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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <stddef.h> | 5 #include <stddef.h> |
6 #include <stdint.h> | 6 #include <stdint.h> |
7 | 7 |
8 #include "base/lazy_instance.h" | 8 #include "base/lazy_instance.h" |
9 #include "base/location.h" | 9 #include "base/location.h" |
10 #include "base/threading/thread_task_runner_handle.h" | 10 #include "base/threading/thread_task_runner_handle.h" |
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69 } | 69 } |
70 | 70 |
71 void RunRasterQueueConstructTest(const std::string& test_name, | 71 void RunRasterQueueConstructTest(const std::string& test_name, |
72 int layer_count) { | 72 int layer_count) { |
73 TreePriority priorities[] = {SAME_PRIORITY_FOR_BOTH_TREES, | 73 TreePriority priorities[] = {SAME_PRIORITY_FOR_BOTH_TREES, |
74 SMOOTHNESS_TAKES_PRIORITY, | 74 SMOOTHNESS_TAKES_PRIORITY, |
75 NEW_CONTENT_TAKES_PRIORITY}; | 75 NEW_CONTENT_TAKES_PRIORITY}; |
76 int priority_count = 0; | 76 int priority_count = 0; |
77 | 77 |
78 std::vector<FakePictureLayerImpl*> layers = CreateLayers(layer_count, 10); | 78 std::vector<FakePictureLayerImpl*> layers = CreateLayers(layer_count, 10); |
79 for (const auto& layer : layers) | 79 for (auto* layer : layers) |
80 layer->UpdateTiles(); | 80 layer->UpdateTiles(); |
81 | 81 |
82 timer_.Reset(); | 82 timer_.Reset(); |
83 do { | 83 do { |
84 std::unique_ptr<RasterTilePriorityQueue> queue( | 84 std::unique_ptr<RasterTilePriorityQueue> queue( |
85 host_impl()->BuildRasterQueue(priorities[priority_count], | 85 host_impl()->BuildRasterQueue(priorities[priority_count], |
86 RasterTilePriorityQueue::Type::ALL)); | 86 RasterTilePriorityQueue::Type::ALL)); |
87 priority_count = (priority_count + 1) % arraysize(priorities); | 87 priority_count = (priority_count + 1) % arraysize(priorities); |
88 timer_.NextLap(); | 88 timer_.NextLap(); |
89 } while (!timer_.HasTimeLimitExpired()); | 89 } while (!timer_.HasTimeLimitExpired()); |
90 | 90 |
91 perf_test::PrintResult("tile_manager_raster_tile_queue_construct", | 91 perf_test::PrintResult("tile_manager_raster_tile_queue_construct", |
92 "", | 92 "", |
93 test_name, | 93 test_name, |
94 timer_.LapsPerSecond(), | 94 timer_.LapsPerSecond(), |
95 "runs/s", | 95 "runs/s", |
96 true); | 96 true); |
97 } | 97 } |
98 | 98 |
99 void RunRasterQueueConstructAndIterateTest(const std::string& test_name, | 99 void RunRasterQueueConstructAndIterateTest(const std::string& test_name, |
100 int layer_count, | 100 int layer_count, |
101 int tile_count) { | 101 int tile_count) { |
102 TreePriority priorities[] = {SAME_PRIORITY_FOR_BOTH_TREES, | 102 TreePriority priorities[] = {SAME_PRIORITY_FOR_BOTH_TREES, |
103 SMOOTHNESS_TAKES_PRIORITY, | 103 SMOOTHNESS_TAKES_PRIORITY, |
104 NEW_CONTENT_TAKES_PRIORITY}; | 104 NEW_CONTENT_TAKES_PRIORITY}; |
105 | 105 |
106 std::vector<FakePictureLayerImpl*> layers = CreateLayers(layer_count, 100); | 106 std::vector<FakePictureLayerImpl*> layers = CreateLayers(layer_count, 100); |
107 for (const auto& layer : layers) | 107 for (auto* layer : layers) |
108 layer->UpdateTiles(); | 108 layer->UpdateTiles(); |
109 | 109 |
110 int priority_count = 0; | 110 int priority_count = 0; |
111 timer_.Reset(); | 111 timer_.Reset(); |
112 do { | 112 do { |
113 int count = tile_count; | 113 int count = tile_count; |
114 std::unique_ptr<RasterTilePriorityQueue> queue( | 114 std::unique_ptr<RasterTilePriorityQueue> queue( |
115 host_impl()->BuildRasterQueue(priorities[priority_count], | 115 host_impl()->BuildRasterQueue(priorities[priority_count], |
116 RasterTilePriorityQueue::Type::ALL)); | 116 RasterTilePriorityQueue::Type::ALL)); |
117 while (count--) { | 117 while (count--) { |
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133 } | 133 } |
134 | 134 |
135 void RunEvictionQueueConstructTest(const std::string& test_name, | 135 void RunEvictionQueueConstructTest(const std::string& test_name, |
136 int layer_count) { | 136 int layer_count) { |
137 TreePriority priorities[] = {SAME_PRIORITY_FOR_BOTH_TREES, | 137 TreePriority priorities[] = {SAME_PRIORITY_FOR_BOTH_TREES, |
138 SMOOTHNESS_TAKES_PRIORITY, | 138 SMOOTHNESS_TAKES_PRIORITY, |
139 NEW_CONTENT_TAKES_PRIORITY}; | 139 NEW_CONTENT_TAKES_PRIORITY}; |
140 int priority_count = 0; | 140 int priority_count = 0; |
141 | 141 |
142 std::vector<FakePictureLayerImpl*> layers = CreateLayers(layer_count, 10); | 142 std::vector<FakePictureLayerImpl*> layers = CreateLayers(layer_count, 10); |
143 for (const auto& layer : layers) { | 143 for (auto* layer : layers) { |
144 layer->UpdateTiles(); | 144 layer->UpdateTiles(); |
145 for (size_t i = 0; i < layer->num_tilings(); ++i) { | 145 for (size_t i = 0; i < layer->num_tilings(); ++i) { |
146 tile_manager()->InitializeTilesWithResourcesForTesting( | 146 tile_manager()->InitializeTilesWithResourcesForTesting( |
147 layer->tilings()->tiling_at(i)->AllTilesForTesting()); | 147 layer->tilings()->tiling_at(i)->AllTilesForTesting()); |
148 } | 148 } |
149 } | 149 } |
150 | 150 |
151 timer_.Reset(); | 151 timer_.Reset(); |
152 do { | 152 do { |
153 std::unique_ptr<EvictionTilePriorityQueue> queue( | 153 std::unique_ptr<EvictionTilePriorityQueue> queue( |
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167 void RunEvictionQueueConstructAndIterateTest(const std::string& test_name, | 167 void RunEvictionQueueConstructAndIterateTest(const std::string& test_name, |
168 int layer_count, | 168 int layer_count, |
169 int tile_count) { | 169 int tile_count) { |
170 TreePriority priorities[] = {SAME_PRIORITY_FOR_BOTH_TREES, | 170 TreePriority priorities[] = {SAME_PRIORITY_FOR_BOTH_TREES, |
171 SMOOTHNESS_TAKES_PRIORITY, | 171 SMOOTHNESS_TAKES_PRIORITY, |
172 NEW_CONTENT_TAKES_PRIORITY}; | 172 NEW_CONTENT_TAKES_PRIORITY}; |
173 int priority_count = 0; | 173 int priority_count = 0; |
174 | 174 |
175 std::vector<FakePictureLayerImpl*> layers = | 175 std::vector<FakePictureLayerImpl*> layers = |
176 CreateLayers(layer_count, tile_count); | 176 CreateLayers(layer_count, tile_count); |
177 for (const auto& layer : layers) { | 177 for (auto* layer : layers) { |
178 layer->UpdateTiles(); | 178 layer->UpdateTiles(); |
179 for (size_t i = 0; i < layer->num_tilings(); ++i) { | 179 for (size_t i = 0; i < layer->num_tilings(); ++i) { |
180 tile_manager()->InitializeTilesWithResourcesForTesting( | 180 tile_manager()->InitializeTilesWithResourcesForTesting( |
181 layer->tilings()->tiling_at(i)->AllTilesForTesting()); | 181 layer->tilings()->tiling_at(i)->AllTilesForTesting()); |
182 } | 182 } |
183 } | 183 } |
184 | 184 |
185 timer_.Reset(); | 185 timer_.Reset(); |
186 do { | 186 do { |
187 int count = tile_count; | 187 int count = tile_count; |
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274 | 274 |
275 void RunPrepareTilesTest(const std::string& test_name, | 275 void RunPrepareTilesTest(const std::string& test_name, |
276 int layer_count, | 276 int layer_count, |
277 int approximate_tile_count_per_layer) { | 277 int approximate_tile_count_per_layer) { |
278 std::vector<FakePictureLayerImpl*> layers = | 278 std::vector<FakePictureLayerImpl*> layers = |
279 CreateLayers(layer_count, approximate_tile_count_per_layer); | 279 CreateLayers(layer_count, approximate_tile_count_per_layer); |
280 | 280 |
281 timer_.Reset(); | 281 timer_.Reset(); |
282 do { | 282 do { |
283 host_impl()->AdvanceToNextFrame(base::TimeDelta::FromMilliseconds(1)); | 283 host_impl()->AdvanceToNextFrame(base::TimeDelta::FromMilliseconds(1)); |
284 for (const auto& layer : layers) | 284 for (auto* layer : layers) |
285 layer->UpdateTiles(); | 285 layer->UpdateTiles(); |
286 | 286 |
287 GlobalStateThatImpactsTilePriority global_state(GlobalStateForTest()); | 287 GlobalStateThatImpactsTilePriority global_state(GlobalStateForTest()); |
288 tile_manager()->PrepareTiles(global_state); | 288 tile_manager()->PrepareTiles(global_state); |
289 tile_manager()->Flush(); | 289 tile_manager()->Flush(); |
290 timer_.NextLap(); | 290 timer_.NextLap(); |
291 } while (!timer_.HasTimeLimitExpired()); | 291 } while (!timer_.HasTimeLimitExpired()); |
292 | 292 |
293 perf_test::PrintResult("prepare_tiles", "", test_name, | 293 perf_test::PrintResult("prepare_tiles", "", test_name, |
294 timer_.LapsPerSecond(), "runs/s", true); | 294 timer_.LapsPerSecond(), "runs/s", true); |
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349 RunEvictionQueueConstructAndIterateTest("10_64", 10, 64); | 349 RunEvictionQueueConstructAndIterateTest("10_64", 10, 64); |
350 RunEvictionQueueConstructAndIterateTest("10_128", 10, 128); | 350 RunEvictionQueueConstructAndIterateTest("10_128", 10, 128); |
351 RunEvictionQueueConstructAndIterateTest("50_16", 50, 16); | 351 RunEvictionQueueConstructAndIterateTest("50_16", 50, 16); |
352 RunEvictionQueueConstructAndIterateTest("50_32", 50, 32); | 352 RunEvictionQueueConstructAndIterateTest("50_32", 50, 32); |
353 RunEvictionQueueConstructAndIterateTest("50_64", 50, 64); | 353 RunEvictionQueueConstructAndIterateTest("50_64", 50, 64); |
354 RunEvictionQueueConstructAndIterateTest("50_128", 50, 128); | 354 RunEvictionQueueConstructAndIterateTest("50_128", 50, 128); |
355 } | 355 } |
356 | 356 |
357 } // namespace | 357 } // namespace |
358 } // namespace cc | 358 } // namespace cc |
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