| Index: trunk/src/tools/gn/scope.h
|
| ===================================================================
|
| --- trunk/src/tools/gn/scope.h (revision 214322)
|
| +++ trunk/src/tools/gn/scope.h (working copy)
|
| @@ -1,260 +0,0 @@
|
| -// Copyright (c) 2013 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef TOOLS_GN_SCOPE_H_
|
| -#define TOOLS_GN_SCOPE_H_
|
| -
|
| -#include <map>
|
| -#include <set>
|
| -
|
| -#include "base/basictypes.h"
|
| -#include "base/containers/hash_tables.h"
|
| -#include "base/memory/scoped_ptr.h"
|
| -#include "tools/gn/err.h"
|
| -#include "tools/gn/pattern.h"
|
| -#include "tools/gn/value.h"
|
| -
|
| -class FunctionCallNode;
|
| -class ImportManager;
|
| -class ParseNode;
|
| -class Settings;
|
| -class TargetManager;
|
| -
|
| -// Scope for the script execution.
|
| -//
|
| -// Scopes are nested. Writing goes into the toplevel scope, reading checks
|
| -// values resursively down the stack until a match is found or there are no
|
| -// more containing scopes.
|
| -//
|
| -// A containing scope can be const or non-const. The const containing scope is
|
| -// used primarily to refer to the master build config which is shared across
|
| -// many invocations. A const containing scope, however, prevents us from
|
| -// marking variables "used" which prevents us from issuing errors on unused
|
| -// variables. So you should use a non-const containing scope whenever possible.
|
| -class Scope {
|
| - public:
|
| - typedef std::vector<std::pair<base::StringPiece, Value> > KeyValueVector;
|
| -
|
| - // Allows code to provide values for built-in variables. This class will
|
| - // automatically register itself on construction and deregister itself on
|
| - // destruction.
|
| - class ProgrammaticProvider {
|
| - public:
|
| - ProgrammaticProvider(Scope* scope) : scope_(scope) {
|
| - scope_->AddProvider(this);
|
| - }
|
| - ~ProgrammaticProvider() {
|
| - scope_->RemoveProvider(this);
|
| - }
|
| -
|
| - // Returns a non-null value if the given value can be programmatically
|
| - // generated, or NULL if there is none.
|
| - virtual const Value* GetProgrammaticValue(
|
| - const base::StringPiece& ident) = 0;
|
| -
|
| - protected:
|
| - Scope* scope_;
|
| - };
|
| -
|
| - // Creates an empty toplevel scope.
|
| - Scope(const Settings* settings);
|
| -
|
| - // Creates a dependent scope.
|
| - Scope(Scope* parent);
|
| - Scope(const Scope* parent);
|
| -
|
| - ~Scope();
|
| -
|
| - const Settings* settings() const { return settings_; }
|
| -
|
| - // See the const_/mutable_containing_ var declaraions below. Yes, it's a
|
| - // bit weird that we can have a const pointer to the "mutable" one.
|
| - Scope* mutable_containing() { return mutable_containing_; }
|
| - const Scope* mutable_containing() const { return mutable_containing_; }
|
| - const Scope* const_containing() const { return const_containing_; }
|
| - const Scope* containing() const {
|
| - return mutable_containing_ ? mutable_containing_ : const_containing_;
|
| - }
|
| -
|
| - // Returns NULL if there's no such value.
|
| - //
|
| - // counts_as_used should be set if the variable is being read in a way that
|
| - // should count for unused variable checking.
|
| - const Value* GetValue(const base::StringPiece& ident,
|
| - bool counts_as_used);
|
| - const Value* GetValue(const base::StringPiece& ident) const;
|
| -
|
| - // Same as GetValue, but if the value exists in a parent scope, we'll copy
|
| - // it to the current scope. If the return value is non-null, the value is
|
| - // guaranteed to be set in the current scope. Generatlly this will be used
|
| - // if the calling code is planning on modifying the value in-place.
|
| - //
|
| - // Since this is used when doing read-modifies, we never count this access
|
| - // as reading the variable, since we assume it will be written to.
|
| - Value* GetValueForcedToCurrentScope(const base::StringPiece& ident,
|
| - const ParseNode* set_node);
|
| -
|
| - // The set_node indicates the statement that caused the set, for displaying
|
| - // errors later. Returns a pointer to the value in the current scope (a copy
|
| - // is made for storage).
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| - Value* SetValue(const base::StringPiece& ident,
|
| - const Value& v,
|
| - const ParseNode* set_node);
|
| -
|
| - // Templates associated with this scope. A template can only be set once, so
|
| - // AddTemplate will fail and return NULL if a rule with that name already
|
| - // exists. GetTemplate returns NULL if the rule doesn't exist, and it will
|
| - // check all containing scoped rescursively.
|
| - bool AddTemplate(const std::string& name, const FunctionCallNode* decl);
|
| - const FunctionCallNode* GetTemplate(const std::string& name) const;
|
| -
|
| - // Marks the given identifier as (un)used in the current scope.
|
| - void MarkUsed(const base::StringPiece& ident);
|
| - void MarkUnused(const base::StringPiece& ident);
|
| -
|
| - // Checks to see if the scope has a var set that hasn't been used. This is
|
| - // called before replacing the var with a different one. It does not check
|
| - // containing scopes.
|
| - //
|
| - // If the identifier is present but hasnn't been used, return true.
|
| - bool IsSetButUnused(const base::StringPiece& ident) const;
|
| -
|
| - // Checks the scope to see if any values were set but not used, and fills in
|
| - // the error and returns false if they were.
|
| - bool CheckForUnusedVars(Err* err) const;
|
| -
|
| - // Returns all values set in the current scope, without going to the parent
|
| - // scopes.
|
| - void GetCurrentScopeValues(KeyValueVector* output) const;
|
| -
|
| - // Copies this scope's values into the destination. Values from the
|
| - // containing scope(s) (normally shadowed into the current one) will not be
|
| - // copied, neither will the reference to the containing scope (this is why
|
| - // it's "non-recursive").
|
| - //
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| - // It is an error to merge a variable into a scope that already has something
|
| - // with that name in scope (meaning in that scope or in any of its containing
|
| - // scopes). If this happens, the error will be set and the function will
|
| - // return false.
|
| - //
|
| - // This is used in different contexts. When generating the error, the given
|
| - // parse node will be blamed, and the given desc will be used to describe
|
| - // the operation that doesn't support doing this. For example, desc_for_err
|
| - // would be "import" when doing an import, and the error string would say
|
| - // something like "The import contains...".
|
| - bool NonRecursiveMergeTo(Scope* dest,
|
| - const ParseNode* node_for_err,
|
| - const char* desc_for_err,
|
| - Err* err) const;
|
| -
|
| - // Makes an empty scope with the given name. Returns NULL if the name is
|
| - // already set.
|
| - Scope* MakeTargetDefaults(const std::string& target_type);
|
| -
|
| - // Gets the scope associated with the given target name, or null if it hasn't
|
| - // been set.
|
| - const Scope* GetTargetDefaults(const std::string& target_type) const;
|
| -
|
| - // Filter to apply when the sources variable is assigned. May return NULL.
|
| - const PatternList* GetSourcesAssignmentFilter() const;
|
| - void set_sources_assignment_filter(
|
| - scoped_ptr<PatternList> f) {
|
| - sources_assignment_filter_ = f.Pass();
|
| - }
|
| -
|
| - // Indicates if we're currently processing the build configuration file.
|
| - // This is true when processing the config file for any toolchain. See also
|
| - // *ProcessingDefaultBuildConfig() below.
|
| - //
|
| - // To set or clear the flag, it must currently be in the opposite state in
|
| - // the current scope. Note that querying the state of the flag recursively
|
| - // checks all containing scopes until it reaches the top or finds the flag
|
| - // set.
|
| - void SetProcessingBuildConfig();
|
| - void ClearProcessingBuildConfig();
|
| - bool IsProcessingBuildConfig() const;
|
| -
|
| - // Indicates we're currently processing the default toolchain's build
|
| - // configuration file.
|
| - void SetProcessingDefaultBuildConfig();
|
| - void ClearProcessingDefaultBuildConfig();
|
| - bool IsProcessingDefaultBuildConfig() const;
|
| -
|
| - // Indicates if we're currently processing an import file.
|
| - //
|
| - // See SetProcessingBaseConfig for how flags work.
|
| - void SetProcessingImport();
|
| - void ClearProcessingImport();
|
| - bool IsProcessingImport() const;
|
| -
|
| - // Properties are opaque pointers that code can use to set state on a Scope
|
| - // that it can retrieve later.
|
| - //
|
| - // The key should be a pointer to some use-case-specific object (to avoid
|
| - // collisions, otherwise it doesn't matter). Memory management is up to the
|
| - // setter. Setting the value to NULL will delete the property.
|
| - //
|
| - // Getting a property recursively searches all scopes, and the optional
|
| - // |found_on_scope| variable will be filled with the actual scope containing
|
| - // the key (if the pointer is non-NULL).
|
| - void SetProperty(const void* key, void* value);
|
| - void* GetProperty(const void* key, const Scope** found_on_scope) const;
|
| -
|
| - private:
|
| - friend class ProgrammaticProvider;
|
| -
|
| - struct Record {
|
| - Record() : used(false) {}
|
| - Record(const Value& v) : used(false), value(v) {}
|
| -
|
| - bool used; // Set to true when the variable is used.
|
| - Value value;
|
| - };
|
| -
|
| - void AddProvider(ProgrammaticProvider* p);
|
| - void RemoveProvider(ProgrammaticProvider* p);
|
| -
|
| - // Scopes can have no containing scope (both null), a mutable containing
|
| - // scope, or a const containing scope. The reason is that when we're doing
|
| - // a new target, we want to refer to the base_config scope which will be read
|
| - // by multiple threads at the same time, so we REALLY want it to be const.
|
| - // When you jsut do a nested {}, however, we sometimes want to be able to
|
| - // change things (especially marking unused vars).
|
| - const Scope* const_containing_;
|
| - Scope* mutable_containing_;
|
| -
|
| - const Settings* settings_;
|
| -
|
| - // Bits set for different modes. See the flag definitions in the .cc file
|
| - // for more.
|
| - unsigned mode_flags_;
|
| -
|
| - typedef base::hash_map<base::StringPiece, Record> RecordMap;
|
| - RecordMap values_;
|
| -
|
| - // Owning pointers. Note that this can't use string pieces since the names
|
| - // are constructed from Values which might be deallocated before this goes
|
| - // out of scope.
|
| - typedef base::hash_map<std::string, Scope*> NamedScopeMap;
|
| - NamedScopeMap target_defaults_;
|
| -
|
| - // Null indicates not set and that we should fallback to the containing
|
| - // scope's filter.
|
| - scoped_ptr<PatternList> sources_assignment_filter_;
|
| -
|
| - // Non-owning pointers, the function calls are owned by the input file which
|
| - // should be kept around by the input file manager.
|
| - typedef std::map<std::string, const FunctionCallNode*> TemplateMap;
|
| - TemplateMap templates_;
|
| -
|
| - typedef std::map<const void*, void*> PropertyMap;
|
| - PropertyMap properties_;
|
| -
|
| - typedef std::set<ProgrammaticProvider*> ProviderSet;
|
| - ProviderSet programmatic_providers_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(Scope);
|
| -};
|
| -
|
| -#endif // TOOLS_GN_SCOPE_H_
|
|
|