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Side by Side Diff: cc/input/top_controls_manager.h

Issue 2106753004: Introduce bottom controls to CC and let it respond to scrolling (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 5 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_INPUT_TOP_CONTROLS_MANAGER_H_ 5 #ifndef CC_INPUT_TOP_CONTROLS_MANAGER_H_
6 #define CC_INPUT_TOP_CONTROLS_MANAGER_H_ 6 #define CC_INPUT_TOP_CONTROLS_MANAGER_H_
7 7
8 #include <memory> 8 #include <memory>
9 9
10 #include "base/macros.h" 10 #include "base/macros.h"
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33 static std::unique_ptr<TopControlsManager> Create( 33 static std::unique_ptr<TopControlsManager> Create(
34 TopControlsManagerClient* client, 34 TopControlsManagerClient* client,
35 float top_controls_show_threshold, 35 float top_controls_show_threshold,
36 float top_controls_hide_threshold); 36 float top_controls_hide_threshold);
37 virtual ~TopControlsManager(); 37 virtual ~TopControlsManager();
38 38
39 float ControlsTopOffset() const; 39 float ControlsTopOffset() const;
40 float ContentTopOffset() const; 40 float ContentTopOffset() const;
41 float TopControlsShownRatio() const; 41 float TopControlsShownRatio() const;
42 float TopControlsHeight() const; 42 float TopControlsHeight() const;
43 float BottomControlsHeight() const;
44 float BottomControlsOffset() const;
bokan 2016/06/30 12:31:21 Please match the exiting convention: BottomContro
Ian Wen 2016/07/01 02:51:44 Done.
45 float BottomContentOffset() const;
43 46
44 bool has_animation() const { return animation_direction_ != NO_ANIMATION; } 47 bool has_animation() const { return animation_direction_ != NO_ANIMATION; }
45 AnimationDirection animation_direction() { return animation_direction_; } 48 AnimationDirection animation_direction() { return animation_direction_; }
46 49
47 void UpdateTopControlsState(TopControlsState constraints, 50 void UpdateTopControlsState(TopControlsState constraints,
48 TopControlsState current, 51 TopControlsState current,
49 bool animate); 52 bool animate);
50 53
51 void ScrollBegin(); 54 void ScrollBegin();
52 gfx::Vector2dF ScrollBy(const gfx::Vector2dF& pending_delta); 55 gfx::Vector2dF ScrollBy(const gfx::Vector2dF& pending_delta);
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99 float top_controls_hide_threshold_; 102 float top_controls_hide_threshold_;
100 103
101 bool pinch_gesture_active_; 104 bool pinch_gesture_active_;
102 105
103 DISALLOW_COPY_AND_ASSIGN(TopControlsManager); 106 DISALLOW_COPY_AND_ASSIGN(TopControlsManager);
104 }; 107 };
105 108
106 } // namespace cc 109 } // namespace cc
107 110
108 #endif // CC_INPUT_TOP_CONTROLS_MANAGER_H_ 111 #endif // CC_INPUT_TOP_CONTROLS_MANAGER_H_
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