| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
| (...skipping 12 matching lines...) Expand all Loading... |
| 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 29 */ | 29 */ |
| 30 | 30 |
| 31 #include "config.h" | 31 #include "config.h" |
| 32 #include "core/animation/AnimationStack.h" | 32 #include "core/animation/AnimationStack.h" |
| 33 |
| 33 #include "core/animation/Interpolation.h" | 34 #include "core/animation/Interpolation.h" |
| 34 | |
| 35 #include "core/animation/css/CSSAnimations.h" | 35 #include "core/animation/css/CSSAnimations.h" |
| 36 | 36 |
| 37 namespace WebCore { | 37 namespace WebCore { |
| 38 | 38 |
| 39 namespace { | 39 namespace { |
| 40 | 40 |
| 41 void copyToActiveInterpolationMap(const WillBeHeapVector<RefPtrWillBeMember<WebC
ore::Interpolation> >& source, WillBeHeapHashMap<CSSPropertyID, RefPtrWillBeMemb
er<WebCore::Interpolation> >& target) | 41 void copyToActiveInterpolationMap(const WillBeHeapVector<RefPtrWillBeMember<WebC
ore::Interpolation> >& source, WillBeHeapHashMap<CSSPropertyID, RefPtrWillBeMemb
er<WebCore::Interpolation> >& target) |
| 42 { | 42 { |
| 43 for (WillBeHeapVector<RefPtrWillBeMember<WebCore::Interpolation> >::const_it
erator iter = source.begin(); iter != source.end(); ++iter) { | 43 for (WillBeHeapVector<RefPtrWillBeMember<WebCore::Interpolation> >::const_it
erator iter = source.begin(); iter != source.end(); ++iter) { |
| 44 RefPtrWillBeRawPtr<WebCore::Interpolation> interpolation = *iter; | 44 RefPtrWillBeRawPtr<WebCore::Interpolation> interpolation = *iter; |
| 45 WebCore::StyleInterpolation *styleInterpolation = toStyleInterpolation(i
nterpolation.get()); | 45 WebCore::StyleInterpolation *styleInterpolation = toStyleInterpolation(i
nterpolation.get()); |
| 46 target.set(styleInterpolation->id(), styleInterpolation); | 46 target.set(styleInterpolation->id(), styleInterpolation); |
| 47 } | 47 } |
| 48 } | 48 } |
| 49 | 49 |
| 50 bool compareAnimations(Animation* animation1, Animation* animation2) |
| 51 { |
| 52 ASSERT(animation1->player() && animation2->player()); |
| 53 return AnimationPlayer::hasLowerPriority(animation1->player(), animation2->p
layer()); |
| 54 } |
| 55 |
| 56 void copyNewAnimationsToActiveInterpolationMap(const Vector<InertAnimation*>& ne
wAnimations, WillBeHeapHashMap<CSSPropertyID, RefPtrWillBeMember<Interpolation>
>& result) |
| 57 { |
| 58 for (size_t i = 0; i < newAnimations.size(); ++i) { |
| 59 OwnPtrWillBeRawPtr<WillBeHeapVector<RefPtrWillBeMember<Interpolation> >
> sample = newAnimations[i]->sample(); |
| 60 if (sample) { |
| 61 copyToActiveInterpolationMap(*sample, result); |
| 62 } |
| 63 } |
| 64 } |
| 65 |
| 50 } // namespace | 66 } // namespace |
| 51 | 67 |
| 52 bool AnimationStack::affects(CSSPropertyID property) const | 68 bool AnimationStack::affects(CSSPropertyID property) const |
| 53 { | 69 { |
| 54 for (size_t i = 0; i < m_activeAnimations.size(); ++i) { | 70 for (size_t i = 0; i < m_activeAnimations.size(); ++i) { |
| 55 if (m_activeAnimations[i]->affects(property)) | 71 if (m_activeAnimations[i]->affects(property)) |
| 56 return true; | 72 return true; |
| 57 } | 73 } |
| 58 return false; | 74 return false; |
| 59 } | 75 } |
| 60 | 76 |
| 61 bool AnimationStack::hasActiveAnimationsOnCompositor(CSSPropertyID property) con
st | 77 bool AnimationStack::hasActiveAnimationsOnCompositor(CSSPropertyID property) con
st |
| 62 { | 78 { |
| 63 for (size_t i = 0; i < m_activeAnimations.size(); ++i) { | 79 for (size_t i = 0; i < m_activeAnimations.size(); ++i) { |
| 64 if (m_activeAnimations[i]->hasActiveAnimationsOnCompositor(property)) | 80 if (m_activeAnimations[i]->hasActiveAnimationsOnCompositor(property)) |
| 65 return true; | 81 return true; |
| 66 } | 82 } |
| 67 return false; | 83 return false; |
| 68 } | 84 } |
| 69 | 85 |
| 70 WillBeHeapHashMap<CSSPropertyID, RefPtrWillBeMember<Interpolation> > AnimationSt
ack::activeInterpolations(const AnimationStack* animationStack, const Vector<Ine
rtAnimation*>* newAnimations, const HashSet<const AnimationPlayer*>* cancelledAn
imationPlayers, Animation::Priority priority) | 86 WillBeHeapHashMap<CSSPropertyID, RefPtrWillBeMember<Interpolation> > AnimationSt
ack::activeInterpolations(AnimationStack* animationStack, const Vector<InertAnim
ation*>* newAnimations, const HashSet<const AnimationPlayer*>* cancelledAnimatio
nPlayers, Animation::Priority priority, double timelineCurrentTime) |
| 71 { | 87 { |
| 88 // We don't exactly know when new animations will start, but timelineCurrent
Time is a good estimate. |
| 89 |
| 72 WillBeHeapHashMap<CSSPropertyID, RefPtrWillBeMember<Interpolation> > result; | 90 WillBeHeapHashMap<CSSPropertyID, RefPtrWillBeMember<Interpolation> > result; |
| 73 | 91 |
| 74 if (animationStack) { | 92 if (animationStack) { |
| 75 const Vector<Animation*>& animations = animationStack->m_activeAnimation
s; | 93 Vector<Animation*>& animations = animationStack->m_activeAnimations; |
| 94 std::sort(animations.begin(), animations.end(), compareAnimations); |
| 76 for (size_t i = 0; i < animations.size(); ++i) { | 95 for (size_t i = 0; i < animations.size(); ++i) { |
| 77 Animation* animation = animations[i]; | 96 Animation* animation = animations[i]; |
| 78 if (animation->priority() != priority) | 97 if (animation->priority() != priority) |
| 79 continue; | 98 continue; |
| 80 if (cancelledAnimationPlayers && cancelledAnimationPlayers->contains
(animation->player())) | 99 if (cancelledAnimationPlayers && cancelledAnimationPlayers->contains
(animation->player())) |
| 81 continue; | 100 continue; |
| 101 if (animation->player()->startTime() > timelineCurrentTime && newAni
mations) { |
| 102 copyNewAnimationsToActiveInterpolationMap(*newAnimations, result
); |
| 103 newAnimations = 0; |
| 104 } |
| 82 copyToActiveInterpolationMap(animation->activeInterpolations(), resu
lt); | 105 copyToActiveInterpolationMap(animation->activeInterpolations(), resu
lt); |
| 83 } | 106 } |
| 84 } | 107 } |
| 85 | 108 |
| 86 if (newAnimations) { | 109 if (newAnimations) |
| 87 for (size_t i = 0; i < newAnimations->size(); ++i) { | 110 copyNewAnimationsToActiveInterpolationMap(*newAnimations, result); |
| 88 OwnPtrWillBeRawPtr<WillBeHeapVector<RefPtrWillBeMember<Interpolation
> > > sample = newAnimations->at(i)->sample(); | |
| 89 if (sample) { | |
| 90 copyToActiveInterpolationMap(*sample, result); | |
| 91 } | |
| 92 } | |
| 93 } | |
| 94 | 111 |
| 95 return result; | 112 return result; |
| 96 } | 113 } |
| 97 | 114 |
| 98 } // namespace WebCore | 115 } // namespace WebCore |
| OLD | NEW |