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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/android/delegated_frame_host_android.h" | 5 #include "ui/android/delegated_frame_host_android.h" |
6 | 6 |
7 #include "base/logging.h" | 7 #include "base/logging.h" |
8 #include "cc/layers/solid_color_layer.h" | 8 #include "cc/layers/solid_color_layer.h" |
9 #include "cc/layers/surface_layer.h" | 9 #include "cc/layers/surface_layer.h" |
10 #include "cc/output/compositor_frame.h" | 10 #include "cc/output/compositor_frame.h" |
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106 if (!surface_factory_) { | 106 if (!surface_factory_) { |
107 surface_factory_ = | 107 surface_factory_ = |
108 base::WrapUnique(new cc::SurfaceFactory(surface_manager_, this)); | 108 base::WrapUnique(new cc::SurfaceFactory(surface_manager_, this)); |
109 } | 109 } |
110 | 110 |
111 cc::RenderPass* root_pass = | 111 cc::RenderPass* root_pass = |
112 frame.delegated_frame_data->render_pass_list.back().get(); | 112 frame.delegated_frame_data->render_pass_list.back().get(); |
113 gfx::Size surface_size = root_pass->output_rect.size(); | 113 gfx::Size surface_size = root_pass->output_rect.size(); |
114 | 114 |
115 if (!current_frame_ || surface_size != current_frame_->surface_size || | 115 if (!current_frame_ || surface_size != current_frame_->surface_size || |
116 current_frame_->location_bar_content_translation != | 116 current_frame_->top_controls_shown_ratio != |
117 frame.metadata.location_bar_content_translation || | 117 frame.metadata.top_controls_shown_ratio || |
Khushal
2016/08/17 04:45:34
Should this check for a change in height too?
| |
118 current_frame_->bottom_controls_shown_ratio != | |
119 frame.metadata.bottom_controls_shown_ratio || | |
118 current_frame_->viewport_selection != frame.metadata.selection) { | 120 current_frame_->viewport_selection != frame.metadata.selection) { |
119 DestroyDelegatedContent(); | 121 DestroyDelegatedContent(); |
120 DCHECK(!content_layer_); | 122 DCHECK(!content_layer_); |
121 DCHECK(!current_frame_); | 123 DCHECK(!current_frame_); |
122 | 124 |
123 current_frame_ = base::MakeUnique<FrameData>(); | 125 current_frame_ = base::MakeUnique<FrameData>(); |
124 current_frame_->surface_id = surface_id_allocator_->GenerateId(); | 126 current_frame_->surface_id = surface_id_allocator_->GenerateId(); |
125 surface_factory_->Create(current_frame_->surface_id); | 127 surface_factory_->Create(current_frame_->surface_id); |
126 | 128 |
127 current_frame_->surface_size = surface_size; | 129 current_frame_->surface_size = surface_size; |
128 current_frame_->location_bar_content_translation = | 130 current_frame_->top_controls_shown_ratio = |
Khushal
2016/08/17 04:45:34
Need to update the top and bottom height also here
| |
129 frame.metadata.location_bar_content_translation; | 131 frame.metadata.top_controls_shown_ratio; |
132 current_frame_->bottom_controls_shown_ratio = | |
133 frame.metadata.bottom_controls_shown_ratio; | |
130 current_frame_->viewport_selection = frame.metadata.selection; | 134 current_frame_->viewport_selection = frame.metadata.selection; |
131 content_layer_ = | 135 content_layer_ = |
132 CreateSurfaceLayer(surface_manager_, current_frame_->surface_id, | 136 CreateSurfaceLayer(surface_manager_, current_frame_->surface_id, |
133 current_frame_->surface_size); | 137 current_frame_->surface_size); |
134 view_->GetLayer()->AddChild(content_layer_); | 138 view_->GetLayer()->AddChild(content_layer_); |
135 UpdateBackgroundLayer(); | 139 UpdateBackgroundLayer(); |
136 } | 140 } |
137 | 141 |
138 surface_factory_->SubmitCompositorFrame(current_frame_->surface_id, | 142 surface_factory_->SubmitCompositorFrame(current_frame_->surface_id, |
139 std::move(frame), draw_callback); | 143 std::move(frame), draw_callback); |
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222 // The background layer draws in 2 cases: | 226 // The background layer draws in 2 cases: |
223 // 1) When we don't have any content from the renderer. | 227 // 1) When we don't have any content from the renderer. |
224 // 2) When the bounds of the content received from the renderer does not match | 228 // 2) When the bounds of the content received from the renderer does not match |
225 // the desired content bounds. | 229 // the desired content bounds. |
226 bool background_is_drawable = false; | 230 bool background_is_drawable = false; |
227 | 231 |
228 if (current_frame_) { | 232 if (current_frame_) { |
229 float device_scale_factor = gfx::DeviceDisplayInfo().GetDIPScale(); | 233 float device_scale_factor = gfx::DeviceDisplayInfo().GetDIPScale(); |
230 gfx::Size content_size_in_dip = gfx::ConvertSizeToDIP( | 234 gfx::Size content_size_in_dip = gfx::ConvertSizeToDIP( |
231 device_scale_factor, current_frame_->surface_size); | 235 device_scale_factor, current_frame_->surface_size); |
236 float top_bar_shown = current_frame_->top_controls_height * | |
237 current_frame_->top_controls_shown_ratio; | |
238 float bottom_bar_shown = current_frame_->bottom_controls_height * | |
239 current_frame_->bottom_controls_shown_ratio; | |
232 content_size_in_dip.set_height( | 240 content_size_in_dip.set_height( |
233 content_size_in_dip.height() + | 241 content_size_in_dip.height() - top_bar_shown - bottom_bar_shown); |
Khushal
2016/08/17 04:45:34
The top and bottom bar should be added. This will
| |
234 current_frame_->location_bar_content_translation.y()); | |
235 background_is_drawable = | 242 background_is_drawable = |
236 content_size_in_dip.width() < container_size_in_dip_.width() || | 243 content_size_in_dip.width() < container_size_in_dip_.width() || |
237 content_size_in_dip.height() < container_size_in_dip_.height(); | 244 content_size_in_dip.height() < container_size_in_dip_.height(); |
238 } else { | 245 } else { |
239 background_is_drawable = true; | 246 background_is_drawable = true; |
240 } | 247 } |
241 | 248 |
242 background_layer_->SetIsDrawable(background_is_drawable); | 249 background_layer_->SetIsDrawable(background_is_drawable); |
243 } | 250 } |
244 | 251 |
245 } // namespace ui | 252 } // namespace ui |
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