| Index: chrome/browser/BUILD.gn
|
| diff --git a/chrome/browser/BUILD.gn b/chrome/browser/BUILD.gn
|
| index 988f833f0604f96044303ed867e25a7bf4e69017..22bfb6e2f84e22cd3103f1db680287dafc3d9442 100644
|
| --- a/chrome/browser/BUILD.gn
|
| +++ b/chrome/browser/BUILD.gn
|
| @@ -6,6 +6,7 @@ import("//build/config/chrome_build.gni")
|
| import("//build/config/crypto.gni")
|
| import("//build/config/features.gni")
|
| import("//build/config/ui.gni")
|
| +import("//build/split_static_library.gni")
|
| import("//chrome/common/features.gni")
|
| import("//media/media_options.gni")
|
| import("//third_party/protobuf/proto_library.gni")
|
| @@ -78,15 +79,16 @@ if (is_desktop_linux) {
|
| }
|
|
|
| # Use a static library here because many test binaries depend on this but don't
|
| -# require many files from it. This makes linking more efficient. However, on
|
| -# Windows official builds the static library will be too large (> 32-bits) so
|
| -# use source sets in that case.
|
| -if (is_win && is_official_build) {
|
| - chrome_browser_target_type = "source_set"
|
| -} else {
|
| - chrome_browser_target_type = "static_library"
|
| -}
|
| -target(chrome_browser_target_type, "browser") {
|
| +# require many files from it. This makes linking more efficient.
|
| +split_static_library("browser") {
|
| + # Split into multiple static libraries on Windows official builds, where we
|
| + # run into a 2GB max size limit.
|
| + if (is_win && is_official_build) {
|
| + split_count = 5
|
| + } else {
|
| + split_count = 1
|
| + }
|
| +
|
| configs += [
|
| "//build/config/compiler:wexit_time_destructors",
|
| "//build/config:precompiled_headers",
|
|
|