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| 1 /* | 1 /* |
| 2 * Copyright (C) 2012 Google Inc. All rights reserved. | 2 * Copyright (C) 2012 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * | 7 * |
| 8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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| 27 */ | 27 */ |
| 28 | 28 |
| 29 #ifndef AudioScheduledSourceNode_h | 29 #ifndef AudioScheduledSourceNode_h |
| 30 #define AudioScheduledSourceNode_h | 30 #define AudioScheduledSourceNode_h |
| 31 | 31 |
| 32 #include "bindings/core/v8/ActiveScriptWrappable.h" | 32 #include "bindings/core/v8/ActiveScriptWrappable.h" |
| 33 #include "modules/webaudio/AudioSourceNode.h" | 33 #include "modules/webaudio/AudioSourceNode.h" |
| 34 | 34 |
| 35 namespace blink { | 35 namespace blink { |
| 36 | 36 |
| 37 class AbstractAudioContext; | 37 class BaseAudioContext; |
| 38 class AudioBus; | 38 class AudioBus; |
| 39 | 39 |
| 40 class AudioScheduledSourceHandler : public AudioHandler { | 40 class AudioScheduledSourceHandler : public AudioHandler { |
| 41 public: | 41 public: |
| 42 // These are the possible states an AudioScheduledSourceNode can be in: | 42 // These are the possible states an AudioScheduledSourceNode can be in: |
| 43 // | 43 // |
| 44 // UNSCHEDULED_STATE - Initial playback state. Created, but not yet schedule
d. | 44 // UNSCHEDULED_STATE - Initial playback state. Created, but not yet schedule
d. |
| 45 // SCHEDULED_STATE - Scheduled to play (via start()), but not yet playing. | 45 // SCHEDULED_STATE - Scheduled to play (via start()), but not yet playing. |
| 46 // PLAYING_STATE - Generating sound. | 46 // PLAYING_STATE - Generating sound. |
| 47 // FINISHED_STATE - Finished generating sound. | 47 // FINISHED_STATE - Finished generating sound. |
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| 131 | 131 |
| 132 EventListener* onended(); | 132 EventListener* onended(); |
| 133 void setOnended(EventListener*); | 133 void setOnended(EventListener*); |
| 134 | 134 |
| 135 // ActiveScriptWrappable | 135 // ActiveScriptWrappable |
| 136 bool hasPendingActivity() const final; | 136 bool hasPendingActivity() const final; |
| 137 | 137 |
| 138 DEFINE_INLINE_VIRTUAL_TRACE() { AudioSourceNode::trace(visitor); } | 138 DEFINE_INLINE_VIRTUAL_TRACE() { AudioSourceNode::trace(visitor); } |
| 139 | 139 |
| 140 protected: | 140 protected: |
| 141 explicit AudioScheduledSourceNode(AbstractAudioContext&); | 141 explicit AudioScheduledSourceNode(BaseAudioContext&); |
| 142 AudioScheduledSourceHandler& audioScheduledSourceHandler() const; | 142 AudioScheduledSourceHandler& audioScheduledSourceHandler() const; |
| 143 }; | 143 }; |
| 144 | 144 |
| 145 } // namespace blink | 145 } // namespace blink |
| 146 | 146 |
| 147 #endif // AudioScheduledSourceNode_h | 147 #endif // AudioScheduledSourceNode_h |
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