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Issue 210443004: Do not clear root frame buffer for android webview (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 6 years, 9 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/renderer/gpu/render_widget_compositor.h" 5 #include "content/renderer/gpu/render_widget_compositor.h"
6 6
7 #include <limits> 7 #include <limits>
8 #include <string> 8 #include <string>
9 9
10 #if defined(OS_ANDROID) 10 #if defined(OS_ANDROID)
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272 // On low-end we want to be very carefull about killing other 272 // On low-end we want to be very carefull about killing other
273 // apps. So initially we use 50% more memory to avoid flickering 273 // apps. So initially we use 50% more memory to avoid flickering
274 // or raster-on-demand. 274 // or raster-on-demand.
275 settings.max_memory_for_prepaint_percentage = 67; 275 settings.max_memory_for_prepaint_percentage = 67;
276 } else { 276 } else {
277 // On other devices we have increased memory excessively to avoid 277 // On other devices we have increased memory excessively to avoid
278 // raster-on-demand already, so now we reserve 50% _only_ to avoid 278 // raster-on-demand already, so now we reserve 50% _only_ to avoid
279 // raster-on-demand, and use 50% of the memory otherwise. 279 // raster-on-demand, and use 50% of the memory otherwise.
280 settings.max_memory_for_prepaint_percentage = 50; 280 settings.max_memory_for_prepaint_percentage = 50;
281 } 281 }
282 // Webview does not own the surface so should not clear it.
283 settings.should_clear_root_render_pass =
284 !widget->UsingSynchronousRendererCompositor();
282 285
283 #elif !defined(OS_MACOSX) 286 #elif !defined(OS_MACOSX)
284 if (ui::IsOverlayScrollbarEnabled()) { 287 if (ui::IsOverlayScrollbarEnabled()) {
285 settings.scrollbar_animator = cc::LayerTreeSettings::Thinning; 288 settings.scrollbar_animator = cc::LayerTreeSettings::Thinning;
286 settings.solid_color_scrollbar_color = SkColorSetARGB(128, 128, 128, 128); 289 settings.solid_color_scrollbar_color = SkColorSetARGB(128, 128, 128, 128);
287 } else if (cmd->HasSwitch(cc::switches::kEnablePinchVirtualViewport)) { 290 } else if (cmd->HasSwitch(cc::switches::kEnablePinchVirtualViewport)) {
288 settings.scrollbar_animator = cc::LayerTreeSettings::LinearFade; 291 settings.scrollbar_animator = cc::LayerTreeSettings::LinearFade;
289 settings.solid_color_scrollbar_color = SkColorSetARGB(128, 128, 128, 128); 292 settings.solid_color_scrollbar_color = SkColorSetARGB(128, 128, 128, 128);
290 } 293 }
291 #endif 294 #endif
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646 widget_->OnSwapBuffersAborted(); 649 widget_->OnSwapBuffersAborted();
647 } 650 }
648 651
649 void RenderWidgetCompositor::RateLimitSharedMainThreadContext() { 652 void RenderWidgetCompositor::RateLimitSharedMainThreadContext() {
650 cc::ContextProvider* provider = 653 cc::ContextProvider* provider =
651 RenderThreadImpl::current()->SharedMainThreadContextProvider().get(); 654 RenderThreadImpl::current()->SharedMainThreadContextProvider().get();
652 provider->ContextGL()->RateLimitOffscreenContextCHROMIUM(); 655 provider->ContextGL()->RateLimitOffscreenContextCHROMIUM();
653 } 656 }
654 657
655 } // namespace content 658 } // namespace content
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