| Index: src/gpu/vk/GrVkGpuCommandBuffer.cpp
|
| diff --git a/src/gpu/vk/GrVkGpuCommandBuffer.cpp b/src/gpu/vk/GrVkGpuCommandBuffer.cpp
|
| index dc553e03772329aa4f03e9d75970a4acfd34ef4c..6c966b5fa941144b13f247c752bb089933b97764 100644
|
| --- a/src/gpu/vk/GrVkGpuCommandBuffer.cpp
|
| +++ b/src/gpu/vk/GrVkGpuCommandBuffer.cpp
|
| @@ -118,6 +118,14 @@ void GrVkGpuCommandBuffer::onSubmit(const SkIRect& bounds) {
|
| false);
|
| }
|
|
|
| + if (GrVkImage* msaaImage = fRenderTarget->msaaImage()) {
|
| + msaaImage->setImageLayout(fGpu,
|
| + VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
|
| + VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
|
| + VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
|
| + false);
|
| + }
|
| +
|
| for (int i = 0; i < fSampledImages.count(); ++i) {
|
| fSampledImages[i]->setImageLayout(fGpu,
|
| VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
|
| @@ -130,6 +138,38 @@ void GrVkGpuCommandBuffer::onSubmit(const SkIRect& bounds) {
|
| fRenderTarget, bounds);
|
| }
|
|
|
| +void GrVkGpuCommandBuffer::discard(GrRenderTarget* target) {
|
| + if (fIsEmpty) {
|
| + // We will change the render pass to do a clear load instead
|
| + GrVkRenderPass::LoadStoreOps vkColorOps(VK_ATTACHMENT_LOAD_OP_DONT_CARE,
|
| + VK_ATTACHMENT_STORE_OP_STORE);
|
| + GrVkRenderPass::LoadStoreOps vkStencilOps(VK_ATTACHMENT_LOAD_OP_DONT_CARE,
|
| + VK_ATTACHMENT_STORE_OP_STORE);
|
| + GrVkRenderPass::LoadStoreOps vkResolveOps(VK_ATTACHMENT_LOAD_OP_DONT_CARE,
|
| + VK_ATTACHMENT_STORE_OP_STORE);
|
| +
|
| + const GrVkRenderPass* oldRP = fRenderPass;
|
| +
|
| + GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(target);
|
| + const GrVkResourceProvider::CompatibleRPHandle& rpHandle =
|
| + vkRT->compatibleRenderPassHandle();
|
| + if (rpHandle.isValid()) {
|
| + fRenderPass = fGpu->resourceProvider().findRenderPass(rpHandle,
|
| + vkColorOps,
|
| + vkResolveOps,
|
| + vkStencilOps);
|
| + } else {
|
| + fRenderPass = fGpu->resourceProvider().findRenderPass(*vkRT,
|
| + vkColorOps,
|
| + vkResolveOps,
|
| + vkStencilOps);
|
| + }
|
| +
|
| + SkASSERT(fRenderPass->isCompatible(*oldRP));
|
| + oldRP->unref(fGpu);
|
| + }
|
| +}
|
| +
|
| void GrVkGpuCommandBuffer::onClearStencilClip(GrRenderTarget* target,
|
| const SkIRect& rect,
|
| bool insideClip) {
|
|
|