| Index: third_party/bsdtrees/tree.h
|
| diff --git a/third_party/bsdtrees/tree.h b/third_party/bsdtrees/tree.h
|
| deleted file mode 100644
|
| index 818adf0abf231a2f9dcd77613147fea322d12c9b..0000000000000000000000000000000000000000
|
| --- a/third_party/bsdtrees/tree.h
|
| +++ /dev/null
|
| @@ -1,748 +0,0 @@
|
| -/* $OpenBSD: tree.h,v 1.13 2011/07/09 00:19:45 pirofti Exp $ */
|
| -/*
|
| - * Copyright 2002 Niels Provos <provos@citi.umich.edu>
|
| - * All rights reserved.
|
| - *
|
| - * Redistribution and use in source and binary forms, with or without
|
| - * modification, are permitted provided that the following conditions
|
| - * are met:
|
| - * 1. Redistributions of source code must retain the above copyright
|
| - * notice, this list of conditions and the following disclaimer.
|
| - * 2. Redistributions in binary form must reproduce the above copyright
|
| - * notice, this list of conditions and the following disclaimer in the
|
| - * documentation and/or other materials provided with the distribution.
|
| - *
|
| - * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
|
| - * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
| - * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
| - * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
|
| - * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
| - * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
| - * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
| - * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
| - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
| - * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| - */
|
| -
|
| -#ifndef _SYS_TREE_H_
|
| -#define _SYS_TREE_H_
|
| -
|
| -/*
|
| - * This file defines data structures for different types of trees:
|
| - * splay trees and red-black trees.
|
| - *
|
| - * A splay tree is a self-organizing data structure. Every operation
|
| - * on the tree causes a splay to happen. The splay moves the requested
|
| - * node to the root of the tree and partly rebalances it.
|
| - *
|
| - * This has the benefit that request locality causes faster lookups as
|
| - * the requested nodes move to the top of the tree. On the other hand,
|
| - * every lookup causes memory writes.
|
| - *
|
| - * The Balance Theorem bounds the total access time for m operations
|
| - * and n inserts on an initially empty tree as O((m + n)lg n). The
|
| - * amortized cost for a sequence of m accesses to a splay tree is O(lg n);
|
| - *
|
| - * A red-black tree is a binary search tree with the node color as an
|
| - * extra attribute. It fulfills a set of conditions:
|
| - * - every search path from the root to a leaf consists of the
|
| - * same number of black nodes,
|
| - * - each red node (except for the root) has a black parent,
|
| - * - each leaf node is black.
|
| - *
|
| - * Every operation on a red-black tree is bounded as O(lg n).
|
| - * The maximum height of a red-black tree is 2lg (n+1).
|
| - */
|
| -
|
| -#define SPLAY_HEAD(name, type) \
|
| -struct name { \
|
| - struct type *sph_root; /* root of the tree */ \
|
| -}
|
| -
|
| -#define SPLAY_INITIALIZER(root) \
|
| - { NULL }
|
| -
|
| -#define SPLAY_INIT(root) do { \
|
| - (root)->sph_root = NULL; \
|
| -} while (0)
|
| -
|
| -#define SPLAY_ENTRY(type) \
|
| -struct { \
|
| - struct type *spe_left; /* left element */ \
|
| - struct type *spe_right; /* right element */ \
|
| -}
|
| -
|
| -#define SPLAY_LEFT(elm, field) (elm)->field.spe_left
|
| -#define SPLAY_RIGHT(elm, field) (elm)->field.spe_right
|
| -#define SPLAY_ROOT(head) (head)->sph_root
|
| -#define SPLAY_EMPTY(head) (SPLAY_ROOT(head) == NULL)
|
| -
|
| -/* SPLAY_ROTATE_{LEFT,RIGHT} expect that tmp hold SPLAY_{RIGHT,LEFT} */
|
| -#define SPLAY_ROTATE_RIGHT(head, tmp, field) do { \
|
| - SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field); \
|
| - SPLAY_RIGHT(tmp, field) = (head)->sph_root; \
|
| - (head)->sph_root = tmp; \
|
| -} while (0)
|
| -
|
| -#define SPLAY_ROTATE_LEFT(head, tmp, field) do { \
|
| - SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field); \
|
| - SPLAY_LEFT(tmp, field) = (head)->sph_root; \
|
| - (head)->sph_root = tmp; \
|
| -} while (0)
|
| -
|
| -#define SPLAY_LINKLEFT(head, tmp, field) do { \
|
| - SPLAY_LEFT(tmp, field) = (head)->sph_root; \
|
| - tmp = (head)->sph_root; \
|
| - (head)->sph_root = SPLAY_LEFT((head)->sph_root, field); \
|
| -} while (0)
|
| -
|
| -#define SPLAY_LINKRIGHT(head, tmp, field) do { \
|
| - SPLAY_RIGHT(tmp, field) = (head)->sph_root; \
|
| - tmp = (head)->sph_root; \
|
| - (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field); \
|
| -} while (0)
|
| -
|
| -#define SPLAY_ASSEMBLE(head, node, left, right, field) do { \
|
| - SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field); \
|
| - SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field);\
|
| - SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field); \
|
| - SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field); \
|
| -} while (0)
|
| -
|
| -/* Generates prototypes and inline functions */
|
| -
|
| -#define SPLAY_PROTOTYPE(name, type, field, cmp) \
|
| -void name##_SPLAY(struct name *, struct type *); \
|
| -void name##_SPLAY_MINMAX(struct name *, int); \
|
| -struct type *name##_SPLAY_INSERT(struct name *, struct type *); \
|
| -struct type *name##_SPLAY_REMOVE(struct name *, struct type *); \
|
| - \
|
| -/* Finds the node with the same key as elm */ \
|
| -static __inline struct type * \
|
| -name##_SPLAY_FIND(struct name *head, struct type *elm) \
|
| -{ \
|
| - if (SPLAY_EMPTY(head)) \
|
| - return(NULL); \
|
| - name##_SPLAY(head, elm); \
|
| - if ((cmp)(elm, (head)->sph_root) == 0) \
|
| - return (head->sph_root); \
|
| - return (NULL); \
|
| -} \
|
| - \
|
| -static __inline struct type * \
|
| -name##_SPLAY_NEXT(struct name *head, struct type *elm) \
|
| -{ \
|
| - name##_SPLAY(head, elm); \
|
| - if (SPLAY_RIGHT(elm, field) != NULL) { \
|
| - elm = SPLAY_RIGHT(elm, field); \
|
| - while (SPLAY_LEFT(elm, field) != NULL) { \
|
| - elm = SPLAY_LEFT(elm, field); \
|
| - } \
|
| - } else \
|
| - elm = NULL; \
|
| - return (elm); \
|
| -} \
|
| - \
|
| -static __inline struct type * \
|
| -name##_SPLAY_MIN_MAX(struct name *head, int val) \
|
| -{ \
|
| - name##_SPLAY_MINMAX(head, val); \
|
| - return (SPLAY_ROOT(head)); \
|
| -}
|
| -
|
| -/* Main splay operation.
|
| - * Moves node close to the key of elm to top
|
| - */
|
| -#define SPLAY_GENERATE(name, type, field, cmp) \
|
| -struct type * \
|
| -name##_SPLAY_INSERT(struct name *head, struct type *elm) \
|
| -{ \
|
| - if (SPLAY_EMPTY(head)) { \
|
| - SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL; \
|
| - } else { \
|
| - int __comp; \
|
| - name##_SPLAY(head, elm); \
|
| - __comp = (cmp)(elm, (head)->sph_root); \
|
| - if(__comp < 0) { \
|
| - SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field);\
|
| - SPLAY_RIGHT(elm, field) = (head)->sph_root; \
|
| - SPLAY_LEFT((head)->sph_root, field) = NULL; \
|
| - } else if (__comp > 0) { \
|
| - SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field);\
|
| - SPLAY_LEFT(elm, field) = (head)->sph_root; \
|
| - SPLAY_RIGHT((head)->sph_root, field) = NULL; \
|
| - } else \
|
| - return ((head)->sph_root); \
|
| - } \
|
| - (head)->sph_root = (elm); \
|
| - return (NULL); \
|
| -} \
|
| - \
|
| -struct type * \
|
| -name##_SPLAY_REMOVE(struct name *head, struct type *elm) \
|
| -{ \
|
| - struct type *__tmp; \
|
| - if (SPLAY_EMPTY(head)) \
|
| - return (NULL); \
|
| - name##_SPLAY(head, elm); \
|
| - if ((cmp)(elm, (head)->sph_root) == 0) { \
|
| - if (SPLAY_LEFT((head)->sph_root, field) == NULL) { \
|
| - (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);\
|
| - } else { \
|
| - __tmp = SPLAY_RIGHT((head)->sph_root, field); \
|
| - (head)->sph_root = SPLAY_LEFT((head)->sph_root, field);\
|
| - name##_SPLAY(head, elm); \
|
| - SPLAY_RIGHT((head)->sph_root, field) = __tmp; \
|
| - } \
|
| - return (elm); \
|
| - } \
|
| - return (NULL); \
|
| -} \
|
| - \
|
| -void \
|
| -name##_SPLAY(struct name *head, struct type *elm) \
|
| -{ \
|
| - struct type __node, *__left, *__right, *__tmp; \
|
| - int __comp; \
|
| -\
|
| - SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
|
| - __left = __right = &__node; \
|
| -\
|
| - while ((__comp = (cmp)(elm, (head)->sph_root))) { \
|
| - if (__comp < 0) { \
|
| - __tmp = SPLAY_LEFT((head)->sph_root, field); \
|
| - if (__tmp == NULL) \
|
| - break; \
|
| - if ((cmp)(elm, __tmp) < 0){ \
|
| - SPLAY_ROTATE_RIGHT(head, __tmp, field); \
|
| - if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
|
| - break; \
|
| - } \
|
| - SPLAY_LINKLEFT(head, __right, field); \
|
| - } else if (__comp > 0) { \
|
| - __tmp = SPLAY_RIGHT((head)->sph_root, field); \
|
| - if (__tmp == NULL) \
|
| - break; \
|
| - if ((cmp)(elm, __tmp) > 0){ \
|
| - SPLAY_ROTATE_LEFT(head, __tmp, field); \
|
| - if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
|
| - break; \
|
| - } \
|
| - SPLAY_LINKRIGHT(head, __left, field); \
|
| - } \
|
| - } \
|
| - SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
|
| -} \
|
| - \
|
| -/* Splay with either the minimum or the maximum element \
|
| - * Used to find minimum or maximum element in tree. \
|
| - */ \
|
| -void name##_SPLAY_MINMAX(struct name *head, int __comp) \
|
| -{ \
|
| - struct type __node, *__left, *__right, *__tmp; \
|
| -\
|
| - SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
|
| - __left = __right = &__node; \
|
| -\
|
| - while (1) { \
|
| - if (__comp < 0) { \
|
| - __tmp = SPLAY_LEFT((head)->sph_root, field); \
|
| - if (__tmp == NULL) \
|
| - break; \
|
| - if (__comp < 0){ \
|
| - SPLAY_ROTATE_RIGHT(head, __tmp, field); \
|
| - if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
|
| - break; \
|
| - } \
|
| - SPLAY_LINKLEFT(head, __right, field); \
|
| - } else if (__comp > 0) { \
|
| - __tmp = SPLAY_RIGHT((head)->sph_root, field); \
|
| - if (__tmp == NULL) \
|
| - break; \
|
| - if (__comp > 0) { \
|
| - SPLAY_ROTATE_LEFT(head, __tmp, field); \
|
| - if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
|
| - break; \
|
| - } \
|
| - SPLAY_LINKRIGHT(head, __left, field); \
|
| - } \
|
| - } \
|
| - SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
|
| -}
|
| -
|
| -#define SPLAY_NEGINF -1
|
| -#define SPLAY_INF 1
|
| -
|
| -#define SPLAY_INSERT(name, x, y) name##_SPLAY_INSERT(x, y)
|
| -#define SPLAY_REMOVE(name, x, y) name##_SPLAY_REMOVE(x, y)
|
| -#define SPLAY_FIND(name, x, y) name##_SPLAY_FIND(x, y)
|
| -#define SPLAY_NEXT(name, x, y) name##_SPLAY_NEXT(x, y)
|
| -#define SPLAY_MIN(name, x) (SPLAY_EMPTY(x) ? NULL \
|
| - : name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF))
|
| -#define SPLAY_MAX(name, x) (SPLAY_EMPTY(x) ? NULL \
|
| - : name##_SPLAY_MIN_MAX(x, SPLAY_INF))
|
| -
|
| -#define SPLAY_FOREACH(x, name, head) \
|
| - for ((x) = SPLAY_MIN(name, head); \
|
| - (x) != NULL; \
|
| - (x) = SPLAY_NEXT(name, head, x))
|
| -
|
| -/* Macros that define a red-black tree */
|
| -#define RB_HEAD(name, type) \
|
| -struct name { \
|
| - struct type *rbh_root; /* root of the tree */ \
|
| -}
|
| -
|
| -#define RB_INITIALIZER(root) \
|
| - { NULL }
|
| -
|
| -#define RB_INIT(root) do { \
|
| - (root)->rbh_root = NULL; \
|
| -} while (0)
|
| -
|
| -#define RB_BLACK 0
|
| -#define RB_RED 1
|
| -#define RB_ENTRY(type) \
|
| -struct { \
|
| - struct type *rbe_left; /* left element */ \
|
| - struct type *rbe_right; /* right element */ \
|
| - struct type *rbe_parent; /* parent element */ \
|
| - int rbe_color; /* node color */ \
|
| -}
|
| -
|
| -#define RB_LEFT(elm, field) (elm)->field.rbe_left
|
| -#define RB_RIGHT(elm, field) (elm)->field.rbe_right
|
| -#define RB_PARENT(elm, field) (elm)->field.rbe_parent
|
| -#define RB_COLOR(elm, field) (elm)->field.rbe_color
|
| -#define RB_ROOT(head) (head)->rbh_root
|
| -#define RB_EMPTY(head) (RB_ROOT(head) == NULL)
|
| -
|
| -#define RB_SET(elm, parent, field) do { \
|
| - RB_PARENT(elm, field) = parent; \
|
| - RB_LEFT(elm, field) = RB_RIGHT(elm, field) = NULL; \
|
| - RB_COLOR(elm, field) = RB_RED; \
|
| -} while (0)
|
| -
|
| -#define RB_SET_BLACKRED(black, red, field) do { \
|
| - RB_COLOR(black, field) = RB_BLACK; \
|
| - RB_COLOR(red, field) = RB_RED; \
|
| -} while (0)
|
| -
|
| -#ifndef RB_AUGMENT
|
| -#define RB_AUGMENT(x) do {} while (0)
|
| -#endif
|
| -
|
| -#define RB_ROTATE_LEFT(head, elm, tmp, field) do { \
|
| - (tmp) = RB_RIGHT(elm, field); \
|
| - if ((RB_RIGHT(elm, field) = RB_LEFT(tmp, field))) { \
|
| - RB_PARENT(RB_LEFT(tmp, field), field) = (elm); \
|
| - } \
|
| - RB_AUGMENT(elm); \
|
| - if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field))) { \
|
| - if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \
|
| - RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \
|
| - else \
|
| - RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \
|
| - } else \
|
| - (head)->rbh_root = (tmp); \
|
| - RB_LEFT(tmp, field) = (elm); \
|
| - RB_PARENT(elm, field) = (tmp); \
|
| - RB_AUGMENT(tmp); \
|
| - if ((RB_PARENT(tmp, field))) \
|
| - RB_AUGMENT(RB_PARENT(tmp, field)); \
|
| -} while (0)
|
| -
|
| -#define RB_ROTATE_RIGHT(head, elm, tmp, field) do { \
|
| - (tmp) = RB_LEFT(elm, field); \
|
| - if ((RB_LEFT(elm, field) = RB_RIGHT(tmp, field))) { \
|
| - RB_PARENT(RB_RIGHT(tmp, field), field) = (elm); \
|
| - } \
|
| - RB_AUGMENT(elm); \
|
| - if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field))) { \
|
| - if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \
|
| - RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \
|
| - else \
|
| - RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \
|
| - } else \
|
| - (head)->rbh_root = (tmp); \
|
| - RB_RIGHT(tmp, field) = (elm); \
|
| - RB_PARENT(elm, field) = (tmp); \
|
| - RB_AUGMENT(tmp); \
|
| - if ((RB_PARENT(tmp, field))) \
|
| - RB_AUGMENT(RB_PARENT(tmp, field)); \
|
| -} while (0)
|
| -
|
| -/* Generates prototypes and inline functions */
|
| -#define RB_PROTOTYPE(name, type, field, cmp) \
|
| - RB_PROTOTYPE_INTERNAL(name, type, field, cmp,)
|
| -#define RB_PROTOTYPE_STATIC(name, type, field, cmp) \
|
| - RB_PROTOTYPE_INTERNAL(name, type, field, cmp, __attribute__((__unused__)) static)
|
| -#define RB_PROTOTYPE_INTERNAL(name, type, field, cmp, attr) \
|
| -attr void name##_RB_INSERT_COLOR(struct name *, struct type *); \
|
| -attr void name##_RB_REMOVE_COLOR(struct name *, struct type *, struct type *);\
|
| -attr struct type *name##_RB_REMOVE(struct name *, struct type *); \
|
| -attr struct type *name##_RB_INSERT(struct name *, struct type *); \
|
| -attr struct type *name##_RB_FIND(struct name *, struct type *); \
|
| -attr struct type *name##_RB_NFIND(struct name *, struct type *); \
|
| -attr struct type *name##_RB_NEXT(struct type *); \
|
| -attr struct type *name##_RB_PREV(struct type *); \
|
| -attr struct type *name##_RB_MINMAX(struct name *, int); \
|
| - \
|
| -
|
| -/* Main rb operation.
|
| - * Moves node close to the key of elm to top
|
| - */
|
| -#define RB_GENERATE(name, type, field, cmp) \
|
| - RB_GENERATE_INTERNAL(name, type, field, cmp,)
|
| -#define RB_GENERATE_STATIC(name, type, field, cmp) \
|
| - RB_GENERATE_INTERNAL(name, type, field, cmp, __attribute__((__unused__)) static)
|
| -#define RB_GENERATE_INTERNAL(name, type, field, cmp, attr) \
|
| -attr void \
|
| -name##_RB_INSERT_COLOR(struct name *head, struct type *elm) \
|
| -{ \
|
| - struct type *parent, *gparent, *tmp; \
|
| - while ((parent = RB_PARENT(elm, field)) && \
|
| - RB_COLOR(parent, field) == RB_RED) { \
|
| - gparent = RB_PARENT(parent, field); \
|
| - if (parent == RB_LEFT(gparent, field)) { \
|
| - tmp = RB_RIGHT(gparent, field); \
|
| - if (tmp && RB_COLOR(tmp, field) == RB_RED) { \
|
| - RB_COLOR(tmp, field) = RB_BLACK; \
|
| - RB_SET_BLACKRED(parent, gparent, field);\
|
| - elm = gparent; \
|
| - continue; \
|
| - } \
|
| - if (RB_RIGHT(parent, field) == elm) { \
|
| - RB_ROTATE_LEFT(head, parent, tmp, field);\
|
| - tmp = parent; \
|
| - parent = elm; \
|
| - elm = tmp; \
|
| - } \
|
| - RB_SET_BLACKRED(parent, gparent, field); \
|
| - RB_ROTATE_RIGHT(head, gparent, tmp, field); \
|
| - } else { \
|
| - tmp = RB_LEFT(gparent, field); \
|
| - if (tmp && RB_COLOR(tmp, field) == RB_RED) { \
|
| - RB_COLOR(tmp, field) = RB_BLACK; \
|
| - RB_SET_BLACKRED(parent, gparent, field);\
|
| - elm = gparent; \
|
| - continue; \
|
| - } \
|
| - if (RB_LEFT(parent, field) == elm) { \
|
| - RB_ROTATE_RIGHT(head, parent, tmp, field);\
|
| - tmp = parent; \
|
| - parent = elm; \
|
| - elm = tmp; \
|
| - } \
|
| - RB_SET_BLACKRED(parent, gparent, field); \
|
| - RB_ROTATE_LEFT(head, gparent, tmp, field); \
|
| - } \
|
| - } \
|
| - RB_COLOR(head->rbh_root, field) = RB_BLACK; \
|
| -} \
|
| - \
|
| -attr void \
|
| -name##_RB_REMOVE_COLOR(struct name *head, struct type *parent, struct type *elm) \
|
| -{ \
|
| - struct type *tmp; \
|
| - while ((elm == NULL || RB_COLOR(elm, field) == RB_BLACK) && \
|
| - elm != RB_ROOT(head)) { \
|
| - if (RB_LEFT(parent, field) == elm) { \
|
| - tmp = RB_RIGHT(parent, field); \
|
| - if (RB_COLOR(tmp, field) == RB_RED) { \
|
| - RB_SET_BLACKRED(tmp, parent, field); \
|
| - RB_ROTATE_LEFT(head, parent, tmp, field);\
|
| - tmp = RB_RIGHT(parent, field); \
|
| - } \
|
| - if ((RB_LEFT(tmp, field) == NULL || \
|
| - RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\
|
| - (RB_RIGHT(tmp, field) == NULL || \
|
| - RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\
|
| - RB_COLOR(tmp, field) = RB_RED; \
|
| - elm = parent; \
|
| - parent = RB_PARENT(elm, field); \
|
| - } else { \
|
| - if (RB_RIGHT(tmp, field) == NULL || \
|
| - RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK) {\
|
| - struct type *oleft; \
|
| - if ((oleft = RB_LEFT(tmp, field)))\
|
| - RB_COLOR(oleft, field) = RB_BLACK;\
|
| - RB_COLOR(tmp, field) = RB_RED; \
|
| - RB_ROTATE_RIGHT(head, tmp, oleft, field);\
|
| - tmp = RB_RIGHT(parent, field); \
|
| - } \
|
| - RB_COLOR(tmp, field) = RB_COLOR(parent, field);\
|
| - RB_COLOR(parent, field) = RB_BLACK; \
|
| - if (RB_RIGHT(tmp, field)) \
|
| - RB_COLOR(RB_RIGHT(tmp, field), field) = RB_BLACK;\
|
| - RB_ROTATE_LEFT(head, parent, tmp, field);\
|
| - elm = RB_ROOT(head); \
|
| - break; \
|
| - } \
|
| - } else { \
|
| - tmp = RB_LEFT(parent, field); \
|
| - if (RB_COLOR(tmp, field) == RB_RED) { \
|
| - RB_SET_BLACKRED(tmp, parent, field); \
|
| - RB_ROTATE_RIGHT(head, parent, tmp, field);\
|
| - tmp = RB_LEFT(parent, field); \
|
| - } \
|
| - if ((RB_LEFT(tmp, field) == NULL || \
|
| - RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\
|
| - (RB_RIGHT(tmp, field) == NULL || \
|
| - RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\
|
| - RB_COLOR(tmp, field) = RB_RED; \
|
| - elm = parent; \
|
| - parent = RB_PARENT(elm, field); \
|
| - } else { \
|
| - if (RB_LEFT(tmp, field) == NULL || \
|
| - RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) {\
|
| - struct type *oright; \
|
| - if ((oright = RB_RIGHT(tmp, field)))\
|
| - RB_COLOR(oright, field) = RB_BLACK;\
|
| - RB_COLOR(tmp, field) = RB_RED; \
|
| - RB_ROTATE_LEFT(head, tmp, oright, field);\
|
| - tmp = RB_LEFT(parent, field); \
|
| - } \
|
| - RB_COLOR(tmp, field) = RB_COLOR(parent, field);\
|
| - RB_COLOR(parent, field) = RB_BLACK; \
|
| - if (RB_LEFT(tmp, field)) \
|
| - RB_COLOR(RB_LEFT(tmp, field), field) = RB_BLACK;\
|
| - RB_ROTATE_RIGHT(head, parent, tmp, field);\
|
| - elm = RB_ROOT(head); \
|
| - break; \
|
| - } \
|
| - } \
|
| - } \
|
| - if (elm) \
|
| - RB_COLOR(elm, field) = RB_BLACK; \
|
| -} \
|
| - \
|
| -attr struct type * \
|
| -name##_RB_REMOVE(struct name *head, struct type *elm) \
|
| -{ \
|
| - struct type *child, *parent, *old = elm; \
|
| - int color; \
|
| - if (RB_LEFT(elm, field) == NULL) \
|
| - child = RB_RIGHT(elm, field); \
|
| - else if (RB_RIGHT(elm, field) == NULL) \
|
| - child = RB_LEFT(elm, field); \
|
| - else { \
|
| - struct type *left; \
|
| - elm = RB_RIGHT(elm, field); \
|
| - while ((left = RB_LEFT(elm, field))) \
|
| - elm = left; \
|
| - child = RB_RIGHT(elm, field); \
|
| - parent = RB_PARENT(elm, field); \
|
| - color = RB_COLOR(elm, field); \
|
| - if (child) \
|
| - RB_PARENT(child, field) = parent; \
|
| - if (parent) { \
|
| - if (RB_LEFT(parent, field) == elm) \
|
| - RB_LEFT(parent, field) = child; \
|
| - else \
|
| - RB_RIGHT(parent, field) = child; \
|
| - RB_AUGMENT(parent); \
|
| - } else \
|
| - RB_ROOT(head) = child; \
|
| - if (RB_PARENT(elm, field) == old) \
|
| - parent = elm; \
|
| - (elm)->field = (old)->field; \
|
| - if (RB_PARENT(old, field)) { \
|
| - if (RB_LEFT(RB_PARENT(old, field), field) == old)\
|
| - RB_LEFT(RB_PARENT(old, field), field) = elm;\
|
| - else \
|
| - RB_RIGHT(RB_PARENT(old, field), field) = elm;\
|
| - RB_AUGMENT(RB_PARENT(old, field)); \
|
| - } else \
|
| - RB_ROOT(head) = elm; \
|
| - RB_PARENT(RB_LEFT(old, field), field) = elm; \
|
| - if (RB_RIGHT(old, field)) \
|
| - RB_PARENT(RB_RIGHT(old, field), field) = elm; \
|
| - if (parent) { \
|
| - left = parent; \
|
| - do { \
|
| - RB_AUGMENT(left); \
|
| - } while ((left = RB_PARENT(left, field))); \
|
| - } \
|
| - goto color; \
|
| - } \
|
| - parent = RB_PARENT(elm, field); \
|
| - color = RB_COLOR(elm, field); \
|
| - if (child) \
|
| - RB_PARENT(child, field) = parent; \
|
| - if (parent) { \
|
| - if (RB_LEFT(parent, field) == elm) \
|
| - RB_LEFT(parent, field) = child; \
|
| - else \
|
| - RB_RIGHT(parent, field) = child; \
|
| - RB_AUGMENT(parent); \
|
| - } else \
|
| - RB_ROOT(head) = child; \
|
| -color: \
|
| - if (color == RB_BLACK) \
|
| - name##_RB_REMOVE_COLOR(head, parent, child); \
|
| - return (old); \
|
| -} \
|
| - \
|
| -/* Inserts a node into the RB tree */ \
|
| -attr struct type * \
|
| -name##_RB_INSERT(struct name *head, struct type *elm) \
|
| -{ \
|
| - struct type *tmp; \
|
| - struct type *parent = NULL; \
|
| - int comp = 0; \
|
| - tmp = RB_ROOT(head); \
|
| - while (tmp) { \
|
| - parent = tmp; \
|
| - comp = (cmp)(elm, parent); \
|
| - if (comp < 0) \
|
| - tmp = RB_LEFT(tmp, field); \
|
| - else if (comp > 0) \
|
| - tmp = RB_RIGHT(tmp, field); \
|
| - else \
|
| - return (tmp); \
|
| - } \
|
| - RB_SET(elm, parent, field); \
|
| - if (parent != NULL) { \
|
| - if (comp < 0) \
|
| - RB_LEFT(parent, field) = elm; \
|
| - else \
|
| - RB_RIGHT(parent, field) = elm; \
|
| - RB_AUGMENT(parent); \
|
| - } else \
|
| - RB_ROOT(head) = elm; \
|
| - name##_RB_INSERT_COLOR(head, elm); \
|
| - return (NULL); \
|
| -} \
|
| - \
|
| -/* Finds the node with the same key as elm */ \
|
| -attr struct type * \
|
| -name##_RB_FIND(struct name *head, struct type *elm) \
|
| -{ \
|
| - struct type *tmp = RB_ROOT(head); \
|
| - int comp; \
|
| - while (tmp) { \
|
| - comp = cmp(elm, tmp); \
|
| - if (comp < 0) \
|
| - tmp = RB_LEFT(tmp, field); \
|
| - else if (comp > 0) \
|
| - tmp = RB_RIGHT(tmp, field); \
|
| - else \
|
| - return (tmp); \
|
| - } \
|
| - return (NULL); \
|
| -} \
|
| - \
|
| -/* Finds the first node greater than or equal to the search key */ \
|
| -attr struct type * \
|
| -name##_RB_NFIND(struct name *head, struct type *elm) \
|
| -{ \
|
| - struct type *tmp = RB_ROOT(head); \
|
| - struct type *res = NULL; \
|
| - int comp; \
|
| - while (tmp) { \
|
| - comp = cmp(elm, tmp); \
|
| - if (comp < 0) { \
|
| - res = tmp; \
|
| - tmp = RB_LEFT(tmp, field); \
|
| - } \
|
| - else if (comp > 0) \
|
| - tmp = RB_RIGHT(tmp, field); \
|
| - else \
|
| - return (tmp); \
|
| - } \
|
| - return (res); \
|
| -} \
|
| - \
|
| -/* ARGSUSED */ \
|
| -attr struct type * \
|
| -name##_RB_NEXT(struct type *elm) \
|
| -{ \
|
| - if (RB_RIGHT(elm, field)) { \
|
| - elm = RB_RIGHT(elm, field); \
|
| - while (RB_LEFT(elm, field)) \
|
| - elm = RB_LEFT(elm, field); \
|
| - } else { \
|
| - if (RB_PARENT(elm, field) && \
|
| - (elm == RB_LEFT(RB_PARENT(elm, field), field))) \
|
| - elm = RB_PARENT(elm, field); \
|
| - else { \
|
| - while (RB_PARENT(elm, field) && \
|
| - (elm == RB_RIGHT(RB_PARENT(elm, field), field)))\
|
| - elm = RB_PARENT(elm, field); \
|
| - elm = RB_PARENT(elm, field); \
|
| - } \
|
| - } \
|
| - return (elm); \
|
| -} \
|
| - \
|
| -/* ARGSUSED */ \
|
| -attr struct type * \
|
| -name##_RB_PREV(struct type *elm) \
|
| -{ \
|
| - if (RB_LEFT(elm, field)) { \
|
| - elm = RB_LEFT(elm, field); \
|
| - while (RB_RIGHT(elm, field)) \
|
| - elm = RB_RIGHT(elm, field); \
|
| - } else { \
|
| - if (RB_PARENT(elm, field) && \
|
| - (elm == RB_RIGHT(RB_PARENT(elm, field), field))) \
|
| - elm = RB_PARENT(elm, field); \
|
| - else { \
|
| - while (RB_PARENT(elm, field) && \
|
| - (elm == RB_LEFT(RB_PARENT(elm, field), field)))\
|
| - elm = RB_PARENT(elm, field); \
|
| - elm = RB_PARENT(elm, field); \
|
| - } \
|
| - } \
|
| - return (elm); \
|
| -} \
|
| - \
|
| -attr struct type * \
|
| -name##_RB_MINMAX(struct name *head, int val) \
|
| -{ \
|
| - struct type *tmp = RB_ROOT(head); \
|
| - struct type *parent = NULL; \
|
| - while (tmp) { \
|
| - parent = tmp; \
|
| - if (val < 0) \
|
| - tmp = RB_LEFT(tmp, field); \
|
| - else \
|
| - tmp = RB_RIGHT(tmp, field); \
|
| - } \
|
| - return (parent); \
|
| -}
|
| -
|
| -#define RB_NEGINF -1
|
| -#define RB_INF 1
|
| -
|
| -#define RB_INSERT(name, x, y) name##_RB_INSERT(x, y)
|
| -#define RB_REMOVE(name, x, y) name##_RB_REMOVE(x, y)
|
| -#define RB_FIND(name, x, y) name##_RB_FIND(x, y)
|
| -#define RB_NFIND(name, x, y) name##_RB_NFIND(x, y)
|
| -#define RB_NEXT(name, x, y) name##_RB_NEXT(y)
|
| -#define RB_PREV(name, x, y) name##_RB_PREV(y)
|
| -#define RB_MIN(name, x) name##_RB_MINMAX(x, RB_NEGINF)
|
| -#define RB_MAX(name, x) name##_RB_MINMAX(x, RB_INF)
|
| -
|
| -#define RB_FOREACH(x, name, head) \
|
| - for ((x) = RB_MIN(name, head); \
|
| - (x) != NULL; \
|
| - (x) = name##_RB_NEXT(x))
|
| -
|
| -#define RB_FOREACH_SAFE(x, name, head, y) \
|
| - for ((x) = RB_MIN(name, head); \
|
| - ((x) != NULL) && ((y) = name##_RB_NEXT(x), 1); \
|
| - (x) = (y))
|
| -
|
| -#define RB_FOREACH_REVERSE(x, name, head) \
|
| - for ((x) = RB_MAX(name, head); \
|
| - (x) != NULL; \
|
| - (x) = name##_RB_PREV(x))
|
| -
|
| -#define RB_FOREACH_REVERSE_SAFE(x, name, head, y) \
|
| - for ((x) = RB_MAX(name, head); \
|
| - ((x) != NULL) && ((y) = name##_RB_PREV(x), 1); \
|
| - (x) = (y))
|
| -
|
| -#endif /* _SYS_TREE_H_ */
|
|
|