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Unified Diff: tools/android/heap_profiler/heap_profiler.c

Issue 2105873005: Remove tools/android/heap_profiler (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Remove heap_profiler_unittests from all targets Created 4 years, 6 months ago
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Index: tools/android/heap_profiler/heap_profiler.c
diff --git a/tools/android/heap_profiler/heap_profiler.c b/tools/android/heap_profiler/heap_profiler.c
deleted file mode 100644
index aef63baf41c2d5deda3996a602c676bc8b2adabe..0000000000000000000000000000000000000000
--- a/tools/android/heap_profiler/heap_profiler.c
+++ /dev/null
@@ -1,397 +0,0 @@
-// Copyright 2014 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-// This is a OS-independent* module which purpose is tracking allocations and
-// their call sites (stack traces). It is able to deal with hole punching
-// (read: munmap). Also, it has low overhead and its presence in the system its
-// barely noticeable, even if tracing *all* the processes.
-// This module does NOT know how to deal with stack unwinding. The caller must
-// do that and pass the addresses of the unwound stack.
-// * (Modulo three lines for mutexes.)
-//
-// Exposed API:
-// void heap_profiler_init(HeapStats*);
-// void heap_profiler_alloc(addr, size, stack_frames, depth, flags);
-// void heap_profiler_free(addr, size); (size == 0 means free entire region).
-//
-// The profiling information is tracked into two data structures:
-// 1) A RB-Tree of non-overlapping VM regions (allocs) sorted by their start
-// addr. Each entry tracks the start-end addresses and points to the stack
-// trace which created that allocation (see below).
-// 2) A (hash) table of stack traces. In general the #allocations >> #call sites
-// which create those allocations. In order to avoid duplicating the latter,
-// they are stored distinctly in this hash table and used by reference.
-//
-// / Process virtual address space \
-// +------+ +------+ +------+
-// |Alloc1| |Alloc2| |Alloc3| <- Allocs (a RB-Tree underneath)
-// +------+ +------+ +------+
-// Len: 12 Len: 4 Len: 4
-// | | | stack_traces
-// | | | +-----------+--------------+
-// | | | | Alloc tot | stack frames +
-// | | | +-----------+--------------+
-// +------------|-------------+------------> | 16 | 0x1234 .... |
-// | +-----------+--------------+
-// +--------------------------> | 4 | 0x5678 .... |
-// +-----------+--------------+
-// (A hash-table underneath)
-//
-// Final note: the memory for both 1) and 2) entries is carved out from two
-// static pools (i.e. stack_traces and allocs). The pools are treated as
-// a sbrk essentially, and are kept compact by reusing freed elements (hence
-// having a freelist for each of them).
-//
-// All the internal (static) functions here assume that the |lock| is held.
-
-#include <assert.h>
-#include <string.h>
-
-// Platform-dependent mutex boilerplate.
-#if defined(__linux__) || defined(__ANDROID__)
-#include <pthread.h>
-#define DEFINE_MUTEX(x) pthread_mutex_t x = PTHREAD_MUTEX_INITIALIZER
-#define LOCK_MUTEX(x) pthread_mutex_lock(&x)
-#define UNLOCK_MUTEX(x) pthread_mutex_unlock(&x)
-#else
-#error OS not supported.
-#endif
-
-#include "tools/android/heap_profiler/heap_profiler.h"
-
-
-static DEFINE_MUTEX(lock);
-
-// |stats| contains the global tracking metadata and is the entry point which
-// is read by the heap_dump tool.
-static HeapStats* stats;
-
-// +---------------------------------------------------------------------------+
-// + Stack traces hash-table +
-// +---------------------------------------------------------------------------+
-#define ST_ENTRIES_MAX (64 * 1024)
-#define ST_HASHTABLE_BUCKETS (64 * 1024) /* Must be a power of 2. */
-
-static StacktraceEntry stack_traces[ST_ENTRIES_MAX];
-static StacktraceEntry* stack_traces_freelist;
-static StacktraceEntry* stack_traces_ht[ST_HASHTABLE_BUCKETS];
-
-// Looks up a stack trace from the stack frames. Creates a new one if necessary.
-static StacktraceEntry* record_stacktrace(uintptr_t* frames, uint32_t depth) {
- if (depth == 0)
- return NULL;
-
- if (depth > HEAP_PROFILER_MAX_DEPTH)
- depth = HEAP_PROFILER_MAX_DEPTH;
-
- uint32_t i;
- uintptr_t hash = 0;
- for (i = 0; i < depth; ++i)
- hash = (hash << 1) ^ (frames[i]);
- const uint32_t slot = hash & (ST_HASHTABLE_BUCKETS - 1);
- StacktraceEntry* st = stack_traces_ht[slot];
-
- // Look for an existing entry in the hash-table.
- const size_t frames_length = depth * sizeof(uintptr_t);
- while (st != NULL && st->hash != hash &&
- memcmp(frames, st->frames, frames_length) != 0) {
- st = st->next;
- }
-
- // If not found, create a new one from the stack_traces array and add it to
- // the hash-table.
- if (st == NULL) {
- // Get a free element either from the freelist or from the pool.
- if (stack_traces_freelist != NULL) {
- st = stack_traces_freelist;
- stack_traces_freelist = stack_traces_freelist->next;
- } else if (stats->max_stack_traces < ST_ENTRIES_MAX) {
- st = &stack_traces[stats->max_stack_traces];
- ++stats->max_stack_traces;
- } else {
- return NULL;
- }
-
- memset(st, 0, sizeof(*st));
- memcpy(st->frames, frames, frames_length);
- st->hash = hash;
- st->next = stack_traces_ht[slot];
- stack_traces_ht[slot] = st;
- ++stats->num_stack_traces;
- }
-
- return st;
-}
-
-// Frees up a stack trace and appends it to the corresponding freelist.
-static void free_stacktrace(StacktraceEntry* st) {
- assert(st->alloc_bytes == 0);
- const uint32_t slot = st->hash & (ST_HASHTABLE_BUCKETS - 1);
-
- // The expected load factor of the hash-table is very low. Frees should be
- // pretty rare. Hence don't bother with a doubly linked list, might cost more.
- StacktraceEntry** prev = &stack_traces_ht[slot];
- while (*prev != st)
- prev = &((*prev)->next);
-
- // Remove from the hash-table bucket.
- assert(*prev == st);
- *prev = st->next;
-
- // Add to the freelist.
- st->next = stack_traces_freelist;
- stack_traces_freelist = st;
- --stats->num_stack_traces;
-}
-
-// +---------------------------------------------------------------------------+
-// + Allocs RB-tree +
-// +---------------------------------------------------------------------------+
-#define ALLOCS_ENTRIES_MAX (256 * 1024)
-
-static Alloc allocs[ALLOCS_ENTRIES_MAX];
-static Alloc* allocs_freelist;
-static RB_HEAD(HeapEntriesTree, Alloc) allocs_tree =
- RB_INITIALIZER(&allocs_tree);
-
-// Comparator used by the RB-Tree (mind the overflow, avoid arith on addresses).
-static int allocs_tree_cmp(Alloc *alloc_1, Alloc *alloc_2) {
- if (alloc_1->start < alloc_2->start)
- return -1;
- if (alloc_1->start > alloc_2->start)
- return 1;
- return 0;
-}
-
-RB_PROTOTYPE(HeapEntriesTree, Alloc, rb_node, allocs_tree_cmp);
-RB_GENERATE(HeapEntriesTree, Alloc, rb_node, allocs_tree_cmp);
-
-// Allocates a new Alloc and inserts it in the tree.
-static Alloc* insert_alloc(
- uintptr_t start, uintptr_t end, StacktraceEntry* st, uint32_t flags) {
- Alloc* alloc = NULL;
-
- // First of all, get a free element either from the freelist or from the pool.
- if (allocs_freelist != NULL) {
- alloc = allocs_freelist;
- allocs_freelist = alloc->next_free;
- } else if (stats->max_allocs < ALLOCS_ENTRIES_MAX) {
- alloc = &allocs[stats->max_allocs];
- ++stats->max_allocs;
- } else {
- return NULL; // OOM.
- }
-
- alloc->start = start;
- alloc->end = end;
- alloc->st = st;
- alloc->flags = flags;
- alloc->next_free = NULL;
- RB_INSERT(HeapEntriesTree, &allocs_tree, alloc);
- ++stats->num_allocs;
- return alloc;
-}
-
-// Deletes all the allocs in the range [addr, addr+size[ dealing with partial
-// frees and hole punching. Note that in the general case this function might
-// need to deal with very unfortunate cases, as below:
-//
-// Alloc tree begin: [Alloc 1]----[Alloc 2]-------[Alloc 3][Alloc 4]---[Alloc 5]
-// Deletion range: [xxxxxxxxxxxxxxxxxxxx]
-// Alloc tree end: [Alloc 1]----[Al.2]----------------------[Al.4]---[Alloc 5]
-// Alloc3 has to be deleted and Alloc 2,4 shrunk.
-static uint32_t delete_allocs_in_range(void* addr, size_t size) {
- uintptr_t del_start = (uintptr_t) addr;
- uintptr_t del_end = del_start + size - 1;
- uint32_t flags = 0;
-
- Alloc* alloc = NULL;
- Alloc* next_alloc = RB_ROOT(&allocs_tree);
-
- // Lookup the first (by address) relevant Alloc to initiate the deletion walk.
- // At the end of the loop next_alloc is either:
- // - the closest alloc starting before (or exactly at) the start of the
- // deletion range (i.e. addr == del_start).
- // - the first alloc inside the deletion range.
- // - the first alloc after the deletion range iff the range was already empty
- // (in this case the next loop will just bail out doing nothing).
- // - NULL: iff the entire tree is empty (as above).
- while (next_alloc != NULL) {
- alloc = next_alloc;
- if (alloc->start > del_start) {
- next_alloc = RB_LEFT(alloc, rb_node);
- } else if (alloc->end < del_start) {
- next_alloc = RB_RIGHT(alloc, rb_node);
- } else { // alloc->start <= del_start && alloc->end >= del_start
- break;
- }
- }
-
- // Now scan the allocs linearly deleting chunks (or eventually whole allocs)
- // until passing the end of the deleting region.
- next_alloc = alloc;
- while (next_alloc != NULL) {
- alloc = next_alloc;
- next_alloc = RB_NEXT(HeapEntriesTree, &allocs_tree, alloc);
-
- if (size != 0) {
- // In the general case we stop passed the end of the deletion range.
- if (alloc->start > del_end)
- break;
-
- // This deals with the case of the first Alloc laying before the range.
- if (alloc->end < del_start)
- continue;
- } else {
- // size == 0 is a special case. It means deleting only the alloc which
- // starts exactly at |del_start| if any (for dealing with free(ptr)).
- if (alloc->start > del_start)
- break;
- if (alloc->start < del_start)
- continue;
- del_end = alloc->end;
- }
-
- // Reached this point the Alloc must overlap (partially or completely) with
- // the deletion range.
- assert(!(alloc->start > del_end || alloc->end < del_start));
-
- StacktraceEntry* st = alloc->st;
- flags |= alloc->flags;
- uintptr_t freed_bytes = 0; // Bytes freed in this cycle.
-
- if (del_start <= alloc->start) {
- if (del_end >= alloc->end) {
- // Complete overlap. Delete full Alloc. Note: the range might might
- // still overlap with the next allocs.
- // Begin: ------[alloc.start alloc.end]-[next alloc]
- // Del range: [xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx]
- // Result: ---------------------------------[next alloc]
- // [next alloc] will be shrinked on the next iteration.
- freed_bytes = alloc->end - alloc->start + 1;
- RB_REMOVE(HeapEntriesTree, &allocs_tree, alloc);
-
- // Clean-up, so heap_dump can tell this is a free entry and skip it.
- alloc->start = alloc->end = 0;
- alloc->st = NULL;
-
- // Put in the freelist.
- alloc->next_free = allocs_freelist;
- allocs_freelist = alloc;
- --stats->num_allocs;
- } else {
- // Partial overlap at beginning. Cut first part and shrink the alloc.
- // Begin: ------[alloc.start alloc.end]-[next alloc]
- // Del range: [xxxxxx]
- // Result: ------------[start alloc.end]-[next alloc]
- freed_bytes = del_end - alloc->start + 1;
- alloc->start = del_end + 1;
- // No need to update the tree even if we changed the key. The keys are
- // still monotonic (because the ranges are guaranteed to not overlap).
- }
- } else {
- if (del_end >= alloc->end) {
- // Partial overlap at end. Cut last part and shrink the alloc left.
- // Begin: ------[alloc.start alloc.end]-[next alloc]
- // Del range: [xxxxxxxx]
- // Result: ------[alloc.start alloc.end]-----[next alloc]
- // [next alloc] will be shrinked on the next iteration.
- freed_bytes = alloc->end - del_start + 1;
- alloc->end = del_start - 1;
- } else {
- // Hole punching. Requires creating an extra alloc.
- // Begin: ------[alloc.start alloc.end]-[next alloc]
- // Del range: [xxx]
- // Result: ------[ alloc 1 ]-----[ alloc 2 ]-[next alloc]
- freed_bytes = del_end - del_start + 1;
- const uintptr_t old_end = alloc->end;
- alloc->end = del_start - 1;
-
- // In case of OOM, don't count the 2nd alloc we failed to allocate.
- if (insert_alloc(del_end + 1, old_end, st, alloc->flags) == NULL)
- freed_bytes += (old_end - del_end);
- }
- }
- // Now update the StackTraceEntry the Alloc was pointing to, eventually
- // freeing it up.
- assert(st->alloc_bytes >= freed_bytes);
- st->alloc_bytes -= freed_bytes;
- if (st->alloc_bytes == 0)
- free_stacktrace(st);
- stats->total_alloc_bytes -= freed_bytes;
- }
- return flags;
-}
-
-// +---------------------------------------------------------------------------+
-// + Library entry points (refer to heap_profiler.h for API doc). +
-// +---------------------------------------------------------------------------+
-void heap_profiler_free(void* addr, size_t size, uint32_t* old_flags) {
- assert(size == 0 || ((uintptr_t) addr + (size - 1)) >= (uintptr_t) addr);
-
- LOCK_MUTEX(lock);
- uint32_t flags = delete_allocs_in_range(addr, size);
- UNLOCK_MUTEX(lock);
-
- if (old_flags != NULL)
- *old_flags = flags;
-}
-
-void heap_profiler_alloc(void* addr, size_t size, uintptr_t* frames,
- uint32_t depth, uint32_t flags) {
- if (depth > HEAP_PROFILER_MAX_DEPTH)
- depth = HEAP_PROFILER_MAX_DEPTH;
-
- if (size == 0) // Apps calling malloc(0), sometimes it happens.
- return;
-
- const uintptr_t start = (uintptr_t) addr;
- const uintptr_t end = start + (size - 1);
- assert(start <= end);
-
- LOCK_MUTEX(lock);
-
- delete_allocs_in_range(addr, size);
-
- StacktraceEntry* st = record_stacktrace(frames, depth);
- if (st != NULL) {
- Alloc* alloc = insert_alloc(start, end, st, flags);
- if (alloc != NULL) {
- st->alloc_bytes += size;
- stats->total_alloc_bytes += size;
- }
- }
-
- UNLOCK_MUTEX(lock);
-}
-
-void heap_profiler_init(HeapStats* heap_stats) {
- LOCK_MUTEX(lock);
-
- assert(stats == NULL);
- stats = heap_stats;
- memset(stats, 0, sizeof(HeapStats));
- stats->magic_start = HEAP_PROFILER_MAGIC_MARKER;
- stats->allocs = &allocs[0];
- stats->stack_traces = &stack_traces[0];
-
- UNLOCK_MUTEX(lock);
-}
-
-void heap_profiler_cleanup(void) {
- LOCK_MUTEX(lock);
-
- assert(stats != NULL);
- memset(stack_traces, 0, sizeof(StacktraceEntry) * stats->max_stack_traces);
- memset(stack_traces_ht, 0, sizeof(stack_traces_ht));
- stack_traces_freelist = NULL;
-
- memset(allocs, 0, sizeof(Alloc) * stats->max_allocs);
- allocs_freelist = NULL;
- RB_INIT(&allocs_tree);
-
- stats = NULL;
-
- UNLOCK_MUTEX(lock);
-}
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