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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrDrawVerticesBatch.h" | 8 #include "GrDrawVerticesBatch.h" |
9 | 9 |
10 #include "GrBatchFlushState.h" | 10 #include "GrBatchFlushState.h" |
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24 LocalCoords localCoords(hasLocalCoords ? LocalCoords::kHasExplicit_Type : | 24 LocalCoords localCoords(hasLocalCoords ? LocalCoords::kHasExplicit_Type : |
25 LocalCoords::kUsePosition_Type); | 25 LocalCoords::kUsePosition_Type); |
26 *colorOffset = sizeof(SkPoint); | 26 *colorOffset = sizeof(SkPoint); |
27 if (hasLocalCoords) { | 27 if (hasLocalCoords) { |
28 *texOffset = sizeof(SkPoint) + sizeof(GrColor); | 28 *texOffset = sizeof(SkPoint) + sizeof(GrColor); |
29 } | 29 } |
30 return GrDefaultGeoProcFactory::Make(Color(Color::kAttribute_Type), | 30 return GrDefaultGeoProcFactory::Make(Color(Color::kAttribute_Type), |
31 coverage, localCoords, viewMatrix); | 31 coverage, localCoords, viewMatrix); |
32 } | 32 } |
33 | 33 |
34 GrDrawVerticesBatch::GrDrawVerticesBatch(const Geometry& geometry, GrPrimitiveTy
pe primitiveType, | 34 GrDrawVerticesBatch::GrDrawVerticesBatch(GrColor color, GrPrimitiveType primitiv
eType, |
35 const SkMatrix& viewMatrix, | 35 const SkMatrix& viewMatrix, |
36 const SkPoint* positions, int vertexCou
nt, | 36 const SkPoint* positions, int vertexCou
nt, |
37 const uint16_t* indices, int indexCount
, | 37 const uint16_t* indices, int indexCount
, |
38 const GrColor* colors, const SkPoint* l
ocalCoords, | 38 const GrColor* colors, const SkPoint* l
ocalCoords, |
39 const SkRect& bounds) | 39 const SkRect& bounds) |
40 : INHERITED(ClassID()) { | 40 : INHERITED(ClassID()) { |
41 SkASSERT(positions); | 41 SkASSERT(positions); |
42 | 42 |
43 fViewMatrix = viewMatrix; | 43 fViewMatrix = viewMatrix; |
44 Geometry& installedGeo = fGeoData.push_back(geometry); | 44 Mesh& mesh = fMeshes.push_back(); |
| 45 mesh.fColor = color; |
45 | 46 |
46 installedGeo.fPositions.append(vertexCount, positions); | 47 mesh.fPositions.append(vertexCount, positions); |
47 if (indices) { | 48 if (indices) { |
48 installedGeo.fIndices.append(indexCount, indices); | 49 mesh.fIndices.append(indexCount, indices); |
49 } | 50 } |
50 | 51 |
51 if (colors) { | 52 if (colors) { |
52 fVariableColor = true; | 53 fVariableColor = true; |
53 installedGeo.fColors.append(vertexCount, colors); | 54 mesh.fColors.append(vertexCount, colors); |
54 } else { | 55 } else { |
55 fVariableColor = false; | 56 fVariableColor = false; |
56 } | 57 } |
57 | 58 |
58 if (localCoords) { | 59 if (localCoords) { |
59 installedGeo.fLocalCoords.append(vertexCount, localCoords); | 60 mesh.fLocalCoords.append(vertexCount, localCoords); |
60 } | 61 } |
61 fVertexCount = vertexCount; | 62 fVertexCount = vertexCount; |
62 fIndexCount = indexCount; | 63 fIndexCount = indexCount; |
63 fPrimitiveType = primitiveType; | 64 fPrimitiveType = primitiveType; |
64 | 65 |
65 this->setBounds(bounds); | 66 this->setBounds(bounds); |
66 } | 67 } |
67 | 68 |
68 void GrDrawVerticesBatch::computePipelineOptimizations(GrInitInvariantOutput* co
lor, | 69 void GrDrawVerticesBatch::computePipelineOptimizations(GrInitInvariantOutput* co
lor, |
69 GrInitInvariantOutput* co
verage, | 70 GrInitInvariantOutput* co
verage, |
70 GrBatchToXPOverrides* ove
rrides) const { | 71 GrBatchToXPOverrides* ove
rrides) const { |
71 // When this is called on a batch, there is only one geometry bundle | 72 // When this is called on a batch, there is only one mesh |
72 if (fVariableColor) { | 73 if (fVariableColor) { |
73 color->setUnknownFourComponents(); | 74 color->setUnknownFourComponents(); |
74 } else { | 75 } else { |
75 color->setKnownFourComponents(fGeoData[0].fColor); | 76 color->setKnownFourComponents(fMeshes[0].fColor); |
76 } | 77 } |
77 coverage->setKnownSingleComponent(0xff); | 78 coverage->setKnownSingleComponent(0xff); |
78 } | 79 } |
79 | 80 |
80 void GrDrawVerticesBatch::initBatchTracker(const GrXPOverridesForBatch& override
s) { | 81 void GrDrawVerticesBatch::initBatchTracker(const GrXPOverridesForBatch& override
s) { |
81 SkASSERT(fGeoData.count() == 1); | 82 SkASSERT(fMeshes.count() == 1); |
82 GrColor overrideColor; | 83 GrColor overrideColor; |
83 if (overrides.getOverrideColorIfSet(&overrideColor)) { | 84 if (overrides.getOverrideColorIfSet(&overrideColor)) { |
84 fGeoData[0].fColor = overrideColor; | 85 fMeshes[0].fColor = overrideColor; |
85 fGeoData[0].fColors.reset(); | 86 fMeshes[0].fColors.reset(); |
86 fVariableColor = false; | 87 fVariableColor = false; |
87 } | 88 } |
88 fCoverageIgnored = !overrides.readsCoverage(); | 89 fCoverageIgnored = !overrides.readsCoverage(); |
89 if (!overrides.readsLocalCoords()) { | 90 if (!overrides.readsLocalCoords()) { |
90 fGeoData[0].fLocalCoords.reset(); | 91 fMeshes[0].fLocalCoords.reset(); |
91 } | 92 } |
92 } | 93 } |
93 | 94 |
94 void GrDrawVerticesBatch::onPrepareDraws(Target* target) const { | 95 void GrDrawVerticesBatch::onPrepareDraws(Target* target) const { |
95 bool hasLocalCoords = !fGeoData[0].fLocalCoords.isEmpty(); | 96 bool hasLocalCoords = !fMeshes[0].fLocalCoords.isEmpty(); |
96 int colorOffset = -1, texOffset = -1; | 97 int colorOffset = -1, texOffset = -1; |
97 sk_sp<GrGeometryProcessor> gp(set_vertex_attributes(hasLocalCoords, &colorOf
fset, &texOffset, | 98 sk_sp<GrGeometryProcessor> gp(set_vertex_attributes(hasLocalCoords, &colorOf
fset, &texOffset, |
98 fViewMatrix, fCoverageIg
nored)); | 99 fViewMatrix, fCoverageIg
nored)); |
99 size_t vertexStride = gp->getVertexStride(); | 100 size_t vertexStride = gp->getVertexStride(); |
100 | 101 |
101 SkASSERT(vertexStride == sizeof(SkPoint) + (hasLocalCoords ? sizeof(SkPoint)
: 0) | 102 SkASSERT(vertexStride == sizeof(SkPoint) + (hasLocalCoords ? sizeof(SkPoint)
: 0) |
102 + sizeof(GrColor)); | 103 + sizeof(GrColor)); |
103 | 104 |
104 int instanceCount = fGeoData.count(); | 105 int instanceCount = fMeshes.count(); |
105 | 106 |
106 const GrBuffer* vertexBuffer; | 107 const GrBuffer* vertexBuffer; |
107 int firstVertex; | 108 int firstVertex; |
108 | 109 |
109 void* verts = target->makeVertexSpace(vertexStride, fVertexCount, &vertexBuf
fer, &firstVertex); | 110 void* verts = target->makeVertexSpace(vertexStride, fVertexCount, &vertexBuf
fer, &firstVertex); |
110 | 111 |
111 if (!verts) { | 112 if (!verts) { |
112 SkDebugf("Could not allocate vertices\n"); | 113 SkDebugf("Could not allocate vertices\n"); |
113 return; | 114 return; |
114 } | 115 } |
115 | 116 |
116 const GrBuffer* indexBuffer = nullptr; | 117 const GrBuffer* indexBuffer = nullptr; |
117 int firstIndex = 0; | 118 int firstIndex = 0; |
118 | 119 |
119 uint16_t* indices = nullptr; | 120 uint16_t* indices = nullptr; |
120 if (!fGeoData[0].fIndices.isEmpty()) { | 121 if (!fMeshes[0].fIndices.isEmpty()) { |
121 indices = target->makeIndexSpace(fIndexCount, &indexBuffer, &firstIndex)
; | 122 indices = target->makeIndexSpace(fIndexCount, &indexBuffer, &firstIndex)
; |
122 | 123 |
123 if (!indices) { | 124 if (!indices) { |
124 SkDebugf("Could not allocate indices\n"); | 125 SkDebugf("Could not allocate indices\n"); |
125 return; | 126 return; |
126 } | 127 } |
127 } | 128 } |
128 | 129 |
129 int indexOffset = 0; | 130 int indexOffset = 0; |
130 int vertexOffset = 0; | 131 int vertexOffset = 0; |
131 for (int i = 0; i < instanceCount; i++) { | 132 for (int i = 0; i < instanceCount; i++) { |
132 const Geometry& args = fGeoData[i]; | 133 const Mesh& mesh = fMeshes[i]; |
133 | 134 |
134 // TODO we can actually cache this interleaved and then just memcopy | 135 // TODO we can actually cache this interleaved and then just memcopy |
135 if (indices) { | 136 if (indices) { |
136 for (int j = 0; j < args.fIndices.count(); ++j, ++indexOffset) { | 137 for (int j = 0; j < mesh.fIndices.count(); ++j, ++indexOffset) { |
137 *(indices + indexOffset) = args.fIndices[j] + vertexOffset; | 138 *(indices + indexOffset) = mesh.fIndices[j] + vertexOffset; |
138 } | 139 } |
139 } | 140 } |
140 | 141 |
141 for (int j = 0; j < args.fPositions.count(); ++j) { | 142 for (int j = 0; j < mesh.fPositions.count(); ++j) { |
142 *((SkPoint*)verts) = args.fPositions[j]; | 143 *((SkPoint*)verts) = mesh.fPositions[j]; |
143 if (args.fColors.isEmpty()) { | 144 if (mesh.fColors.isEmpty()) { |
144 *(GrColor*)((intptr_t)verts + colorOffset) = args.fColor; | 145 *(GrColor*)((intptr_t)verts + colorOffset) = mesh.fColor; |
145 } else { | 146 } else { |
146 *(GrColor*)((intptr_t)verts + colorOffset) = args.fColors[j]; | 147 *(GrColor*)((intptr_t)verts + colorOffset) = mesh.fColors[j]; |
147 } | 148 } |
148 if (hasLocalCoords) { | 149 if (hasLocalCoords) { |
149 *(SkPoint*)((intptr_t)verts + texOffset) = args.fLocalCoords[j]; | 150 *(SkPoint*)((intptr_t)verts + texOffset) = mesh.fLocalCoords[j]; |
150 } | 151 } |
151 verts = (void*)((intptr_t)verts + vertexStride); | 152 verts = (void*)((intptr_t)verts + vertexStride); |
152 vertexOffset++; | 153 vertexOffset++; |
153 } | 154 } |
154 } | 155 } |
155 | 156 |
156 GrMesh mesh; | 157 GrMesh mesh; |
157 if (indices) { | 158 if (indices) { |
158 mesh.initIndexed(this->primitiveType(), vertexBuffer, indexBuffer, first
Vertex, | 159 mesh.initIndexed(this->primitiveType(), vertexBuffer, indexBuffer, first
Vertex, |
159 firstIndex, fVertexCount, fIndexCount); | 160 firstIndex, fVertexCount, fIndexCount); |
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174 | 175 |
175 if (!this->batchablePrimitiveType() || this->primitiveType() != that->primit
iveType()) { | 176 if (!this->batchablePrimitiveType() || this->primitiveType() != that->primit
iveType()) { |
176 return false; | 177 return false; |
177 } | 178 } |
178 | 179 |
179 // We currently use a uniform viewmatrix for this batch | 180 // We currently use a uniform viewmatrix for this batch |
180 if (!fViewMatrix.cheapEqualTo(that->fViewMatrix)) { | 181 if (!fViewMatrix.cheapEqualTo(that->fViewMatrix)) { |
181 return false; | 182 return false; |
182 } | 183 } |
183 | 184 |
184 if (fGeoData[0].fIndices.isEmpty() != that->fGeoData[0].fIndices.isEmpty())
{ | 185 if (fMeshes[0].fIndices.isEmpty() != that->fMeshes[0].fIndices.isEmpty()) { |
185 return false; | 186 return false; |
186 } | 187 } |
187 | 188 |
188 if (fGeoData[0].fLocalCoords.isEmpty() != that->fGeoData[0].fLocalCoords.isE
mpty()) { | 189 if (fMeshes[0].fLocalCoords.isEmpty() != that->fMeshes[0].fLocalCoords.isEmp
ty()) { |
189 return false; | 190 return false; |
190 } | 191 } |
191 | 192 |
192 if (!fVariableColor) { | 193 if (!fVariableColor) { |
193 if (that->fVariableColor || that->fGeoData[0].fColor != fGeoData[0].fCol
or) { | 194 if (that->fVariableColor || that->fMeshes[0].fColor != fMeshes[0].fColor
) { |
194 fVariableColor = true; | 195 fVariableColor = true; |
195 } | 196 } |
196 } | 197 } |
197 | 198 |
198 fGeoData.push_back_n(that->geoData()->count(), that->geoData()->begin()); | 199 fMeshes.push_back_n(that->fMeshes.count(), that->fMeshes.begin()); |
199 fVertexCount += that->fVertexCount; | 200 fVertexCount += that->fVertexCount; |
200 fIndexCount += that->fIndexCount; | 201 fIndexCount += that->fIndexCount; |
201 | 202 |
202 this->joinBounds(that->bounds()); | 203 this->joinBounds(that->bounds()); |
203 return true; | 204 return true; |
204 } | 205 } |
205 | 206 |
206 ////////////////////////////////////////////////////////////////////////////////
/////////////////// | 207 ////////////////////////////////////////////////////////////////////////////////
/////////////////// |
207 | 208 |
208 #ifdef GR_TEST_UTILS | 209 #ifdef GR_TEST_UTILS |
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303 &indices, hasIndices); | 304 &indices, hasIndices); |
304 } | 305 } |
305 | 306 |
306 SkMatrix viewMatrix = GrTest::TestMatrix(random); | 307 SkMatrix viewMatrix = GrTest::TestMatrix(random); |
307 SkRect bounds; | 308 SkRect bounds; |
308 SkDEBUGCODE(bool result = ) bounds.setBoundsCheck(positions.begin(), vertexC
ount); | 309 SkDEBUGCODE(bool result = ) bounds.setBoundsCheck(positions.begin(), vertexC
ount); |
309 SkASSERT(result); | 310 SkASSERT(result); |
310 | 311 |
311 viewMatrix.mapRect(&bounds); | 312 viewMatrix.mapRect(&bounds); |
312 | 313 |
313 GrDrawVerticesBatch::Geometry geometry; | 314 GrColor color = GrRandomColor(random); |
314 geometry.fColor = GrRandomColor(random); | 315 return new GrDrawVerticesBatch(color, type, viewMatrix, positions.begin(), v
ertexCount, |
315 return GrDrawVerticesBatch::Create(geometry, type, viewMatrix, | 316 indices.begin(), hasIndices ? vertexCount : 0
, |
316 positions.begin(), vertexCount, | 317 colors.begin(), texCoords.begin(), bounds); |
317 indices.begin(), hasIndices ? vertexCount
: 0, | |
318 colors.begin(), | |
319 texCoords.begin(), | |
320 bounds); | |
321 } | 318 } |
322 | 319 |
323 #endif | 320 #endif |
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