Chromium Code Reviews| Index: ppapi/api/pp_media_codec.idl |
| diff --git a/ppapi/api/pp_media_codec.idl b/ppapi/api/pp_media_codec.idl |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..f431fdd16d641f424636e037e6b7cb8be3f738df |
| --- /dev/null |
| +++ b/ppapi/api/pp_media_codec.idl |
| @@ -0,0 +1,56 @@ |
| +/* Copyright (c) 2014 The Chromium Authors. All rights reserved. |
| + * Use of this source code is governed by a BSD-style license that can be |
| + * found in the LICENSE file. |
| + */ |
| + |
| +/** |
| + * Video profiles. |
| + */ |
| +enum PP_MediaCodec_VideoProfile { |
| + PP_MEDIACODEC_H264PROFILE_BASELINE = 0, |
| + PP_MEDIACODEC_H264PROFILE_MAIN = 1, |
| + PP_MEDIACODEC_H264PROFILE_EXTENDED = 2, |
| + PP_MEDIACODEC_H264PROFILE_HIGH = 3, |
| + PP_MEDIACODEC_H264PROFILE_HIGH10PROFILE = 4, |
| + PP_MEDIACODEC_H264PROFILE_HIGH422PROFILE = 5, |
| + PP_MEDIACODEC_H264PROFILE_HIGH444PREDICTIVEPROFILE = 6, |
| + PP_MEDIACODEC_H264PROFILE_SCALABLEBASELINE = 7, |
| + PP_MEDIACODEC_H264PROFILE_SCALABLEHIGH = 8, |
| + PP_MEDIACODEC_H264PROFILE_STEREOHIGH = 9, |
| + PP_MEDIACODEC_H264PROFILE_MULTIVIEWHIGH = 10, |
| + PP_MEDIACODEC_VP8PROFILE_MAIN = 11, |
| + PP_MEDIACODEC_VIDEOPROFILE_MAX = PP_MEDIACODEC_VP8PROFILE_MAIN |
| +}; |
| + |
| +/** |
| + * Struct describing a decoded video picture. The decoded picture data is stored |
| + * in the GL texture corresponding to |texture_id|. The plugin can determine |
| + * which Decode call generated the picture using |decode_id|. |
| + */ |
| +struct PP_MediaCodec_Picture { |
| + /** |
| + * |decode_id| parameter of the Decode call which generated this picture. |
| + * See the PPB_MediaCodecVideoDecoder function Decode() for more details. |
| + */ |
| + uint32_t decode_id; |
| + |
| + /** |
| + * Texture ID in the plugin's GL context. The plugin can use this to render |
| + * the decoded picture. |
| + */ |
| + uint32_t texture_id; |
| + |
| + /** |
| + * The GL texture target for the decoded picture. Possible values are: |
| + * GL_TEXTURE_2D (normalized texture coordinates) |
| + * GL_TEXTURE_RECTANGLE_ARB (dimension dependent texture coordinates) |
| + * |
| + * The pixel format of the texture is GL_BGRA. |
|
Ami GONE FROM CHROMIUM
2014/04/23 21:05:46
Per IM convo, I don't believe this is guaranteed a
|
| + */ |
| + uint32_t texture_target; |
| + |
| + /** |
| + * Dimensions of the texture holding the decoded picture. |
| + */ |
| + PP_Size texture_size; |
| +}; |