| Index: cc/output/gl_renderer.cc
|
| diff --git a/cc/output/gl_renderer.cc b/cc/output/gl_renderer.cc
|
| index 1b8ae4752a00e223ba71e5db57e1657c3b34dde9..e1f414169e76886a69b51ac3e4654a3b827ed8f8 100644
|
| --- a/cc/output/gl_renderer.cc
|
| +++ b/cc/output/gl_renderer.cc
|
| @@ -488,7 +488,7 @@ void GLRenderer::BeginDrawingFrame(DrawingFrame* frame) {
|
| // so that drawing can proceed without GL context switching interruptions.
|
| ResourceProvider* resource_provider = resource_provider_;
|
| for (const auto& pass : *frame->render_passes_in_draw_order) {
|
| - for (const auto& quad : pass->quad_list) {
|
| + for (auto* quad : pass->quad_list) {
|
| for (ResourceId resource_id : quad->resources)
|
| resource_provider->WaitSyncTokenIfNeeded(resource_id);
|
| }
|
|
|