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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/compositor/test/in_process_context_provider.h" | 5 #include "ui/compositor/test/in_process_context_provider.h" |
| 6 | 6 |
| 7 #include "base/bind.h" | 7 #include "base/bind.h" |
| 8 #include "base/callback_helpers.h" | 8 #include "base/callback_helpers.h" |
| 9 #include "base/lazy_instance.h" | 9 #include "base/lazy_instance.h" |
| 10 #include "base/macros.h" | 10 #include "base/macros.h" |
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| 76 InProcessContextProvider::~InProcessContextProvider() { | 76 InProcessContextProvider::~InProcessContextProvider() { |
| 77 DCHECK(main_thread_checker_.CalledOnValidThread() || | 77 DCHECK(main_thread_checker_.CalledOnValidThread() || |
| 78 context_thread_checker_.CalledOnValidThread()); | 78 context_thread_checker_.CalledOnValidThread()); |
| 79 } | 79 } |
| 80 | 80 |
| 81 bool InProcessContextProvider::BindToCurrentThread() { | 81 bool InProcessContextProvider::BindToCurrentThread() { |
| 82 // This is called on the thread the context will be used. | 82 // This is called on the thread the context will be used. |
| 83 DCHECK(context_thread_checker_.CalledOnValidThread()); | 83 DCHECK(context_thread_checker_.CalledOnValidThread()); |
| 84 | 84 |
| 85 if (!context_) { | 85 if (!context_) { |
| 86 gl::GpuPreference gpu_preference = gl::PreferDiscreteGpu; | |
| 87 context_.reset(gpu::GLInProcessContext::Create( | 86 context_.reset(gpu::GLInProcessContext::Create( |
| 88 nullptr, /* service */ | 87 nullptr, /* service */ |
| 89 nullptr, /* surface */ | 88 nullptr, /* surface */ |
| 90 !window_, /* is_offscreen */ | 89 !window_, /* is_offscreen */ |
| 91 window_, gfx::Size(1, 1), | 90 window_, (shared_context_ ? shared_context_->context_.get() : nullptr), |
| 92 (shared_context_ ? shared_context_->context_.get() : nullptr), attribs_, | 91 attribs_, gpu::SharedMemoryLimits(), gpu_memory_buffer_manager_, |
| 93 gpu_preference, gpu::SharedMemoryLimits(), gpu_memory_buffer_manager_, | |
| 94 image_factory_)); | 92 image_factory_)); |
| 95 | 93 |
| 96 if (!context_) | 94 if (!context_) |
| 97 return false; | 95 return false; |
| 98 } | 96 } |
| 99 | 97 |
| 100 std::string unique_context_name = | 98 std::string unique_context_name = |
| 101 base::StringPrintf("%s-%p", debug_name_.c_str(), context_.get()); | 99 base::StringPrintf("%s-%p", debug_name_.c_str(), context_.get()); |
| 102 context_->GetImplementation()->TraceBeginCHROMIUM( | 100 context_->GetImplementation()->TraceBeginCHROMIUM( |
| 103 "gpu_toplevel", unique_context_name.c_str()); | 101 "gpu_toplevel", unique_context_name.c_str()); |
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| 163 uint32_t InProcessContextProvider::GetCopyTextureInternalFormat() { | 161 uint32_t InProcessContextProvider::GetCopyTextureInternalFormat() { |
| 164 if (attribs_.alpha_size > 0) | 162 if (attribs_.alpha_size > 0) |
| 165 return GL_RGBA; | 163 return GL_RGBA; |
| 166 DCHECK_NE(attribs_.red_size, 0); | 164 DCHECK_NE(attribs_.red_size, 0); |
| 167 DCHECK_NE(attribs_.green_size, 0); | 165 DCHECK_NE(attribs_.green_size, 0); |
| 168 DCHECK_NE(attribs_.blue_size, 0); | 166 DCHECK_NE(attribs_.blue_size, 0); |
| 169 return GL_RGB; | 167 return GL_RGB; |
| 170 } | 168 } |
| 171 | 169 |
| 172 } // namespace ui | 170 } // namespace ui |
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