Index: src/gpu/GrGpu.h |
diff --git a/src/gpu/GrGpu.h b/src/gpu/GrGpu.h |
index e8ccc26b1d8c9a0e1668f6e8323a3341b65ba9ce..d73fa59ace27cf2aca6816f8d5704457200eadbb 100644 |
--- a/src/gpu/GrGpu.h |
+++ b/src/gpu/GrGpu.h |
@@ -141,13 +141,6 @@ public: |
void resolveRenderTarget(GrRenderTarget* target); |
/** |
- * Ensures that the current render target is actually set in the |
- * underlying 3D API. Used when client wants to use 3D API to directly |
- * render to the RT. |
- */ |
- void forceRenderTargetFlush(); |
- |
- /** |
* Gets a preferred 8888 config to use for writing/reading pixel data to/from a surface with |
* config surfaceConfig. The returned config must have at least as many bits per channel as the |
* readConfig or writeConfig param. |
@@ -442,9 +435,6 @@ private: |
virtual void onGpuDrawPaths(size_t, const GrPath**, const SkMatrix*, |
SkPath::FillType, SkStrokeRec::Style) = 0; |
- // overridden by backend-specific derived class to perform flush |
- virtual void onForceRenderTargetFlush() = 0; |
- |
// overridden by backend-specific derived class to perform the read pixels. |
virtual bool onReadPixels(GrRenderTarget* target, |
int left, int top, int width, int height, |