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Side by Side Diff: ui/accessibility/ax_node_data.h

Issue 2106953005: Mac: Add new accessibility attributes for textfields (and some for all views). (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@ax-attrs
Patch Set: Address review comments. Created 4 years, 5 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_ACCESSIBILITY_AX_NODE_DATA_H_ 5 #ifndef UI_ACCESSIBILITY_AX_NODE_DATA_H_
6 #define UI_ACCESSIBILITY_AX_NODE_DATA_H_ 6 #define UI_ACCESSIBILITY_AX_NODE_DATA_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <map> 10 #include <map>
(...skipping 86 matching lines...) Expand 10 before | Expand all | Expand 10 after
97 void SetValue(const std::string& value); 97 void SetValue(const std::string& value);
98 98
99 // Return a string representation of this data, for debugging. 99 // Return a string representation of this data, for debugging.
100 virtual std::string ToString() const; 100 virtual std::string ToString() const;
101 101
102 // As much as possible this should behave as a simple, serializable, 102 // As much as possible this should behave as a simple, serializable,
103 // copyable struct. 103 // copyable struct.
104 int32_t id; 104 int32_t id;
105 AXRole role; 105 AXRole role;
106 uint32_t state; 106 uint32_t state;
107 std::vector<std::pair<AXStringAttribute, std::string> > string_attributes; 107 std::vector<std::pair<AXStringAttribute, std::string>> string_attributes;
108 std::vector<std::pair<AXIntAttribute, int32_t>> int_attributes; 108 std::vector<std::pair<AXIntAttribute, int32_t>> int_attributes;
109 std::vector<std::pair<AXFloatAttribute, float> > float_attributes; 109 std::vector<std::pair<AXFloatAttribute, float>> float_attributes;
110 std::vector<std::pair<AXBoolAttribute, bool> > bool_attributes; 110 std::vector<std::pair<AXBoolAttribute, bool>> bool_attributes;
111 std::vector<std::pair<AXIntListAttribute, std::vector<int32_t>>> 111 std::vector<std::pair<AXIntListAttribute, std::vector<int32_t>>>
112 intlist_attributes; 112 intlist_attributes;
113 base::StringPairs html_attributes; 113 base::StringPairs html_attributes;
114 std::vector<int32_t> child_ids; 114 std::vector<int32_t> child_ids;
115 115
116 // The object's location relative to its window or frame. 116 // The object's location relative to its window or frame.
117 gfx::Rect location; 117 gfx::Rect location;
118 118
119 // An additional transform to apply to position this object and its subtree. 119 // An additional transform to apply to position this object and its subtree.
120 // NOTE: this member is a std::unique_ptr because it's rare and gfx::Transform 120 // NOTE: this member is a std::unique_ptr because it's rare and gfx::Transform
121 // takes up a fair amount of space. The assignment operator and copy 121 // takes up a fair amount of space. The assignment operator and copy
122 // constructor both make a duplicate of the owned pointer, so it acts more 122 // constructor both make a duplicate of the owned pointer, so it acts more
123 // like a member than a pointer. 123 // like a member than a pointer.
124 std::unique_ptr<gfx::Transform> transform; 124 std::unique_ptr<gfx::Transform> transform;
125 }; 125 };
126 126
127 } // namespace ui 127 } // namespace ui
128 128
129 #endif // UI_ACCESSIBILITY_AX_NODE_DATA_H_ 129 #endif // UI_ACCESSIBILITY_AX_NODE_DATA_H_
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