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Issue 21055011: First implementation of allocation elimination in Hydrogen. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Rebased. Created 7 years, 4 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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195 // always zero. The capacity must be non-negative. 195 // always zero. The capacity must be non-negative.
196 ZoneList(int capacity, Zone* zone) 196 ZoneList(int capacity, Zone* zone)
197 : List<T, ZoneAllocationPolicy>(capacity, ZoneAllocationPolicy(zone)) { } 197 : List<T, ZoneAllocationPolicy>(capacity, ZoneAllocationPolicy(zone)) { }
198 198
199 INLINE(void* operator new(size_t size, Zone* zone)); 199 INLINE(void* operator new(size_t size, Zone* zone));
200 200
201 // Construct a new ZoneList by copying the elements of the given ZoneList. 201 // Construct a new ZoneList by copying the elements of the given ZoneList.
202 ZoneList(const ZoneList<T>& other, Zone* zone) 202 ZoneList(const ZoneList<T>& other, Zone* zone)
203 : List<T, ZoneAllocationPolicy>(other.length(), 203 : List<T, ZoneAllocationPolicy>(other.length(),
204 ZoneAllocationPolicy(zone)) { 204 ZoneAllocationPolicy(zone)) {
205 AddAll(other, ZoneAllocationPolicy(zone)); 205 AddAll(other, zone);
206 } 206 }
207 207
208 // We add some convenience wrappers so that we can pass in a Zone 208 // We add some convenience wrappers so that we can pass in a Zone
209 // instead of a (less convenient) ZoneAllocationPolicy. 209 // instead of a (less convenient) ZoneAllocationPolicy.
210 INLINE(void Add(const T& element, Zone* zone)) { 210 INLINE(void Add(const T& element, Zone* zone)) {
211 List<T, ZoneAllocationPolicy>::Add(element, ZoneAllocationPolicy(zone)); 211 List<T, ZoneAllocationPolicy>::Add(element, ZoneAllocationPolicy(zone));
212 } 212 }
213 INLINE(void AddAll(const List<T, ZoneAllocationPolicy>& other, 213 INLINE(void AddAll(const List<T, ZoneAllocationPolicy>& other, Zone* zone)) {
214 Zone* zone)) {
215 List<T, ZoneAllocationPolicy>::AddAll(other, ZoneAllocationPolicy(zone)); 214 List<T, ZoneAllocationPolicy>::AddAll(other, ZoneAllocationPolicy(zone));
216 } 215 }
217 INLINE(void AddAll(const Vector<T>& other, Zone* zone)) { 216 INLINE(void AddAll(const Vector<T>& other, Zone* zone)) {
218 List<T, ZoneAllocationPolicy>::AddAll(other, ZoneAllocationPolicy(zone)); 217 List<T, ZoneAllocationPolicy>::AddAll(other, ZoneAllocationPolicy(zone));
219 } 218 }
220 INLINE(void InsertAt(int index, const T& element, Zone* zone)) { 219 INLINE(void InsertAt(int index, const T& element, Zone* zone)) {
221 List<T, ZoneAllocationPolicy>::InsertAt(index, element, 220 List<T, ZoneAllocationPolicy>::InsertAt(index, element,
222 ZoneAllocationPolicy(zone)); 221 ZoneAllocationPolicy(zone));
223 } 222 }
224 INLINE(Vector<T> AddBlock(T value, int count, Zone* zone)) { 223 INLINE(Vector<T> AddBlock(T value, int count, Zone* zone)) {
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253 void operator delete(void* pointer) { UNREACHABLE(); } 252 void operator delete(void* pointer) { UNREACHABLE(); }
254 void operator delete(void* pointer, Zone* zone) { UNREACHABLE(); } 253 void operator delete(void* pointer, Zone* zone) { UNREACHABLE(); }
255 }; 254 };
256 255
257 256
258 typedef TemplateHashMapImpl<ZoneAllocationPolicy> ZoneHashMap; 257 typedef TemplateHashMapImpl<ZoneAllocationPolicy> ZoneHashMap;
259 258
260 } } // namespace v8::internal 259 } } // namespace v8::internal
261 260
262 #endif // V8_ZONE_H_ 261 #endif // V8_ZONE_H_
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