Index: cc/output/gl_renderer.cc |
diff --git a/cc/output/gl_renderer.cc b/cc/output/gl_renderer.cc |
index 1b8ae4752a00e223ba71e5db57e1657c3b34dde9..e1f414169e76886a69b51ac3e4654a3b827ed8f8 100644 |
--- a/cc/output/gl_renderer.cc |
+++ b/cc/output/gl_renderer.cc |
@@ -488,7 +488,7 @@ void GLRenderer::BeginDrawingFrame(DrawingFrame* frame) { |
// so that drawing can proceed without GL context switching interruptions. |
ResourceProvider* resource_provider = resource_provider_; |
for (const auto& pass : *frame->render_passes_in_draw_order) { |
- for (const auto& quad : pass->quad_list) { |
+ for (auto* quad : pass->quad_list) { |
for (ResourceId resource_id : quad->resources) |
resource_provider->WaitSyncTokenIfNeeded(resource_id); |
} |