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Side by Side Diff: third_party/WebKit/Source/modules/webaudio/OfflineAudioDestinationNode.h

Issue 2103043007: Rename AbstractAudioContext to BaseAudioContext (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Use ASSERT(isGraphOwner()) instead of DCHECK Created 4 years, 5 months ago
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1 /* 1 /*
2 * Copyright (C) 2011, Google Inc. All rights reserved. 2 * Copyright (C) 2011, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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28 #include "modules/webaudio/AudioBuffer.h" 28 #include "modules/webaudio/AudioBuffer.h"
29 #include "modules/webaudio/AudioDestinationNode.h" 29 #include "modules/webaudio/AudioDestinationNode.h"
30 #include "modules/webaudio/OfflineAudioContext.h" 30 #include "modules/webaudio/OfflineAudioContext.h"
31 #include "public/platform/WebThread.h" 31 #include "public/platform/WebThread.h"
32 #include "wtf/PassRefPtr.h" 32 #include "wtf/PassRefPtr.h"
33 #include "wtf/RefPtr.h" 33 #include "wtf/RefPtr.h"
34 #include <memory> 34 #include <memory>
35 35
36 namespace blink { 36 namespace blink {
37 37
38 class AbstractAudioContext; 38 class BaseAudioContext;
39 class AudioBus; 39 class AudioBus;
40 class OfflineAudioContext; 40 class OfflineAudioContext;
41 41
42 class OfflineAudioDestinationHandler final : public AudioDestinationHandler { 42 class OfflineAudioDestinationHandler final : public AudioDestinationHandler {
43 public: 43 public:
44 static PassRefPtr<OfflineAudioDestinationHandler> create(AudioNode&, AudioBu ffer* renderTarget); 44 static PassRefPtr<OfflineAudioDestinationHandler> create(AudioNode&, AudioBu ffer* renderTarget);
45 ~OfflineAudioDestinationHandler() override; 45 ~OfflineAudioDestinationHandler() override;
46 46
47 // AudioHandler 47 // AudioHandler
48 void dispose() override; 48 void dispose() override;
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110 // 'created' and 'suspended'. If this flag is false and the current state 110 // 'created' and 'suspended'. If this flag is false and the current state
111 // is 'suspended', it means the context is created and have not started yet. 111 // is 'suspended', it means the context is created and have not started yet.
112 bool m_isRenderingStarted; 112 bool m_isRenderingStarted;
113 113
114 // This flag indicates whether the rendering should be suspended or not. 114 // This flag indicates whether the rendering should be suspended or not.
115 bool m_shouldSuspend; 115 bool m_shouldSuspend;
116 }; 116 };
117 117
118 class OfflineAudioDestinationNode final : public AudioDestinationNode { 118 class OfflineAudioDestinationNode final : public AudioDestinationNode {
119 public: 119 public:
120 static OfflineAudioDestinationNode* create(AbstractAudioContext*, AudioBuffe r* renderTarget); 120 static OfflineAudioDestinationNode* create(BaseAudioContext*, AudioBuffer* r enderTarget);
121 121
122 private: 122 private:
123 OfflineAudioDestinationNode(AbstractAudioContext&, AudioBuffer* renderTarget ); 123 OfflineAudioDestinationNode(BaseAudioContext&, AudioBuffer* renderTarget);
124 }; 124 };
125 125
126 } // namespace blink 126 } // namespace blink
127 127
128 #endif // OfflineAudioDestinationNode_h 128 #endif // OfflineAudioDestinationNode_h
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