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| 1 // Copyright 2014 the V8 project authors. All rights reserved. Use of this | 1 // Copyright 2014 the V8 project authors. All rights reserved. Use of this |
| 2 // source code is governed by a BSD-style license that can be found in the | 2 // source code is governed by a BSD-style license that can be found in the |
| 3 // LICENSE file. | 3 // LICENSE file. |
| 4 | 4 |
| 5 #include <cmath> | 5 #include <cmath> |
| 6 #include <functional> | 6 #include <functional> |
| 7 #include <limits> | 7 #include <limits> |
| 8 | 8 |
| 9 #include "src/base/bits.h" | 9 #include "src/base/bits.h" |
| 10 #include "src/base/ieee754.h" | 10 #include "src/base/ieee754.h" |
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| 4023 *i >= static_cast<float>(std::numeric_limits<int32_t>::min())) { | 4023 *i >= static_cast<float>(std::numeric_limits<int32_t>::min())) { |
| 4024 CHECK_FLOAT_EQ(static_cast<int32_t>(*i), m.Call(*i)); | 4024 CHECK_FLOAT_EQ(static_cast<int32_t>(*i), m.Call(*i)); |
| 4025 } | 4025 } |
| 4026 } | 4026 } |
| 4027 } | 4027 } |
| 4028 | 4028 |
| 4029 | 4029 |
| 4030 TEST(RunTruncateFloat32ToUint32) { | 4030 TEST(RunTruncateFloat32ToUint32) { |
| 4031 BufferedRawMachineAssemblerTester<uint32_t> m(MachineType::Float32()); | 4031 BufferedRawMachineAssemblerTester<uint32_t> m(MachineType::Float32()); |
| 4032 m.Return(m.TruncateFloat32ToUint32(m.Parameter(0))); | 4032 m.Return(m.TruncateFloat32ToUint32(m.Parameter(0))); |
| 4033 { | |
| 4034 FOR_UINT32_INPUTS(i) { | 4033 FOR_UINT32_INPUTS(i) { |
| 4035 volatile float input = static_cast<float>(*i); | 4034 volatile float input = static_cast<float>(*i); |
| 4036 // This condition on 'input' is required because | 4035 // This condition on 'input' is required because |
| 4037 // static_cast<float>(std::numeric_limits<uint32_t>::max()) results in a | 4036 // static_cast<float>(UINT32_MAX) results in a value outside uint32 range. |
| 4038 // value outside uint32 range. | 4037 if (input < (static_cast<float>(static_cast<uint64_t>(UINT32_MAX) + 1))) { |
| 4039 if (input < static_cast<float>(std::numeric_limits<uint32_t>::max())) { | |
| 4040 CHECK_EQ(static_cast<uint32_t>(input), m.Call(input)); | 4038 CHECK_EQ(static_cast<uint32_t>(input), m.Call(input)); |
| 4041 } | 4039 } |
| 4042 } | 4040 } |
| 4043 } | 4041 FOR_FLOAT32_INPUTS(j) { |
| 4044 { | 4042 if (*j < (static_cast<float>(static_cast<uint64_t>(UINT32_MAX) + 1)) && |
| 4045 FOR_FLOAT32_INPUTS(i) { | 4043 *j > -1) { |
| 4046 if (*i <= static_cast<float>(std::numeric_limits<uint32_t>::max()) && | 4044 CHECK_FLOAT_EQ(static_cast<uint32_t>(*j), m.Call(*j)); |
| 4047 *i >= static_cast<float>(std::numeric_limits<uint32_t>::min())) { | |
| 4048 CHECK_FLOAT_EQ(static_cast<uint32_t>(*i), m.Call(*i)); | |
| 4049 } | 4045 } |
| 4050 } | 4046 } |
| 4051 } | |
| 4052 } | 4047 } |
| 4053 | 4048 |
| 4054 | 4049 |
| 4055 TEST(RunChangeFloat64ToInt32_A) { | 4050 TEST(RunChangeFloat64ToInt32_A) { |
| 4056 BufferedRawMachineAssemblerTester<int32_t> m; | 4051 BufferedRawMachineAssemblerTester<int32_t> m; |
| 4057 double magic = 11.1; | 4052 double magic = 11.1; |
| 4058 m.Return(m.ChangeFloat64ToInt32(m.Float64Constant(magic))); | 4053 m.Return(m.ChangeFloat64ToInt32(m.Float64Constant(magic))); |
| 4059 CHECK_EQ(static_cast<int32_t>(magic), m.Call()); | 4054 CHECK_EQ(static_cast<int32_t>(magic), m.Call()); |
| 4060 } | 4055 } |
| 4061 | 4056 |
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| 6409 r.Goto(&merge); | 6404 r.Goto(&merge); |
| 6410 r.Bind(&merge); | 6405 r.Bind(&merge); |
| 6411 Node* phi = r.Phi(MachineRepresentation::kWord32, fa, fb); | 6406 Node* phi = r.Phi(MachineRepresentation::kWord32, fa, fb); |
| 6412 r.Return(phi); | 6407 r.Return(phi); |
| 6413 CHECK_EQ(1, r.Call(1)); | 6408 CHECK_EQ(1, r.Call(1)); |
| 6414 } | 6409 } |
| 6415 | 6410 |
| 6416 } // namespace compiler | 6411 } // namespace compiler |
| 6417 } // namespace internal | 6412 } // namespace internal |
| 6418 } // namespace v8 | 6413 } // namespace v8 |
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