| - // The map maps the source file to "some" location it was invoked from (so
|
| - // we can give good error messages. It does NOT map to the root of the
|
| - // file to be invoked (the file still needs loading). This will be NULL
|
| - // for internally invoked files.
|
| - typedef std::map<SourceFile, LocationRange> ScheduledInvocationMap;
|
| - ScheduledInvocationMap scheduled_invocations;
|
| -
|
| - // Tracks all scheduled and executed invocations for this toolchain. This
|
| - // is used to avoid invoking a file more than once for a toolchain.
|
| - std::set<SourceFile> all_invocations;
|
| -
|
| - // Filled in by EnsureItemNode, see that for more.
|
| - ItemNode* item_node;
|
| -};
|
| -
|
| -ToolchainManager::ToolchainManager(const BuildSettings* build_settings)
|
| - : build_settings_(build_settings) {
|
| -}
|
| -
|
| -ToolchainManager::~ToolchainManager() {
|
| - for (ToolchainMap::iterator i = toolchains_.begin();
|
| - i != toolchains_.end(); ++i)
|
| - delete i->second;
|
| - toolchains_.clear();
|
| -}
|
| -
|
| -void ToolchainManager::StartLoadingUnlocked(const SourceFile& build_file_name) {
|
| - // How the default build config works: Initially we don't have a toolchain
|
| - // name to call the settings for the default build config. So we create one
|
| - // with an empty toolchain name and execute the default build config file.
|
| - // When that's done, we'll go and fix up the name to the default build config
|
| - // that the script set.
|
| - base::AutoLock lock(GetLock());
|
| - Err err;
|
| - Info* info = LoadNewToolchainLocked(LocationRange(), Label(), &err);
|
| - if (err.has_error())
|
| - g_scheduler->FailWithError(err);
|
| - CHECK(info);
|
| - info->scheduled_invocations[build_file_name] = LocationRange();
|
| - info->all_invocations.insert(build_file_name);
|
| -
|
| - g_scheduler->IncrementWorkCount();
|
| - if (!g_scheduler->input_file_manager()->AsyncLoadFile(
|
| - LocationRange(), build_settings_,
|
| - build_settings_->build_config_file(),
|
| - base::Bind(&ToolchainManager::BackgroundLoadBuildConfig,
|
| - base::Unretained(this), info, true),
|
| - &err)) {
|
| - g_scheduler->FailWithError(err);
|
| - g_scheduler->DecrementWorkCount();
|
| - }
|
| -}
|
| -
|
| -const Settings* ToolchainManager::GetSettingsForToolchainLocked(
|
| - const LocationRange& from_here,
|
| - const Label& toolchain_name,
|
| - Err* err) {
|
| - GetLock().AssertAcquired();
|
| - ToolchainMap::iterator found = toolchains_.find(toolchain_name);
|
| - Info* info = NULL;
|
| - if (found == toolchains_.end()) {
|
| - info = LoadNewToolchainLocked(from_here, toolchain_name, err);
|
| - if (!info)
|
| - return NULL;
|
| - } else {
|
| - info = found->second;
|
| - }
|
| - info->EnsureItemNode();
|
| -
|
| - return &info->settings;
|
| -}
|
| -
|
| -const Toolchain* ToolchainManager::GetToolchainDefinitionUnlocked(
|
| - const Label& toolchain_name) {
|
| - base::AutoLock lock(GetLock());
|
| - ToolchainMap::iterator found = toolchains_.find(toolchain_name);
|
| - if (found == toolchains_.end() || !found->second->toolchain_set)
|
| - return NULL;
|
| -
|
| - // Since we don't allow defining a toolchain more than once, we know that
|
| - // once it's set it won't be mutated, so we can safely return this pointer
|
| - // for reading outside the lock.
|
| - return &found->second->toolchain;
|
| -}
|
| -
|
| -bool ToolchainManager::SetDefaultToolchainUnlocked(
|
| - const Label& default_toolchain,
|
| - const LocationRange& defined_here,
|
| - Err* err) {
|
| - base::AutoLock lock(GetLock());
|
| - if (!default_toolchain_.is_null()) {
|
| - *err = Err(defined_here, "Default toolchain already set.");
|
| - err->AppendSubErr(Err(default_toolchain_defined_here_,
|
| - "Previously defined here.",
|
| - "You can only set this once."));
|
| - return false;
|
| - }
|
| -
|
| - if (default_toolchain.is_null()) {
|
| - *err = Err(defined_here, "Bad default toolchain name.",
|
| - "You can't set the default toolchain name to nothing.");
|
| - return false;
|
| - }
|
| - if (!default_toolchain.toolchain_dir().is_null() ||
|
| - !default_toolchain.toolchain_name().empty()) {
|
| - *err = Err(defined_here, "Toolchain name has toolchain.",
|
| - "You can't specify a toolchain (inside the parens) for a toolchain "
|
| - "name. I got:\n" + default_toolchain.GetUserVisibleName(true));
|
| - return false;
|
| - }
|
| -
|
| - default_toolchain_ = default_toolchain;
|
| - default_toolchain_defined_here_ = defined_here;
|
| - return true;
|
| -}
|
| -
|
| -Label ToolchainManager::GetDefaultToolchainUnlocked() const {
|
| - base::AutoLock lock(GetLock());
|
| - return default_toolchain_;
|
| -}
|
| -
|
| -bool ToolchainManager::SetToolchainDefinitionLocked(
|
| - const Toolchain& tc,
|
| - const LocationRange& defined_from,
|
| - Err* err) {
|
| - GetLock().AssertAcquired();
|
| -
|
| - ToolchainMap::iterator found = toolchains_.find(tc.label());
|
| - Info* info = NULL;
|
| - if (found == toolchains_.end()) {
|
| - // New toolchain.
|
| - info = LoadNewToolchainLocked(defined_from, tc.label(), err);
|
| - if (!info)
|
| - return false;
|
| - } else {
|
| - // It's important to preserve the exact Toolchain object in our tree since
|
| - // it will be in the ItemTree and targets may have dependencies on it.
|
| - info = found->second;
|
| - }
|
| -
|
| - // The labels should match or else we're setting the wrong one!
|
| - CHECK(info->toolchain.label() == tc.label());
|
| -
|
| - info->toolchain = tc;
|
| - if (info->toolchain_set) {
|
| - *err = Err(defined_from, "Duplicate toolchain definition.");
|
| - err->AppendSubErr(Err(
|
| - info->toolchain_definition_location,
|
| - "Previously defined here.",
|
| - "A toolchain can only be defined once. One tricky way that this could\n"
|
| - "happen is if your definition is itself in a file that's interpreted\n"
|
| - "under different toolchains, which would result in multiple\n"
|
| - "definitions as the file is loaded multiple times. So be sure your\n"
|
| - "toolchain definitions are in files that either don't define any\n"
|
| - "targets (probably best) or at least don't contain targets executed\n"
|
| - "with more than one toolchain."));
|
| - return false;
|
| - }
|
| -
|
| - info->EnsureItemNode();
|
| -
|
| - info->toolchain_set = true;
|
| - info->toolchain_definition_location = defined_from;
|
| - return true;
|
| -}
|
| -
|
| -bool ToolchainManager::ScheduleInvocationLocked(
|
| - const LocationRange& specified_from,
|
| - const Label& toolchain_name,
|
| - const SourceDir& dir,
|
| - Err* err) {
|
| - GetLock().AssertAcquired();
|
| - SourceFile build_file(DirToBuildFile(dir));
|
| -
|
| - ToolchainMap::iterator found = toolchains_.find(toolchain_name);
|
| - Info* info = NULL;
|
| - if (found == toolchains_.end()) {
|
| - // New toolchain.
|
| - info = LoadNewToolchainLocked(specified_from, toolchain_name, err);
|
| - if (!info)
|
| - return false;
|
| - } else {
|
| - // Use existing one.
|
| - info = found->second;
|
| - if (info->all_invocations.find(build_file) !=
|
| - info->all_invocations.end()) {
|
| - // We've already seen this source file for this toolchain, don't need
|
| - // to do anything.
|
| - return true;
|
| - }
|
| - }
|
| -
|
| - info->all_invocations.insert(build_file);
|
| -
|
| - // True if the settings load needs to be scheduled.
|
| - bool info_needs_settings_load = false;
|
| -
|
| - // True if the settings load has completed.
|
| - bool info_settings_loaded = false;
|
| -
|
| - switch (info->state) {
|
| - case TOOLCHAIN_SETTINGS_NOT_LOADED:
|
| - info_needs_settings_load = true;
|
| - info->scheduled_invocations[build_file] = specified_from;
|
| - break;
|
| -
|
| - case TOOLCHAIN_SETTINGS_LOADING:
|
| - info->scheduled_invocations[build_file] = specified_from;
|
| - break;
|
| -
|
| - case TOOLCHAIN_SETTINGS_LOADED:
|
| - info_settings_loaded = true;
|
| - break;
|
| - }
|
| -
|
| - if (info_needs_settings_load) {
|
| - // Load the settings file.
|
| - g_scheduler->IncrementWorkCount();
|
| - if (!g_scheduler->input_file_manager()->AsyncLoadFile(
|
| - specified_from, build_settings_,
|
| - build_settings_->build_config_file(),
|
| - base::Bind(&ToolchainManager::BackgroundLoadBuildConfig,
|
| - base::Unretained(this), info, false),
|
| - err)) {
|
| - g_scheduler->DecrementWorkCount();
|
| - return false;
|
| - }
|
| - } else if (info_settings_loaded) {
|
| - // Settings are ready to go, load the target file.
|
| - g_scheduler->IncrementWorkCount();
|
| - if (!g_scheduler->input_file_manager()->AsyncLoadFile(
|
| - specified_from, build_settings_, build_file,
|
| - base::Bind(&ToolchainManager::BackgroundInvoke,
|
| - base::Unretained(this), info, build_file),
|
| - err)) {
|
| - g_scheduler->DecrementWorkCount();
|
| - return false;
|
| - }
|
| - }
|
| - // Else we should have added the infocations to the scheduled_invocations
|
| - // from within the lock above.
|
| - return true;
|
| -}
|
| -
|
| -// static
|
| -std::string ToolchainManager::ToolchainToOutputSubdir(
|
| - const Label& toolchain_name) {
|
| - // For now just assume the toolchain name is always a valid dir name. We may
|
| - // want to clean up the in the future.
|
| - return toolchain_name.name();
|
| -}
|
| -
|
| -ToolchainManager::Info* ToolchainManager::LoadNewToolchainLocked(
|
| - const LocationRange& specified_from,
|
| - const Label& toolchain_name,
|
| - Err* err) {
|
| - GetLock().AssertAcquired();
|
| - Info* info = new Info(build_settings_,
|
| - toolchain_name,
|
| - ToolchainToOutputSubdir(toolchain_name));
|
| -
|
| - toolchains_[toolchain_name] = info;
|
| -
|
| - // Invoke the file containing the toolchain definition so that it gets
|
| - // defined. The default one (label is empty) will be done spearately.
|
| - if (!toolchain_name.is_null()) {
|
| - // The default toolchain should be specified whenever we're requesting
|
| - // another one. This is how we know under what context we should execute
|
| - // the invoke for the toolchain file.
|
| - CHECK(!default_toolchain_.is_null());
|
| - ScheduleInvocationLocked(specified_from, default_toolchain_,
|
| - toolchain_name.dir(), err);
|
| - }
|
| - return info;
|
| -}
|
| -
|
| -void ToolchainManager::FixupDefaultToolchainLocked() {
|
| - // Now that we've run the default build config, we should know the
|
| - // default toolchain name. Fix up our reference.
|
| - // See Start() for more.
|
| - GetLock().AssertAcquired();
|
| - if (default_toolchain_.is_null()) {
|
| - g_scheduler->FailWithError(Err(Location(),
|
| - "Default toolchain not set.",
|
| - "Your build config file \"" +
|
| - build_settings_->build_config_file().value() +
|
| - "\"\ndid not call set_default_toolchain(). This is needed so "
|
| - "I know how to actually\ncompile your code."));
|
| - return;
|
| - }
|
| -
|
| - ToolchainMap::iterator old_default = toolchains_.find(Label());
|
| - CHECK(old_default != toolchains_.end());
|
| - Info* info = old_default->second;
|
| - toolchains_[default_toolchain_] = info;
|
| - toolchains_.erase(old_default);
|
| -
|
| - // Toolchain should not have been loaded in the build config file.
|
| - CHECK(!info->toolchain_set);
|
| -
|
| - // We need to set the toolchain label now that we know it. There's no way
|
| - // to set the label, but we can assign the toolchain to a new one. Loading
|
| - // the build config can not change the toolchain, so we won't be overwriting
|
| - // anything useful.
|
| - info->toolchain = Toolchain(default_toolchain_);
|
| - info->EnsureItemNode();
|
| -
|
| - // Schedule a load of the toolchain build file.
|
| - Err err;
|
| - ScheduleInvocationLocked(LocationRange(), default_toolchain_,
|
| - default_toolchain_.dir(), &err);
|
| - if (err.has_error())
|
| - g_scheduler->FailWithError(err);
|
| -}
|
| -
|
| -void ToolchainManager::BackgroundLoadBuildConfig(Info* info,
|
| - bool is_default,
|
| - const ParseNode* root) {
|
| - // Danger: No early returns without decrementing the work count.
|
| - if (root && !g_scheduler->is_failed()) {
|
| - // Nobody should be accessing settings at this point other than us since we
|
| - // haven't marked it loaded, so we can do it outside the lock.
|
| - Scope* base_config = info->settings.base_config();
|
| - SetSystemVars(info->settings, base_config);
|
| - base_config->SetProcessingBuildConfig();
|
| - if (is_default)
|
| - base_config->SetProcessingDefaultBuildConfig();
|
| -
|
| - const BlockNode* root_block = root->AsBlock();
|
| - Err err;
|
| - root_block->ExecuteBlockInScope(base_config, &err);
|
| -
|
| - base_config->ClearProcessingBuildConfig();
|
| - if (is_default)
|
| - base_config->ClearProcessingDefaultBuildConfig();
|
| -
|
| - if (err.has_error()) {
|
| - g_scheduler->FailWithError(err);
|
| - } else {
|
| - // Base config processing succeeded.
|
| - Info::ScheduledInvocationMap schedule_these;
|
| - {
|
| - base::AutoLock lock(GetLock());
|
| - schedule_these.swap(info->scheduled_invocations);
|
| - info->state = TOOLCHAIN_SETTINGS_LOADED;
|
| - if (is_default)
|
| - FixupDefaultToolchainLocked();
|
| - }
|
| -
|
| - // Schedule build files waiting on this settings. There can be many so we
|
| - // want to load them in parallel on the pool.
|
| - for (Info::ScheduledInvocationMap::iterator i = schedule_these.begin();
|
| - i != schedule_these.end() && !g_scheduler->is_failed(); ++i) {
|
| - // Note i->second may be NULL, so don't dereference.
|
| - g_scheduler->IncrementWorkCount();
|
| - if (!g_scheduler->input_file_manager()->AsyncLoadFile(
|
| - i->second, build_settings_, i->first,
|
| - base::Bind(&ToolchainManager::BackgroundInvoke,
|
| - base::Unretained(this), info, i->first),
|
| - &err)) {
|
| - g_scheduler->FailWithError(err);
|
| - g_scheduler->DecrementWorkCount();
|
| - break;
|
| - }
|
| - }
|
| - }
|
| - }
|
| - g_scheduler->DecrementWorkCount();
|
| -}
|
| -
|
| -void ToolchainManager::BackgroundInvoke(const Info* info,
|
| - const SourceFile& file_name,
|
| - const ParseNode* root) {
|
| - if (root && !g_scheduler->is_failed()) {
|
| - if (g_scheduler->verbose_logging())
|
| - g_scheduler->Log("Running", file_name.value());
|
| -
|
| - Scope our_scope(info->settings.base_config());
|
| - ScopePerFileProvider per_file_provider(&our_scope, file_name);
|
| -
|
| - Err err;
|
| - root->Execute(&our_scope, &err);
|
| - if (err.has_error())
|
| - g_scheduler->FailWithError(err);
|
| - }
|
| -
|
| - g_scheduler->DecrementWorkCount();
|
| -}
|
| -
|
| -base::Lock& ToolchainManager::GetLock() const {
|
| - return build_settings_->item_tree().lock();
|
| -}
|
|
|