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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_ACCESSIBILITY_AX_NODE_DATA_H_ | 5 #ifndef UI_ACCESSIBILITY_AX_NODE_DATA_H_ |
| 6 #define UI_ACCESSIBILITY_AX_NODE_DATA_H_ | 6 #define UI_ACCESSIBILITY_AX_NODE_DATA_H_ |
| 7 | 7 |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include <map> | 10 #include <map> |
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| 97 void SetValue(const std::string& value); | 97 void SetValue(const std::string& value); |
| 98 | 98 |
| 99 // Return a string representation of this data, for debugging. | 99 // Return a string representation of this data, for debugging. |
| 100 virtual std::string ToString() const; | 100 virtual std::string ToString() const; |
| 101 | 101 |
| 102 // As much as possible this should behave as a simple, serializable, | 102 // As much as possible this should behave as a simple, serializable, |
| 103 // copyable struct. | 103 // copyable struct. |
| 104 int32_t id; | 104 int32_t id; |
| 105 AXRole role; | 105 AXRole role; |
| 106 uint32_t state; | 106 uint32_t state; |
| 107 std::vector<std::pair<AXStringAttribute, std::string> > string_attributes; | 107 std::vector<std::pair<AXStringAttribute, std::string>> string_attributes; |
| 108 std::vector<std::pair<AXIntAttribute, int32_t>> int_attributes; | 108 std::vector<std::pair<AXIntAttribute, int32_t>> int_attributes; |
| 109 std::vector<std::pair<AXFloatAttribute, float> > float_attributes; | 109 std::vector<std::pair<AXFloatAttribute, float>> float_attributes; |
| 110 std::vector<std::pair<AXBoolAttribute, bool> > bool_attributes; | 110 std::vector<std::pair<AXBoolAttribute, bool>> bool_attributes; |
| 111 std::vector<std::pair<AXIntListAttribute, std::vector<int32_t>>> | 111 std::vector<std::pair<AXIntListAttribute, std::vector<int32_t>>> |
| 112 intlist_attributes; | 112 intlist_attributes; |
| 113 base::StringPairs html_attributes; | 113 base::StringPairs html_attributes; |
| 114 std::vector<int32_t> child_ids; | 114 std::vector<int32_t> child_ids; |
| 115 | 115 |
| 116 // The object's location relative to its window or frame. | 116 // The object's location relative to its window or frame. |
| 117 gfx::Rect location; | 117 gfx::Rect location; |
| 118 | 118 |
| 119 // An additional transform to apply to position this object and its subtree. | 119 // An additional transform to apply to position this object and its subtree. |
| 120 // NOTE: this member is a std::unique_ptr because it's rare and gfx::Transform | 120 // NOTE: this member is a std::unique_ptr because it's rare and gfx::Transform |
| 121 // takes up a fair amount of space. The assignment operator and copy | 121 // takes up a fair amount of space. The assignment operator and copy |
| 122 // constructor both make a duplicate of the owned pointer, so it acts more | 122 // constructor both make a duplicate of the owned pointer, so it acts more |
| 123 // like a member than a pointer. | 123 // like a member than a pointer. |
| 124 std::unique_ptr<gfx::Transform> transform; | 124 std::unique_ptr<gfx::Transform> transform; |
| 125 }; | 125 }; |
| 126 | 126 |
| 127 } // namespace ui | 127 } // namespace ui |
| 128 | 128 |
| 129 #endif // UI_ACCESSIBILITY_AX_NODE_DATA_H_ | 129 #endif // UI_ACCESSIBILITY_AX_NODE_DATA_H_ |
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