| Index: media/cast/sender/performance_metrics_overlay.h
|
| diff --git a/media/cast/sender/performance_metrics_overlay.h b/media/cast/sender/performance_metrics_overlay.h
|
| index 86f0545d2728a91432895547c84d749c9fbee31c..e9a66524b8bafc066e48b10fcf987feaec9ac7d4 100644
|
| --- a/media/cast/sender/performance_metrics_overlay.h
|
| +++ b/media/cast/sender/performance_metrics_overlay.h
|
| @@ -29,13 +29,13 @@
|
| // | @@@@@@@@@@@@@@@@ 16.7 1280x720 0:15.12 |
|
| // +---------------------------------------------------------------------+
|
| //
|
| -// Line 1: Reads as, "1 frame ago, the encoder deadline utilization for the
|
| -// frame was 45% and the lossy utilization was 75%." Encoder deadline
|
| -// utilization is in terms the amount of real-world time it took to encode the
|
| -// frame, divided by the maximum amount of time allowed. Lossy utilization is
|
| -// the amount of "complexity" in the frame's content versus the target encoded
|
| -// byte size, where a value over 100% means the frame's content is too complex
|
| -// to encode within the target number of bytes.
|
| +// Line 1: Reads as, "1 frame ago, the encoder utilization for the frame was 45%
|
| +// and the lossy utilization was 75%." For CPU-bound encoders, encoder
|
| +// utilization is usually measured as the amount of real-world time it took to
|
| +// encode the frame, divided by the maximum amount of time allowed. Lossy
|
| +// utilization is the amount of "complexity" in the frame's content versus the
|
| +// target encoded byte size, where a value over 100% means the frame's content
|
| +// is too complex to encode within the target number of bytes.
|
| //
|
| // Line 2: Reads as, "Capture of this frame took 22 ms. The current target
|
| // playout delay is 400 ms and low-latency adjustment mode is not active. The
|
| @@ -64,7 +64,7 @@ void MaybeRenderPerformanceMetricsOverlay(base::TimeDelta target_playout_delay,
|
| bool in_low_latency_mode,
|
| int target_bitrate,
|
| int frames_ago,
|
| - double deadline_utilization,
|
| + double encoder_utilization,
|
| double lossy_utilization,
|
| VideoFrame* frame);
|
|
|
|
|