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Unified Diff: Source/core/animation/InterpolationEffectTest.cpp

Issue 210783002: Oilpan: Move Interpolation's hierarchy to oilpan's heap (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 9 months ago
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Index: Source/core/animation/InterpolationEffectTest.cpp
diff --git a/Source/core/animation/InterpolationEffectTest.cpp b/Source/core/animation/InterpolationEffectTest.cpp
index e5f0a187355ebd171460353cc2d6de32470d8226..6473b42c6f6b733de99679af5b9591dd218181df 100644
--- a/Source/core/animation/InterpolationEffectTest.cpp
+++ b/Source/core/animation/InterpolationEffectTest.cpp
@@ -22,7 +22,7 @@ protected:
return interpolation.getCachedValueForTesting();
}
- double getInterpolableNumber(PassRefPtr<Interpolation> value)
+ double getInterpolableNumber(PassRefPtrWillBeRawPtr<Interpolation> value)
{
return toInterpolableNumber(interpolationValue(*value.get()))->value();
}
@@ -34,7 +34,7 @@ TEST_F(AnimationInterpolationEffectTest, SingleInterpolation)
interpolationEffect->addInterpolation(Interpolation::create(InterpolableNumber::create(0), InterpolableNumber::create(10)),
RefPtr<TimingFunction>(), 0, 1, -1, 2);
- OwnPtr<Vector<RefPtr<Interpolation> > > activeInterpolations = interpolationEffect->getActiveInterpolations(-2, duration);
+ OwnPtrWillBeRawPtr<WillBeHeapVector<RefPtrWillBeMember<Interpolation> > > activeInterpolations = interpolationEffect->getActiveInterpolations(-2, duration);
EXPECT_EQ(0ul, activeInterpolations->size());
activeInterpolations = interpolationEffect->getActiveInterpolations(-0.5, duration);
@@ -63,7 +63,7 @@ TEST_F(AnimationInterpolationEffectTest, MultipleInterpolations)
interpolationEffect->addInterpolation(Interpolation::create(InterpolableNumber::create(1), InterpolableNumber::create(6)),
CubicBezierTimingFunction::preset(CubicBezierTimingFunction::Ease), 0.5, 1.5, 0.5, 1.5);
- OwnPtr<Vector<RefPtr<Interpolation> > > activeInterpolations = interpolationEffect->getActiveInterpolations(-0.5, duration);
+ OwnPtrWillBeRawPtr<WillBeHeapVector<RefPtrWillBeMember<Interpolation> > > activeInterpolations = interpolationEffect->getActiveInterpolations(-0.5, duration);
EXPECT_EQ(0ul, activeInterpolations->size());
activeInterpolations = interpolationEffect->getActiveInterpolations(0, duration);
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