| Index: components/sync/engine_impl/net/server_connection_manager.cc
|
| diff --git a/components/sync/engine_impl/net/server_connection_manager.cc b/components/sync/engine_impl/net/server_connection_manager.cc
|
| index 4386eb74e4a21441f5bcdbfbdb779524c04e46c0..bde9062b9bb25ec3711d2b79f9b818593b676b49 100644
|
| --- a/components/sync/engine_impl/net/server_connection_manager.cc
|
| +++ b/components/sync/engine_impl/net/server_connection_manager.cc
|
| @@ -208,6 +208,8 @@ bool ServerConnectionManager::SetAuthToken(const std::string& auth_token) {
|
| previously_invalidated_token = std::string();
|
| return true;
|
| }
|
| + LOG(ERROR) << "@@@ THIS IS SHIT...or";
|
| + return true;
|
|
|
| // This could happen in case like server outage/bug. E.g. token returned by
|
| // first request is considered invalid by sync server and because
|
| @@ -215,8 +217,8 @@ bool ServerConnectionManager::SetAuthToken(const std::string& auth_token) {
|
| // request. Need to notify sync frontend again to request new token,
|
| // otherwise backend will stay in SYNC_AUTH_ERROR state while frontend thinks
|
| // everything is fine and takes no actions.
|
| - SetServerStatus(HttpResponse::SYNC_AUTH_ERROR);
|
| - return false;
|
| + //SetServerStatus(HttpResponse::SYNC_AUTH_ERROR);
|
| + //return false;
|
| }
|
|
|
| void ServerConnectionManager::InvalidateAndClearAuthToken() {
|
|
|