Index: src/gpu/GrOvalRenderer.cpp |
diff --git a/src/gpu/GrOvalRenderer.cpp b/src/gpu/GrOvalRenderer.cpp |
index cef08f431e3a4f047737d6d845c66e58b8f2cf3a..c0957b7079babcda390c6a44d380001b082e2e3f 100644 |
--- a/src/gpu/GrOvalRenderer.cpp |
+++ b/src/gpu/GrOvalRenderer.cpp |
@@ -820,27 +820,28 @@ private: |
const SkRect& bounds = geom.fDevBounds; |
// The inner radius in the vertex data must be specified in normalized space. |
+ // fOffsets are expanded from xxRadii to include the half-pixel antialiasing width. |
verts[0].fPos = SkPoint::Make(bounds.fLeft, bounds.fTop); |
verts[0].fColor = color; |
- verts[0].fOffset = SkPoint::Make(-xRadius, -yRadius); |
+ verts[0].fOffset = SkPoint::Make(-xRadius - SK_ScalarHalf, -yRadius - SK_ScalarHalf); |
jvanverth1
2016/06/30 18:00:06
I suggest creating two variables, like xMaxOffset
vjiaoblack
2016/06/30 18:41:17
Done.
|
verts[0].fOuterRadii = SkPoint::Make(xRadRecip, yRadRecip); |
verts[0].fInnerRadii = SkPoint::Make(xInnerRadRecip, yInnerRadRecip); |
verts[1].fPos = SkPoint::Make(bounds.fLeft, bounds.fBottom); |
verts[1].fColor = color; |
- verts[1].fOffset = SkPoint::Make(-xRadius, yRadius); |
+ verts[1].fOffset = SkPoint::Make(-xRadius - SK_ScalarHalf, yRadius + SK_ScalarHalf); |
verts[1].fOuterRadii = SkPoint::Make(xRadRecip, yRadRecip); |
verts[1].fInnerRadii = SkPoint::Make(xInnerRadRecip, yInnerRadRecip); |
verts[2].fPos = SkPoint::Make(bounds.fRight, bounds.fBottom); |
verts[2].fColor = color; |
- verts[2].fOffset = SkPoint::Make(xRadius, yRadius); |
+ verts[2].fOffset = SkPoint::Make(xRadius + SK_ScalarHalf, yRadius + SK_ScalarHalf); |
verts[2].fOuterRadii = SkPoint::Make(xRadRecip, yRadRecip); |
verts[2].fInnerRadii = SkPoint::Make(xInnerRadRecip, yInnerRadRecip); |
verts[3].fPos = SkPoint::Make(bounds.fRight, bounds.fTop); |
verts[3].fColor = color; |
- verts[3].fOffset = SkPoint::Make(xRadius, -yRadius); |
+ verts[3].fOffset = SkPoint::Make(xRadius + SK_ScalarHalf, -yRadius - SK_ScalarHalf); |
verts[3].fOuterRadii = SkPoint::Make(xRadRecip, yRadRecip); |
verts[3].fInnerRadii = SkPoint::Make(xInnerRadRecip, yInnerRadRecip); |
@@ -938,11 +939,11 @@ static GrDrawBatch* create_ellipse_batch(GrColor color, |
yRadius += scaledStroke.fY; |
} |
- // We've extended the outer x radius out half a pixel to antialias. |
- // This will also expand the rect so all the pixels will be captured. |
- // TODO: Consider if we should use sqrt(2)/2 instead |
- xRadius += SK_ScalarHalf; |
- yRadius += SK_ScalarHalf; |
+ // We've extended the outer x radius out half a pixel to antialias. |
jvanverth1
2016/06/30 18:00:06
I would delete all these lines.
vjiaoblack
2016/06/30 18:41:17
Done.
|
+ // This will also expand the rect so all the pixels will be captured. |
+ // TODO: Consider if we should use sqrt(2)/2 instead |
+ // xRadius += SK_ScalarHalf; |
+ // yRadius += SK_ScalarHalf; |
EllipseBatch::Geometry geometry; |
geometry.fColor = color; |
@@ -953,6 +954,9 @@ static GrDrawBatch* create_ellipse_batch(GrColor color, |
geometry.fDevBounds = SkRect::MakeLTRB(center.fX - xRadius, center.fY - yRadius, |
center.fX + xRadius, center.fY + yRadius); |
+ // outset bounds to include half-pixel width antialiasing. |
+ geometry.fDevBounds.outset(SK_ScalarHalf, SK_ScalarHalf); |
+ |
return new EllipseBatch(geometry, viewMatrix, |
isStrokeOnly && innerXRadius > 0 && innerYRadius > 0); |
} |