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| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2010 Google Inc. | 3 * Copyright 2010 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 | 9 |
| 10 #include "GrGpu.h" | 10 #include "GrGpu.h" |
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| 212 art.set(this->drawState(), renderTarget); | 212 art.set(this->drawState(), renderTarget); |
| 213 } | 213 } |
| 214 if (NULL == this->getDrawState().getRenderTarget()) { | 214 if (NULL == this->getDrawState().getRenderTarget()) { |
| 215 SkASSERT(0); | 215 SkASSERT(0); |
| 216 return; | 216 return; |
| 217 } | 217 } |
| 218 this->handleDirtyContext(); | 218 this->handleDirtyContext(); |
| 219 this->onClear(rect, color, canIgnoreRect); | 219 this->onClear(rect, color, canIgnoreRect); |
| 220 } | 220 } |
| 221 | 221 |
| 222 void GrGpu::forceRenderTargetFlush() { | |
| 223 this->handleDirtyContext(); | |
| 224 this->onForceRenderTargetFlush(); | |
| 225 } | |
| 226 | |
| 227 bool GrGpu::readPixels(GrRenderTarget* target, | 222 bool GrGpu::readPixels(GrRenderTarget* target, |
| 228 int left, int top, int width, int height, | 223 int left, int top, int width, int height, |
| 229 GrPixelConfig config, void* buffer, | 224 GrPixelConfig config, void* buffer, |
| 230 size_t rowBytes) { | 225 size_t rowBytes) { |
| 231 this->handleDirtyContext(); | 226 this->handleDirtyContext(); |
| 232 return this->onReadPixels(target, left, top, width, height, | 227 return this->onReadPixels(target, left, top, width, height, |
| 233 config, buffer, rowBytes); | 228 config, buffer, rowBytes); |
| 234 } | 229 } |
| 235 | 230 |
| 236 bool GrGpu::writeTexturePixels(GrTexture* texture, | 231 bool GrGpu::writeTexturePixels(GrTexture* texture, |
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| 555 } | 550 } |
| 556 | 551 |
| 557 void GrGpu::releaseIndexArray() { | 552 void GrGpu::releaseIndexArray() { |
| 558 // if index source was array, we stowed data in the pool | 553 // if index source was array, we stowed data in the pool |
| 559 const GeometrySrcState& geoSrc = this->getGeomSrc(); | 554 const GeometrySrcState& geoSrc = this->getGeomSrc(); |
| 560 SkASSERT(kArray_GeometrySrcType == geoSrc.fIndexSrc); | 555 SkASSERT(kArray_GeometrySrcType == geoSrc.fIndexSrc); |
| 561 size_t bytes = geoSrc.fIndexCount * sizeof(uint16_t); | 556 size_t bytes = geoSrc.fIndexCount * sizeof(uint16_t); |
| 562 fIndexPool->putBack(bytes); | 557 fIndexPool->putBack(bytes); |
| 563 --fIndexPoolUseCnt; | 558 --fIndexPoolUseCnt; |
| 564 } | 559 } |
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