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1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * Copyright (C) 2013 Intel Corporation. All rights reserved. | 3 * Copyright (C) 2013 Intel Corporation. All rights reserved. |
4 * | 4 * |
5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
7 * are met: | 7 * are met: |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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35 #include "platform/geometry/IntRect.h" | 35 #include "platform/geometry/IntRect.h" |
36 #include "platform/graphics/Color.h" | 36 #include "platform/graphics/Color.h" |
37 #include "platform/graphics/CompositorElementId.h" | 37 #include "platform/graphics/CompositorElementId.h" |
38 #include "platform/graphics/ContentLayerDelegate.h" | 38 #include "platform/graphics/ContentLayerDelegate.h" |
39 #include "platform/graphics/GraphicsContext.h" | 39 #include "platform/graphics/GraphicsContext.h" |
40 #include "platform/graphics/GraphicsLayerClient.h" | 40 #include "platform/graphics/GraphicsLayerClient.h" |
41 #include "platform/graphics/GraphicsLayerDebugInfo.h" | 41 #include "platform/graphics/GraphicsLayerDebugInfo.h" |
42 #include "platform/graphics/ImageOrientation.h" | 42 #include "platform/graphics/ImageOrientation.h" |
43 #include "platform/graphics/PaintInvalidationReason.h" | 43 #include "platform/graphics/PaintInvalidationReason.h" |
44 #include "platform/graphics/filters/FilterOperations.h" | 44 #include "platform/graphics/filters/FilterOperations.h" |
45 #include "platform/graphics/paint/CachedDisplayItem.h" | |
46 #include "platform/graphics/paint/DisplayItemClient.h" | 45 #include "platform/graphics/paint/DisplayItemClient.h" |
47 #include "platform/graphics/paint/PaintController.h" | 46 #include "platform/graphics/paint/PaintController.h" |
48 #include "platform/heap/Handle.h" | 47 #include "platform/heap/Handle.h" |
49 #include "platform/transforms/TransformationMatrix.h" | 48 #include "platform/transforms/TransformationMatrix.h" |
50 #include "public/platform/WebContentLayer.h" | 49 #include "public/platform/WebContentLayer.h" |
51 #include "public/platform/WebImageLayer.h" | 50 #include "public/platform/WebImageLayer.h" |
52 #include "public/platform/WebLayerScrollClient.h" | 51 #include "public/platform/WebLayerScrollClient.h" |
53 #include "third_party/skia/include/core/SkFilterQuality.h" | 52 #include "third_party/skia/include/core/SkFilterQuality.h" |
54 #include "wtf/Vector.h" | 53 #include "wtf/Vector.h" |
55 #include <memory> | 54 #include <memory> |
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380 }; | 379 }; |
381 | 380 |
382 } // namespace blink | 381 } // namespace blink |
383 | 382 |
384 #ifndef NDEBUG | 383 #ifndef NDEBUG |
385 // Outside the blink namespace for ease of invocation from gdb. | 384 // Outside the blink namespace for ease of invocation from gdb. |
386 void PLATFORM_EXPORT showGraphicsLayerTree(const blink::GraphicsLayer*); | 385 void PLATFORM_EXPORT showGraphicsLayerTree(const blink::GraphicsLayer*); |
387 #endif | 386 #endif |
388 | 387 |
389 #endif // GraphicsLayer_h | 388 #endif // GraphicsLayer_h |
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