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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "modules/csspaint/CSSPaintDefinition.h" | 5 #include "modules/csspaint/CSSPaintDefinition.h" |
6 | 6 |
7 #include "bindings/core/v8/ScriptState.h" | 7 #include "bindings/core/v8/ScriptState.h" |
8 #include "bindings/core/v8/V8Binding.h" | 8 #include "bindings/core/v8/V8Binding.h" |
9 #include "bindings/core/v8/V8BindingMacros.h" | 9 #include "bindings/core/v8/V8BindingMacros.h" |
10 #include "bindings/core/v8/V8ObjectConstructor.h" | 10 #include "bindings/core/v8/V8ObjectConstructor.h" |
11 #include "core/css/CSSComputedStyleDeclaration.h" | 11 #include "core/css/CSSComputedStyleDeclaration.h" |
12 #include "core/css/cssom/FilteredComputedStylePropertyMap.h" | 12 #include "core/css/cssom/FilteredComputedStylePropertyMap.h" |
13 #include "core/dom/ExecutionContext.h" | 13 #include "core/dom/ExecutionContext.h" |
14 #include "core/layout/LayoutObject.h" | 14 #include "core/layout/LayoutObject.h" |
15 #include "modules/csspaint/PaintRenderingContext2D.h" | 15 #include "modules/csspaint/PaintRenderingContext2D.h" |
16 #include "modules/csspaint/PaintSize.h" | 16 #include "modules/csspaint/PaintSize.h" |
17 #include "platform/graphics/ImageBuffer.h" | 17 #include "platform/graphics/ImageBuffer.h" |
18 #include "platform/graphics/PaintGeneratedImage.h" | 18 #include "platform/graphics/PaintGeneratedImage.h" |
19 #include "platform/graphics/RecordingImageBufferSurface.h" | 19 #include "platform/graphics/RecordingImageBufferSurface.h" |
20 #include "wtf/PtrUtil.h" | 20 #include "wtf/PtrUtil.h" |
21 | 21 |
22 namespace blink { | 22 namespace blink { |
23 | 23 |
| 24 namespace { |
| 25 |
| 26 IntSize getSpecifiedSize(const IntSize& size, float zoom) |
| 27 { |
| 28 float unZoomFactor = 1 / zoom; |
| 29 auto unZoomFn = [unZoomFactor](int a) -> int { |
| 30 return round(a * unZoomFactor); |
| 31 }; |
| 32 return IntSize(unZoomFn(size.width()), unZoomFn(size.height())); |
| 33 } |
| 34 |
| 35 } // namespace |
| 36 |
24 CSSPaintDefinition* CSSPaintDefinition::create(ScriptState* scriptState, v8::Loc
al<v8::Function> constructor, v8::Local<v8::Function> paint, Vector<CSSPropertyI
D>& nativeInvalidationProperties, Vector<AtomicString>& customInvalidationProper
ties, bool hasAlpha) | 37 CSSPaintDefinition* CSSPaintDefinition::create(ScriptState* scriptState, v8::Loc
al<v8::Function> constructor, v8::Local<v8::Function> paint, Vector<CSSPropertyI
D>& nativeInvalidationProperties, Vector<AtomicString>& customInvalidationProper
ties, bool hasAlpha) |
25 { | 38 { |
26 return new CSSPaintDefinition(scriptState, constructor, paint, nativeInvalid
ationProperties, customInvalidationProperties, hasAlpha); | 39 return new CSSPaintDefinition(scriptState, constructor, paint, nativeInvalid
ationProperties, customInvalidationProperties, hasAlpha); |
27 } | 40 } |
28 | 41 |
29 CSSPaintDefinition::CSSPaintDefinition(ScriptState* scriptState, v8::Local<v8::F
unction> constructor, v8::Local<v8::Function> paint, Vector<CSSPropertyID>& nati
veInvalidationProperties, Vector<AtomicString>& customInvalidationProperties, bo
ol hasAlpha) | 42 CSSPaintDefinition::CSSPaintDefinition(ScriptState* scriptState, v8::Local<v8::F
unction> constructor, v8::Local<v8::Function> paint, Vector<CSSPropertyID>& nati
veInvalidationProperties, Vector<AtomicString>& customInvalidationProperties, bo
ol hasAlpha) |
30 : m_scriptState(scriptState) | 43 : m_scriptState(scriptState) |
31 , m_constructor(scriptState->isolate(), constructor) | 44 , m_constructor(scriptState->isolate(), constructor) |
32 , m_paint(scriptState->isolate(), paint) | 45 , m_paint(scriptState->isolate(), paint) |
33 , m_didCallConstructor(false) | 46 , m_didCallConstructor(false) |
34 , m_hasAlpha(hasAlpha) | 47 , m_hasAlpha(hasAlpha) |
35 { | 48 { |
36 m_nativeInvalidationProperties.swap(nativeInvalidationProperties); | 49 m_nativeInvalidationProperties.swap(nativeInvalidationProperties); |
37 m_customInvalidationProperties.swap(customInvalidationProperties); | 50 m_customInvalidationProperties.swap(customInvalidationProperties); |
38 } | 51 } |
39 | 52 |
40 CSSPaintDefinition::~CSSPaintDefinition() | 53 CSSPaintDefinition::~CSSPaintDefinition() |
41 { | 54 { |
42 } | 55 } |
43 | 56 |
44 PassRefPtr<Image> CSSPaintDefinition::paint(const LayoutObject& layoutObject, co
nst IntSize& size) | 57 PassRefPtr<Image> CSSPaintDefinition::paint(const LayoutObject& layoutObject, co
nst IntSize& size, float zoom) |
45 { | 58 { |
| 59 const IntSize specifiedSize = getSpecifiedSize(size, zoom); |
| 60 |
46 ScriptState::Scope scope(m_scriptState.get()); | 61 ScriptState::Scope scope(m_scriptState.get()); |
47 | 62 |
48 maybeCreatePaintInstance(); | 63 maybeCreatePaintInstance(); |
49 | 64 |
50 v8::Isolate* isolate = m_scriptState->isolate(); | 65 v8::Isolate* isolate = m_scriptState->isolate(); |
51 v8::Local<v8::Object> instance = m_instance.newLocal(isolate); | 66 v8::Local<v8::Object> instance = m_instance.newLocal(isolate); |
52 | 67 |
53 // We may have failed to create an instance class, in which case produce an | 68 // We may have failed to create an instance class, in which case produce an |
54 // invalid image. | 69 // invalid image. |
55 if (isUndefinedOrNull(instance)) | 70 if (isUndefinedOrNull(instance)) |
56 return nullptr; | 71 return nullptr; |
57 | 72 |
58 DCHECK(layoutObject.node()); | 73 DCHECK(layoutObject.node()); |
59 | 74 |
60 PaintRenderingContext2D* renderingContext = PaintRenderingContext2D::create( | 75 PaintRenderingContext2D* renderingContext = PaintRenderingContext2D::create( |
61 ImageBuffer::create(wrapUnique(new RecordingImageBufferSurface(size, nul
lptr /* fallbackFactory */, m_hasAlpha ? NonOpaque : Opaque))), m_hasAlpha); | 76 ImageBuffer::create(wrapUnique(new RecordingImageBufferSurface(size, nul
lptr /* fallbackFactory */, m_hasAlpha ? NonOpaque : Opaque))), m_hasAlpha, zoo
m); |
62 PaintSize* paintSize = PaintSize::create(size); | 77 PaintSize* paintSize = PaintSize::create(specifiedSize); |
63 StylePropertyMap* styleMap = FilteredComputedStylePropertyMap::create( | 78 StylePropertyMap* styleMap = FilteredComputedStylePropertyMap::create( |
64 CSSComputedStyleDeclaration::create(layoutObject.node()), | 79 CSSComputedStyleDeclaration::create(layoutObject.node()), |
65 m_nativeInvalidationProperties, m_customInvalidationProperties); | 80 m_nativeInvalidationProperties, m_customInvalidationProperties); |
66 | 81 |
67 v8::Local<v8::Value> argv[] = { | 82 v8::Local<v8::Value> argv[] = { |
68 toV8(renderingContext, m_scriptState->context()->Global(), isolate), | 83 toV8(renderingContext, m_scriptState->context()->Global(), isolate), |
69 toV8(paintSize, m_scriptState->context()->Global(), isolate), | 84 toV8(paintSize, m_scriptState->context()->Global(), isolate), |
70 toV8(styleMap, m_scriptState->context()->Global(), isolate) | 85 toV8(styleMap, m_scriptState->context()->Global(), isolate) |
71 }; | 86 }; |
72 | 87 |
73 v8::Local<v8::Function> paint = m_paint.newLocal(isolate); | 88 v8::Local<v8::Function> paint = m_paint.newLocal(isolate); |
74 | 89 |
75 v8::TryCatch block(isolate); | 90 v8::TryCatch block(isolate); |
76 block.SetVerbose(true); | 91 block.SetVerbose(true); |
77 | 92 |
78 V8ScriptRunner::callFunction(paint, m_scriptState->getExecutionContext(), in
stance, 3, argv, isolate); | 93 V8ScriptRunner::callFunction(paint, m_scriptState->getExecutionContext(), in
stance, 3, argv, isolate); |
79 | 94 |
80 // The paint function may have produced an error, in which case produce an | 95 // The paint function may have produced an error, in which case produce an |
81 // invalid image. | 96 // invalid image. |
82 if (block.HasCaught()) { | 97 if (block.HasCaught()) { |
83 return nullptr; | 98 return nullptr; |
84 } | 99 } |
85 | 100 |
86 return PaintGeneratedImage::create(renderingContext->imageBuffer()->getPictu
re(), size); | 101 return PaintGeneratedImage::create(renderingContext->imageBuffer()->getPictu
re(), specifiedSize); |
87 } | 102 } |
88 | 103 |
89 void CSSPaintDefinition::maybeCreatePaintInstance() | 104 void CSSPaintDefinition::maybeCreatePaintInstance() |
90 { | 105 { |
91 if (m_didCallConstructor) | 106 if (m_didCallConstructor) |
92 return; | 107 return; |
93 | 108 |
94 DCHECK(m_instance.isEmpty()); | 109 DCHECK(m_instance.isEmpty()); |
95 | 110 |
96 v8::Isolate* isolate = m_scriptState->isolate(); | 111 v8::Isolate* isolate = m_scriptState->isolate(); |
97 v8::Local<v8::Function> constructor = m_constructor.newLocal(isolate); | 112 v8::Local<v8::Function> constructor = m_constructor.newLocal(isolate); |
98 DCHECK(!isUndefinedOrNull(constructor)); | 113 DCHECK(!isUndefinedOrNull(constructor)); |
99 | 114 |
100 v8::Local<v8::Object> paintInstance; | 115 v8::Local<v8::Object> paintInstance; |
101 if (V8ObjectConstructor::newInstance(isolate, constructor).ToLocal(&paintIns
tance)) { | 116 if (V8ObjectConstructor::newInstance(isolate, constructor).ToLocal(&paintIns
tance)) { |
102 m_instance.set(isolate, paintInstance); | 117 m_instance.set(isolate, paintInstance); |
103 } | 118 } |
104 | 119 |
105 m_didCallConstructor = true; | 120 m_didCallConstructor = true; |
106 } | 121 } |
107 | 122 |
108 } // namespace blink | 123 } // namespace blink |
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