| Index: src/gpu/GrGpu.h
|
| diff --git a/src/gpu/GrGpu.h b/src/gpu/GrGpu.h
|
| index e8ccc26b1d8c9a0e1668f6e8323a3341b65ba9ce..d73fa59ace27cf2aca6816f8d5704457200eadbb 100644
|
| --- a/src/gpu/GrGpu.h
|
| +++ b/src/gpu/GrGpu.h
|
| @@ -141,13 +141,6 @@ public:
|
| void resolveRenderTarget(GrRenderTarget* target);
|
|
|
| /**
|
| - * Ensures that the current render target is actually set in the
|
| - * underlying 3D API. Used when client wants to use 3D API to directly
|
| - * render to the RT.
|
| - */
|
| - void forceRenderTargetFlush();
|
| -
|
| - /**
|
| * Gets a preferred 8888 config to use for writing/reading pixel data to/from a surface with
|
| * config surfaceConfig. The returned config must have at least as many bits per channel as the
|
| * readConfig or writeConfig param.
|
| @@ -442,9 +435,6 @@ private:
|
| virtual void onGpuDrawPaths(size_t, const GrPath**, const SkMatrix*,
|
| SkPath::FillType, SkStrokeRec::Style) = 0;
|
|
|
| - // overridden by backend-specific derived class to perform flush
|
| - virtual void onForceRenderTargetFlush() = 0;
|
| -
|
| // overridden by backend-specific derived class to perform the read pixels.
|
| virtual bool onReadPixels(GrRenderTarget* target,
|
| int left, int top, int width, int height,
|
|
|