| Index: third_party/WebKit/Source/modules/webaudio/OfflineAudioDestinationNode.cpp
|
| diff --git a/third_party/WebKit/Source/modules/webaudio/OfflineAudioDestinationNode.cpp b/third_party/WebKit/Source/modules/webaudio/OfflineAudioDestinationNode.cpp
|
| index b1a943e899a08ae61d93964c57a4c087af99214f..5752f0b18251331200064dc8043ec77e88b3596e 100644
|
| --- a/third_party/WebKit/Source/modules/webaudio/OfflineAudioDestinationNode.cpp
|
| +++ b/third_party/WebKit/Source/modules/webaudio/OfflineAudioDestinationNode.cpp
|
| @@ -115,14 +115,14 @@ void OfflineAudioDestinationHandler::startRendering()
|
| if (!m_isRenderingStarted) {
|
| m_isRenderingStarted = true;
|
| m_renderThread->getWebTaskRunner()->postTask(BLINK_FROM_HERE,
|
| - threadSafeBind(&OfflineAudioDestinationHandler::startOfflineRendering, this));
|
| + threadSafeBind(&OfflineAudioDestinationHandler::startOfflineRendering, wrapPassRefPtr(this)));
|
| return;
|
| }
|
|
|
| // Rendering is already started, which implicitly means we resume the
|
| // rendering by calling |doOfflineRendering| on the render thread.
|
| m_renderThread->getWebTaskRunner()->postTask(BLINK_FROM_HERE,
|
| - threadSafeBind(&OfflineAudioDestinationHandler::doOfflineRendering, this));
|
| + threadSafeBind(&OfflineAudioDestinationHandler::doOfflineRendering, wrapPassRefPtr(this)));
|
| }
|
|
|
| void OfflineAudioDestinationHandler::stopRendering()
|
|
|