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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "config.h" | 5 #include "config.h" |
| 6 #include "core/animation/InterpolationEffect.h" | 6 #include "core/animation/InterpolationEffect.h" |
| 7 | 7 |
| 8 #include <gtest/gtest.h> | 8 #include <gtest/gtest.h> |
| 9 | 9 |
| 10 namespace { | 10 namespace { |
| (...skipping 12 matching lines...) Expand all Loading... |
| 23 } | 23 } |
| 24 | 24 |
| 25 double getInterpolableNumber(PassRefPtrWillBeRawPtr<Interpolation> value) | 25 double getInterpolableNumber(PassRefPtrWillBeRawPtr<Interpolation> value) |
| 26 { | 26 { |
| 27 return toInterpolableNumber(interpolationValue(*value.get()))->value(); | 27 return toInterpolableNumber(interpolationValue(*value.get()))->value(); |
| 28 } | 28 } |
| 29 }; | 29 }; |
| 30 | 30 |
| 31 TEST_F(AnimationInterpolationEffectTest, SingleInterpolation) | 31 TEST_F(AnimationInterpolationEffectTest, SingleInterpolation) |
| 32 { | 32 { |
| 33 RefPtr<InterpolationEffect> interpolationEffect = InterpolationEffect::creat
e(); | 33 RefPtrWillBeRawPtr<InterpolationEffect> interpolationEffect = InterpolationE
ffect::create(); |
| 34 interpolationEffect->addInterpolation(Interpolation::create(InterpolableNumb
er::create(0), InterpolableNumber::create(10)), | 34 interpolationEffect->addInterpolation(Interpolation::create(InterpolableNumb
er::create(0), InterpolableNumber::create(10)), |
| 35 RefPtr<TimingFunction>(), 0, 1, -1, 2); | 35 RefPtr<TimingFunction>(), 0, 1, -1, 2); |
| 36 | 36 |
| 37 OwnPtrWillBeRawPtr<WillBeHeapVector<RefPtrWillBeMember<Interpolation> > > ac
tiveInterpolations = interpolationEffect->getActiveInterpolations(-2, duration); | 37 OwnPtrWillBeRawPtr<WillBeHeapVector<RefPtrWillBeMember<Interpolation> > > ac
tiveInterpolations = interpolationEffect->getActiveInterpolations(-2, duration); |
| 38 EXPECT_EQ(0ul, activeInterpolations->size()); | 38 EXPECT_EQ(0ul, activeInterpolations->size()); |
| 39 | 39 |
| 40 activeInterpolations = interpolationEffect->getActiveInterpolations(-0.5, du
ration); | 40 activeInterpolations = interpolationEffect->getActiveInterpolations(-0.5, du
ration); |
| 41 EXPECT_EQ(1ul, activeInterpolations->size()); | 41 EXPECT_EQ(1ul, activeInterpolations->size()); |
| 42 EXPECT_EQ(-5, getInterpolableNumber(activeInterpolations->at(0))); | 42 EXPECT_EQ(-5, getInterpolableNumber(activeInterpolations->at(0))); |
| 43 | 43 |
| 44 activeInterpolations = interpolationEffect->getActiveInterpolations(0.5, dur
ation); | 44 activeInterpolations = interpolationEffect->getActiveInterpolations(0.5, dur
ation); |
| 45 EXPECT_EQ(1ul, activeInterpolations->size()); | 45 EXPECT_EQ(1ul, activeInterpolations->size()); |
| 46 EXPECT_FLOAT_EQ(5, getInterpolableNumber(activeInterpolations->at(0))); | 46 EXPECT_FLOAT_EQ(5, getInterpolableNumber(activeInterpolations->at(0))); |
| 47 | 47 |
| 48 activeInterpolations = interpolationEffect->getActiveInterpolations(1.5, dur
ation); | 48 activeInterpolations = interpolationEffect->getActiveInterpolations(1.5, dur
ation); |
| 49 EXPECT_EQ(1ul, activeInterpolations->size()); | 49 EXPECT_EQ(1ul, activeInterpolations->size()); |
| 50 EXPECT_FLOAT_EQ(15, getInterpolableNumber(activeInterpolations->at(0))); | 50 EXPECT_FLOAT_EQ(15, getInterpolableNumber(activeInterpolations->at(0))); |
| 51 | 51 |
| 52 activeInterpolations = interpolationEffect->getActiveInterpolations(3, durat
ion); | 52 activeInterpolations = interpolationEffect->getActiveInterpolations(3, durat
ion); |
| 53 EXPECT_EQ(0ul, activeInterpolations->size()); | 53 EXPECT_EQ(0ul, activeInterpolations->size()); |
| 54 } | 54 } |
| 55 | 55 |
| 56 TEST_F(AnimationInterpolationEffectTest, MultipleInterpolations) | 56 TEST_F(AnimationInterpolationEffectTest, MultipleInterpolations) |
| 57 { | 57 { |
| 58 RefPtr<InterpolationEffect> interpolationEffect = InterpolationEffect::creat
e(); | 58 RefPtrWillBeRawPtr<InterpolationEffect> interpolationEffect = InterpolationE
ffect::create(); |
| 59 interpolationEffect->addInterpolation(Interpolation::create(InterpolableNumb
er::create(10), InterpolableNumber::create(15)), | 59 interpolationEffect->addInterpolation(Interpolation::create(InterpolableNumb
er::create(10), InterpolableNumber::create(15)), |
| 60 RefPtr<TimingFunction>(), 1, 2, 1, 3); | 60 RefPtr<TimingFunction>(), 1, 2, 1, 3); |
| 61 interpolationEffect->addInterpolation(Interpolation::create(InterpolableNumb
er::create(0), InterpolableNumber::create(1)), | 61 interpolationEffect->addInterpolation(Interpolation::create(InterpolableNumb
er::create(0), InterpolableNumber::create(1)), |
| 62 LinearTimingFunction::preset(), 0, 1, 0, 1); | 62 LinearTimingFunction::preset(), 0, 1, 0, 1); |
| 63 interpolationEffect->addInterpolation(Interpolation::create(InterpolableNumb
er::create(1), InterpolableNumber::create(6)), | 63 interpolationEffect->addInterpolation(Interpolation::create(InterpolableNumb
er::create(1), InterpolableNumber::create(6)), |
| 64 CubicBezierTimingFunction::preset(CubicBezierTimingFunction::Ease), 0.5,
1.5, 0.5, 1.5); | 64 CubicBezierTimingFunction::preset(CubicBezierTimingFunction::Ease), 0.5,
1.5, 0.5, 1.5); |
| 65 | 65 |
| 66 OwnPtrWillBeRawPtr<WillBeHeapVector<RefPtrWillBeMember<Interpolation> > > ac
tiveInterpolations = interpolationEffect->getActiveInterpolations(-0.5, duration
); | 66 OwnPtrWillBeRawPtr<WillBeHeapVector<RefPtrWillBeMember<Interpolation> > > ac
tiveInterpolations = interpolationEffect->getActiveInterpolations(-0.5, duration
); |
| 67 EXPECT_EQ(0ul, activeInterpolations->size()); | 67 EXPECT_EQ(0ul, activeInterpolations->size()); |
| 68 | 68 |
| (...skipping 20 matching lines...) Expand all Loading... |
| 89 EXPECT_EQ(1ul, activeInterpolations->size()); | 89 EXPECT_EQ(1ul, activeInterpolations->size()); |
| 90 EXPECT_FLOAT_EQ(12.5f, getInterpolableNumber(activeInterpolations->at(0))); | 90 EXPECT_FLOAT_EQ(12.5f, getInterpolableNumber(activeInterpolations->at(0))); |
| 91 | 91 |
| 92 activeInterpolations = interpolationEffect->getActiveInterpolations(2, durat
ion); | 92 activeInterpolations = interpolationEffect->getActiveInterpolations(2, durat
ion); |
| 93 EXPECT_EQ(1ul, activeInterpolations->size()); | 93 EXPECT_EQ(1ul, activeInterpolations->size()); |
| 94 EXPECT_FLOAT_EQ(15, getInterpolableNumber(activeInterpolations->at(0))); | 94 EXPECT_FLOAT_EQ(15, getInterpolableNumber(activeInterpolations->at(0))); |
| 95 } | 95 } |
| 96 | 96 |
| 97 } | 97 } |
| 98 | 98 |
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