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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/gl/init/gl_initializer.h" | 5 #include "ui/gl/init/gl_initializer.h" |
| 6 | 6 |
| 7 #include "base/bind.h" | 7 #include "base/bind.h" |
| 8 #include "base/logging.h" | 8 #include "base/logging.h" |
| 9 #include "ui/gl/gl_bindings.h" | 9 #include "ui/gl/gl_bindings.h" |
| 10 #include "ui/gl/gl_egl_api_implementation.h" | 10 #include "ui/gl/gl_egl_api_implementation.h" |
| 11 #include "ui/gl/gl_gl_api_implementation.h" | 11 #include "ui/gl/gl_gl_api_implementation.h" |
| 12 #include "ui/gl/gl_implementation_osmesa.h" | 12 #include "ui/gl/gl_implementation_osmesa.h" |
| 13 #include "ui/gl/gl_osmesa_api_implementation.h" | 13 #include "ui/gl/gl_osmesa_api_implementation.h" |
| 14 #include "ui/gl/gl_surface_egl.h" | 14 #include "ui/gl/gl_surface_egl.h" |
| 15 #include "ui/ozone/public/ozone_platform.h" | 15 #include "ui/ozone/public/ozone_platform.h" |
| 16 #include "ui/ozone/public/surface_factory_ozone.h" | 16 #include "ui/ozone/public/surface_factory_ozone.h" |
| 17 | 17 |
| 18 namespace gl { | 18 namespace gl { |
| 19 namespace init { | 19 namespace init { |
| 20 | 20 |
| 21 namespace { | 21 namespace { |
| 22 | 22 |
| 23 ui::SurfaceFactoryOzone* GetSurfaceFactory() { |
| 24 return ui::OzonePlatform::GetInstance()->GetSurfaceFactoryOzone(); |
| 25 } |
| 26 |
| 23 bool InitializeStaticEGLInternal() { | 27 bool InitializeStaticEGLInternal() { |
| 24 auto surface_factory = | 28 if (!GetSurfaceFactory()->LoadEGLGLES2Bindings( |
| 25 ui::OzonePlatform::GetInstance()->GetSurfaceFactoryOzone(); | |
| 26 if (!surface_factory->LoadEGLGLES2Bindings( | |
| 27 base::Bind(&AddGLNativeLibrary), | 29 base::Bind(&AddGLNativeLibrary), |
| 28 base::Bind(&SetGLGetProcAddressProc))) { | 30 base::Bind(&SetGLGetProcAddressProc))) { |
| 29 return false; | 31 return false; |
| 30 } | 32 } |
| 31 | 33 |
| 32 SetGLImplementation(kGLImplementationEGLGLES2); | 34 SetGLImplementation(kGLImplementationEGLGLES2); |
| 33 InitializeStaticGLBindingsGL(); | 35 InitializeStaticGLBindingsGL(); |
| 34 InitializeStaticGLBindingsEGL(); | 36 InitializeStaticGLBindingsEGL(); |
| 35 | 37 |
| 36 return true; | 38 return true; |
| 37 } | 39 } |
| 38 | 40 |
| 39 } // namespace | 41 } // namespace |
| 40 | 42 |
| 41 bool InitializeGLOneOffPlatform() { | 43 bool InitializeGLOneOffPlatform() { |
| 42 switch (GetGLImplementation()) { | 44 switch (GetGLImplementation()) { |
| 43 case kGLImplementationEGLGLES2: | 45 case kGLImplementationEGLGLES2: |
| 46 GLSurfaceEGL::SetNativeDisplay(GetSurfaceFactory()->GetNativeDisplay()); |
| 44 if (!GLSurfaceEGL::InitializeOneOff()) { | 47 if (!GLSurfaceEGL::InitializeOneOff()) { |
| 45 LOG(ERROR) << "GLSurfaceEGL::InitializeOneOff failed."; | 48 LOG(ERROR) << "GLSurfaceEGL::InitializeOneOff failed."; |
| 46 return false; | 49 return false; |
| 47 } | 50 } |
| 48 return true; | 51 return true; |
| 49 case kGLImplementationOSMesaGL: | 52 case kGLImplementationOSMesaGL: |
| 50 case kGLImplementationMockGL: | 53 case kGLImplementationMockGL: |
| 51 return true; | 54 return true; |
| 52 default: | 55 default: |
| 53 return false; | 56 return false; |
| (...skipping 30 matching lines...) Expand all Loading... |
| 84 } | 87 } |
| 85 | 88 |
| 86 void ClearGLBindingsPlatform() { | 89 void ClearGLBindingsPlatform() { |
| 87 ClearGLBindingsEGL(); | 90 ClearGLBindingsEGL(); |
| 88 ClearGLBindingsGL(); | 91 ClearGLBindingsGL(); |
| 89 ClearGLBindingsOSMESA(); | 92 ClearGLBindingsOSMESA(); |
| 90 } | 93 } |
| 91 | 94 |
| 92 } // namespace init | 95 } // namespace init |
| 93 } // namespace gl | 96 } // namespace gl |
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