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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 #include "core/animation/InterpolationEffect.h" | 6 #include "core/animation/InterpolationEffect.h" |
7 | 7 |
8 #include <gtest/gtest.h> | 8 #include <gtest/gtest.h> |
9 | 9 |
10 namespace { | 10 namespace { |
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23 } | 23 } |
24 | 24 |
25 double getInterpolableNumber(PassRefPtrWillBeRawPtr<Interpolation> value) | 25 double getInterpolableNumber(PassRefPtrWillBeRawPtr<Interpolation> value) |
26 { | 26 { |
27 return toInterpolableNumber(interpolationValue(*value.get()))->value(); | 27 return toInterpolableNumber(interpolationValue(*value.get()))->value(); |
28 } | 28 } |
29 }; | 29 }; |
30 | 30 |
31 TEST_F(AnimationInterpolationEffectTest, SingleInterpolation) | 31 TEST_F(AnimationInterpolationEffectTest, SingleInterpolation) |
32 { | 32 { |
33 RefPtr<InterpolationEffect> interpolationEffect = InterpolationEffect::creat
e(); | 33 RefPtrWillBeRawPtr<InterpolationEffect> interpolationEffect = InterpolationE
ffect::create(); |
34 interpolationEffect->addInterpolation(Interpolation::create(InterpolableNumb
er::create(0), InterpolableNumber::create(10)), | 34 interpolationEffect->addInterpolation(Interpolation::create(InterpolableNumb
er::create(0), InterpolableNumber::create(10)), |
35 RefPtr<TimingFunction>(), 0, 1, -1, 2); | 35 RefPtr<TimingFunction>(), 0, 1, -1, 2); |
36 | 36 |
37 OwnPtrWillBeRawPtr<WillBeHeapVector<RefPtrWillBeMember<Interpolation> > > ac
tiveInterpolations = interpolationEffect->getActiveInterpolations(-2, duration); | 37 OwnPtrWillBeRawPtr<WillBeHeapVector<RefPtrWillBeMember<Interpolation> > > ac
tiveInterpolations = interpolationEffect->getActiveInterpolations(-2, duration); |
38 EXPECT_EQ(0ul, activeInterpolations->size()); | 38 EXPECT_EQ(0ul, activeInterpolations->size()); |
39 | 39 |
40 activeInterpolations = interpolationEffect->getActiveInterpolations(-0.5, du
ration); | 40 activeInterpolations = interpolationEffect->getActiveInterpolations(-0.5, du
ration); |
41 EXPECT_EQ(1ul, activeInterpolations->size()); | 41 EXPECT_EQ(1ul, activeInterpolations->size()); |
42 EXPECT_EQ(-5, getInterpolableNumber(activeInterpolations->at(0))); | 42 EXPECT_EQ(-5, getInterpolableNumber(activeInterpolations->at(0))); |
43 | 43 |
44 activeInterpolations = interpolationEffect->getActiveInterpolations(0.5, dur
ation); | 44 activeInterpolations = interpolationEffect->getActiveInterpolations(0.5, dur
ation); |
45 EXPECT_EQ(1ul, activeInterpolations->size()); | 45 EXPECT_EQ(1ul, activeInterpolations->size()); |
46 EXPECT_FLOAT_EQ(5, getInterpolableNumber(activeInterpolations->at(0))); | 46 EXPECT_FLOAT_EQ(5, getInterpolableNumber(activeInterpolations->at(0))); |
47 | 47 |
48 activeInterpolations = interpolationEffect->getActiveInterpolations(1.5, dur
ation); | 48 activeInterpolations = interpolationEffect->getActiveInterpolations(1.5, dur
ation); |
49 EXPECT_EQ(1ul, activeInterpolations->size()); | 49 EXPECT_EQ(1ul, activeInterpolations->size()); |
50 EXPECT_FLOAT_EQ(15, getInterpolableNumber(activeInterpolations->at(0))); | 50 EXPECT_FLOAT_EQ(15, getInterpolableNumber(activeInterpolations->at(0))); |
51 | 51 |
52 activeInterpolations = interpolationEffect->getActiveInterpolations(3, durat
ion); | 52 activeInterpolations = interpolationEffect->getActiveInterpolations(3, durat
ion); |
53 EXPECT_EQ(0ul, activeInterpolations->size()); | 53 EXPECT_EQ(0ul, activeInterpolations->size()); |
54 } | 54 } |
55 | 55 |
56 TEST_F(AnimationInterpolationEffectTest, MultipleInterpolations) | 56 TEST_F(AnimationInterpolationEffectTest, MultipleInterpolations) |
57 { | 57 { |
58 RefPtr<InterpolationEffect> interpolationEffect = InterpolationEffect::creat
e(); | 58 RefPtrWillBeRawPtr<InterpolationEffect> interpolationEffect = InterpolationE
ffect::create(); |
59 interpolationEffect->addInterpolation(Interpolation::create(InterpolableNumb
er::create(10), InterpolableNumber::create(15)), | 59 interpolationEffect->addInterpolation(Interpolation::create(InterpolableNumb
er::create(10), InterpolableNumber::create(15)), |
60 RefPtr<TimingFunction>(), 1, 2, 1, 3); | 60 RefPtr<TimingFunction>(), 1, 2, 1, 3); |
61 interpolationEffect->addInterpolation(Interpolation::create(InterpolableNumb
er::create(0), InterpolableNumber::create(1)), | 61 interpolationEffect->addInterpolation(Interpolation::create(InterpolableNumb
er::create(0), InterpolableNumber::create(1)), |
62 LinearTimingFunction::preset(), 0, 1, 0, 1); | 62 LinearTimingFunction::preset(), 0, 1, 0, 1); |
63 interpolationEffect->addInterpolation(Interpolation::create(InterpolableNumb
er::create(1), InterpolableNumber::create(6)), | 63 interpolationEffect->addInterpolation(Interpolation::create(InterpolableNumb
er::create(1), InterpolableNumber::create(6)), |
64 CubicBezierTimingFunction::preset(CubicBezierTimingFunction::Ease), 0.5,
1.5, 0.5, 1.5); | 64 CubicBezierTimingFunction::preset(CubicBezierTimingFunction::Ease), 0.5,
1.5, 0.5, 1.5); |
65 | 65 |
66 OwnPtrWillBeRawPtr<WillBeHeapVector<RefPtrWillBeMember<Interpolation> > > ac
tiveInterpolations = interpolationEffect->getActiveInterpolations(-0.5, duration
); | 66 OwnPtrWillBeRawPtr<WillBeHeapVector<RefPtrWillBeMember<Interpolation> > > ac
tiveInterpolations = interpolationEffect->getActiveInterpolations(-0.5, duration
); |
67 EXPECT_EQ(0ul, activeInterpolations->size()); | 67 EXPECT_EQ(0ul, activeInterpolations->size()); |
68 | 68 |
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89 EXPECT_EQ(1ul, activeInterpolations->size()); | 89 EXPECT_EQ(1ul, activeInterpolations->size()); |
90 EXPECT_FLOAT_EQ(12.5f, getInterpolableNumber(activeInterpolations->at(0))); | 90 EXPECT_FLOAT_EQ(12.5f, getInterpolableNumber(activeInterpolations->at(0))); |
91 | 91 |
92 activeInterpolations = interpolationEffect->getActiveInterpolations(2, durat
ion); | 92 activeInterpolations = interpolationEffect->getActiveInterpolations(2, durat
ion); |
93 EXPECT_EQ(1ul, activeInterpolations->size()); | 93 EXPECT_EQ(1ul, activeInterpolations->size()); |
94 EXPECT_FLOAT_EQ(15, getInterpolableNumber(activeInterpolations->at(0))); | 94 EXPECT_FLOAT_EQ(15, getInterpolableNumber(activeInterpolations->at(0))); |
95 } | 95 } |
96 | 96 |
97 } | 97 } |
98 | 98 |
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