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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/test/test_in_process_context_provider.h" | 5 #include "cc/test/test_in_process_context_provider.h" |
6 | 6 |
7 #include <stdint.h> | 7 #include <stdint.h> |
8 | 8 |
9 #include "base/lazy_instance.h" | 9 #include "base/lazy_instance.h" |
10 #include "base/macros.h" | 10 #include "base/macros.h" |
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32 gpu::GLInProcessContext* shared_context) { | 32 gpu::GLInProcessContext* shared_context) { |
33 const bool is_offscreen = true; | 33 const bool is_offscreen = true; |
34 gpu::gles2::ContextCreationAttribHelper attribs; | 34 gpu::gles2::ContextCreationAttribHelper attribs; |
35 attribs.alpha_size = -1; | 35 attribs.alpha_size = -1; |
36 attribs.depth_size = 24; | 36 attribs.depth_size = 24; |
37 attribs.stencil_size = 8; | 37 attribs.stencil_size = 8; |
38 attribs.samples = 0; | 38 attribs.samples = 0; |
39 attribs.sample_buffers = 0; | 39 attribs.sample_buffers = 0; |
40 attribs.fail_if_major_perf_caveat = false; | 40 attribs.fail_if_major_perf_caveat = false; |
41 attribs.bind_generates_resource = false; | 41 attribs.bind_generates_resource = false; |
| 42 gl::GpuPreference gpu_preference = gl::PreferDiscreteGpu; |
42 | 43 |
43 std::unique_ptr<gpu::GLInProcessContext> context = | 44 std::unique_ptr<gpu::GLInProcessContext> context = |
44 base::WrapUnique(gpu::GLInProcessContext::Create( | 45 base::WrapUnique(gpu::GLInProcessContext::Create( |
45 nullptr, nullptr, is_offscreen, gfx::kNullAcceleratedWidget, | 46 nullptr, nullptr, is_offscreen, gfx::kNullAcceleratedWidget, |
46 shared_context, attribs, gpu::SharedMemoryLimits(), | 47 gfx::Size(1, 1), shared_context, attribs, gpu_preference, |
47 gpu_memory_buffer_manager, image_factory)); | 48 gpu::SharedMemoryLimits(), gpu_memory_buffer_manager, image_factory)); |
48 | 49 |
49 DCHECK(context); | 50 DCHECK(context); |
50 return context; | 51 return context; |
51 } | 52 } |
52 | 53 |
53 std::unique_ptr<gpu::GLInProcessContext> CreateTestInProcessContext() { | 54 std::unique_ptr<gpu::GLInProcessContext> CreateTestInProcessContext() { |
54 return CreateTestInProcessContext(nullptr, nullptr, nullptr); | 55 return CreateTestInProcessContext(nullptr, nullptr, nullptr); |
55 } | 56 } |
56 | 57 |
57 TestInProcessContextProvider::TestInProcessContextProvider( | 58 TestInProcessContextProvider::TestInProcessContextProvider( |
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111 | 112 |
112 void TestInProcessContextProvider::DeleteCachedResources() { | 113 void TestInProcessContextProvider::DeleteCachedResources() { |
113 if (gr_context_) | 114 if (gr_context_) |
114 gr_context_->FreeGpuResources(); | 115 gr_context_->FreeGpuResources(); |
115 } | 116 } |
116 | 117 |
117 void TestInProcessContextProvider::SetLostContextCallback( | 118 void TestInProcessContextProvider::SetLostContextCallback( |
118 const LostContextCallback& lost_context_callback) {} | 119 const LostContextCallback& lost_context_callback) {} |
119 | 120 |
120 } // namespace cc | 121 } // namespace cc |
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