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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef TOOLS_GN_SCOPE_H_ | |
6 #define TOOLS_GN_SCOPE_H_ | |
7 | |
8 #include <map> | |
9 #include <set> | |
10 | |
11 #include "base/basictypes.h" | |
12 #include "base/containers/hash_tables.h" | |
13 #include "base/memory/scoped_ptr.h" | |
14 #include "tools/gn/err.h" | |
15 #include "tools/gn/pattern.h" | |
16 #include "tools/gn/value.h" | |
17 | |
18 class FunctionCallNode; | |
19 class ImportManager; | |
20 class ParseNode; | |
21 class Settings; | |
22 class TargetManager; | |
23 | |
24 // Scope for the script execution. | |
25 // | |
26 // Scopes are nested. Writing goes into the toplevel scope, reading checks | |
27 // values resursively down the stack until a match is found or there are no | |
28 // more containing scopes. | |
29 // | |
30 // A containing scope can be const or non-const. The const containing scope is | |
31 // used primarily to refer to the master build config which is shared across | |
32 // many invocations. A const containing scope, however, prevents us from | |
33 // marking variables "used" which prevents us from issuing errors on unused | |
34 // variables. So you should use a non-const containing scope whenever possible. | |
35 class Scope { | |
36 public: | |
37 typedef std::vector<std::pair<base::StringPiece, Value> > KeyValueVector; | |
38 | |
39 // Allows code to provide values for built-in variables. This class will | |
40 // automatically register itself on construction and deregister itself on | |
41 // destruction. | |
42 class ProgrammaticProvider { | |
43 public: | |
44 ProgrammaticProvider(Scope* scope) : scope_(scope) { | |
45 scope_->AddProvider(this); | |
46 } | |
47 ~ProgrammaticProvider() { | |
48 scope_->RemoveProvider(this); | |
49 } | |
50 | |
51 // Returns a non-null value if the given value can be programmatically | |
52 // generated, or NULL if there is none. | |
53 virtual const Value* GetProgrammaticValue( | |
54 const base::StringPiece& ident) = 0; | |
55 | |
56 protected: | |
57 Scope* scope_; | |
58 }; | |
59 | |
60 // Creates an empty toplevel scope. | |
61 Scope(const Settings* settings); | |
62 | |
63 // Creates a dependent scope. | |
64 Scope(Scope* parent); | |
65 Scope(const Scope* parent); | |
66 | |
67 ~Scope(); | |
68 | |
69 const Settings* settings() const { return settings_; } | |
70 | |
71 // See the const_/mutable_containing_ var declaraions below. Yes, it's a | |
72 // bit weird that we can have a const pointer to the "mutable" one. | |
73 Scope* mutable_containing() { return mutable_containing_; } | |
74 const Scope* mutable_containing() const { return mutable_containing_; } | |
75 const Scope* const_containing() const { return const_containing_; } | |
76 const Scope* containing() const { | |
77 return mutable_containing_ ? mutable_containing_ : const_containing_; | |
78 } | |
79 | |
80 // Returns NULL if there's no such value. | |
81 // | |
82 // counts_as_used should be set if the variable is being read in a way that | |
83 // should count for unused variable checking. | |
84 const Value* GetValue(const base::StringPiece& ident, | |
85 bool counts_as_used); | |
86 const Value* GetValue(const base::StringPiece& ident) const; | |
87 | |
88 // Same as GetValue, but if the value exists in a parent scope, we'll copy | |
89 // it to the current scope. If the return value is non-null, the value is | |
90 // guaranteed to be set in the current scope. Generatlly this will be used | |
91 // if the calling code is planning on modifying the value in-place. | |
92 // | |
93 // Since this is used when doing read-modifies, we never count this access | |
94 // as reading the variable, since we assume it will be written to. | |
95 Value* GetValueForcedToCurrentScope(const base::StringPiece& ident, | |
96 const ParseNode* set_node); | |
97 | |
98 // The set_node indicates the statement that caused the set, for displaying | |
99 // errors later. Returns a pointer to the value in the current scope (a copy | |
100 // is made for storage). | |
101 Value* SetValue(const base::StringPiece& ident, | |
102 const Value& v, | |
103 const ParseNode* set_node); | |
104 | |
105 // Templates associated with this scope. A template can only be set once, so | |
106 // AddTemplate will fail and return NULL if a rule with that name already | |
107 // exists. GetTemplate returns NULL if the rule doesn't exist, and it will | |
108 // check all containing scoped rescursively. | |
109 bool AddTemplate(const std::string& name, const FunctionCallNode* decl); | |
110 const FunctionCallNode* GetTemplate(const std::string& name) const; | |
111 | |
112 // Marks the given identifier as (un)used in the current scope. | |
113 void MarkUsed(const base::StringPiece& ident); | |
114 void MarkUnused(const base::StringPiece& ident); | |
115 | |
116 // Checks to see if the scope has a var set that hasn't been used. This is | |
117 // called before replacing the var with a different one. It does not check | |
118 // containing scopes. | |
119 // | |
120 // If the identifier is present but hasnn't been used, return true. | |
121 bool IsSetButUnused(const base::StringPiece& ident) const; | |
122 | |
123 // Checks the scope to see if any values were set but not used, and fills in | |
124 // the error and returns false if they were. | |
125 bool CheckForUnusedVars(Err* err) const; | |
126 | |
127 // Returns all values set in the current scope, without going to the parent | |
128 // scopes. | |
129 void GetCurrentScopeValues(KeyValueVector* output) const; | |
130 | |
131 // Copies this scope's values into the destination. Values from the | |
132 // containing scope(s) (normally shadowed into the current one) will not be | |
133 // copied, neither will the reference to the containing scope (this is why | |
134 // it's "non-recursive"). | |
135 // | |
136 // It is an error to merge a variable into a scope that already has something | |
137 // with that name in scope (meaning in that scope or in any of its containing | |
138 // scopes). If this happens, the error will be set and the function will | |
139 // return false. | |
140 // | |
141 // This is used in different contexts. When generating the error, the given | |
142 // parse node will be blamed, and the given desc will be used to describe | |
143 // the operation that doesn't support doing this. For example, desc_for_err | |
144 // would be "import" when doing an import, and the error string would say | |
145 // something like "The import contains...". | |
146 bool NonRecursiveMergeTo(Scope* dest, | |
147 const ParseNode* node_for_err, | |
148 const char* desc_for_err, | |
149 Err* err) const; | |
150 | |
151 // Makes an empty scope with the given name. Returns NULL if the name is | |
152 // already set. | |
153 Scope* MakeTargetDefaults(const std::string& target_type); | |
154 | |
155 // Gets the scope associated with the given target name, or null if it hasn't | |
156 // been set. | |
157 const Scope* GetTargetDefaults(const std::string& target_type) const; | |
158 | |
159 // Filter to apply when the sources variable is assigned. May return NULL. | |
160 const PatternList* GetSourcesAssignmentFilter() const; | |
161 void set_sources_assignment_filter( | |
162 scoped_ptr<PatternList> f) { | |
163 sources_assignment_filter_ = f.Pass(); | |
164 } | |
165 | |
166 // Indicates if we're currently processing the build configuration file. | |
167 // This is true when processing the config file for any toolchain. See also | |
168 // *ProcessingDefaultBuildConfig() below. | |
169 // | |
170 // To set or clear the flag, it must currently be in the opposite state in | |
171 // the current scope. Note that querying the state of the flag recursively | |
172 // checks all containing scopes until it reaches the top or finds the flag | |
173 // set. | |
174 void SetProcessingBuildConfig(); | |
175 void ClearProcessingBuildConfig(); | |
176 bool IsProcessingBuildConfig() const; | |
177 | |
178 // Indicates we're currently processing the default toolchain's build | |
179 // configuration file. | |
180 void SetProcessingDefaultBuildConfig(); | |
181 void ClearProcessingDefaultBuildConfig(); | |
182 bool IsProcessingDefaultBuildConfig() const; | |
183 | |
184 // Indicates if we're currently processing an import file. | |
185 // | |
186 // See SetProcessingBaseConfig for how flags work. | |
187 void SetProcessingImport(); | |
188 void ClearProcessingImport(); | |
189 bool IsProcessingImport() const; | |
190 | |
191 // Properties are opaque pointers that code can use to set state on a Scope | |
192 // that it can retrieve later. | |
193 // | |
194 // The key should be a pointer to some use-case-specific object (to avoid | |
195 // collisions, otherwise it doesn't matter). Memory management is up to the | |
196 // setter. Setting the value to NULL will delete the property. | |
197 // | |
198 // Getting a property recursively searches all scopes, and the optional | |
199 // |found_on_scope| variable will be filled with the actual scope containing | |
200 // the key (if the pointer is non-NULL). | |
201 void SetProperty(const void* key, void* value); | |
202 void* GetProperty(const void* key, const Scope** found_on_scope) const; | |
203 | |
204 private: | |
205 friend class ProgrammaticProvider; | |
206 | |
207 struct Record { | |
208 Record() : used(false) {} | |
209 Record(const Value& v) : used(false), value(v) {} | |
210 | |
211 bool used; // Set to true when the variable is used. | |
212 Value value; | |
213 }; | |
214 | |
215 void AddProvider(ProgrammaticProvider* p); | |
216 void RemoveProvider(ProgrammaticProvider* p); | |
217 | |
218 // Scopes can have no containing scope (both null), a mutable containing | |
219 // scope, or a const containing scope. The reason is that when we're doing | |
220 // a new target, we want to refer to the base_config scope which will be read | |
221 // by multiple threads at the same time, so we REALLY want it to be const. | |
222 // When you jsut do a nested {}, however, we sometimes want to be able to | |
223 // change things (especially marking unused vars). | |
224 const Scope* const_containing_; | |
225 Scope* mutable_containing_; | |
226 | |
227 const Settings* settings_; | |
228 | |
229 // Bits set for different modes. See the flag definitions in the .cc file | |
230 // for more. | |
231 unsigned mode_flags_; | |
232 | |
233 typedef base::hash_map<base::StringPiece, Record> RecordMap; | |
234 RecordMap values_; | |
235 | |
236 // Owning pointers. Note that this can't use string pieces since the names | |
237 // are constructed from Values which might be deallocated before this goes | |
238 // out of scope. | |
239 typedef base::hash_map<std::string, Scope*> NamedScopeMap; | |
240 NamedScopeMap target_defaults_; | |
241 | |
242 // Null indicates not set and that we should fallback to the containing | |
243 // scope's filter. | |
244 scoped_ptr<PatternList> sources_assignment_filter_; | |
245 | |
246 // Non-owning pointers, the function calls are owned by the input file which | |
247 // should be kept around by the input file manager. | |
248 typedef std::map<std::string, const FunctionCallNode*> TemplateMap; | |
249 TemplateMap templates_; | |
250 | |
251 typedef std::map<const void*, void*> PropertyMap; | |
252 PropertyMap properties_; | |
253 | |
254 typedef std::set<ProgrammaticProvider*> ProviderSet; | |
255 ProviderSet programmatic_providers_; | |
256 | |
257 DISALLOW_COPY_AND_ASSIGN(Scope); | |
258 }; | |
259 | |
260 #endif // TOOLS_GN_SCOPE_H_ | |
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