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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gl/init/gl_surface_ozone.h" | 5 #include "ui/gl/init/gl_surface_ozone.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 | 8 |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
11 #include "base/bind.h" | 11 #include "base/bind.h" |
12 #include "base/callback.h" | 12 #include "base/callback.h" |
13 #include "base/location.h" | 13 #include "base/location.h" |
14 #include "base/logging.h" | 14 #include "base/logging.h" |
15 #include "base/macros.h" | 15 #include "base/macros.h" |
16 #include "base/memory/scoped_vector.h" | 16 #include "base/memory/scoped_vector.h" |
17 #include "base/memory/weak_ptr.h" | 17 #include "base/memory/weak_ptr.h" |
18 #include "base/threading/worker_pool.h" | 18 #include "base/threading/worker_pool.h" |
19 #include "ui/gl/egl_util.h" | 19 #include "ui/gl/egl_util.h" |
20 #include "ui/gl/gl_context.h" | 20 #include "ui/gl/gl_context.h" |
21 #include "ui/gl/gl_image.h" | 21 #include "ui/gl/gl_image.h" |
22 #include "ui/gl/gl_image_ozone_native_pixmap.h" | |
23 #include "ui/gl/gl_implementation.h" | 22 #include "ui/gl/gl_implementation.h" |
24 #include "ui/gl/gl_surface_egl.h" | 23 #include "ui/gl/gl_surface_egl.h" |
25 #include "ui/gl/gl_surface_osmesa.h" | 24 #include "ui/gl/gl_surface_osmesa.h" |
26 #include "ui/gl/gl_surface_overlay.h" | 25 #include "ui/gl/gl_surface_overlay.h" |
27 #include "ui/gl/gl_surface_stub.h" | 26 #include "ui/gl/gl_surface_stub.h" |
28 #include "ui/gl/scoped_binders.h" | 27 #include "ui/gl/scoped_binders.h" |
29 #include "ui/gl/scoped_make_current.h" | 28 #include "ui/gl/scoped_make_current.h" |
| 29 #include "ui/ozone/gl/gl_image_ozone_native_pixmap.h" |
30 #include "ui/ozone/public/native_pixmap.h" | 30 #include "ui/ozone/public/native_pixmap.h" |
31 #include "ui/ozone/public/ozone_platform.h" | 31 #include "ui/ozone/public/ozone_platform.h" |
32 #include "ui/ozone/public/surface_factory_ozone.h" | 32 #include "ui/ozone/public/surface_factory_ozone.h" |
33 #include "ui/ozone/public/surface_ozone_egl.h" | 33 #include "ui/ozone/public/surface_ozone_egl.h" |
34 | 34 |
35 namespace gl { | 35 namespace gl { |
36 | 36 |
37 namespace { | 37 namespace { |
38 | 38 |
39 // Helper function for base::Bind to create callback to eglChooseConfig. | 39 // Helper function for base::Bind to create callback to eglChooseConfig. |
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643 return true; | 643 return true; |
644 for (size_t i = 0; i < arraysize(textures_); i++) { | 644 for (size_t i = 0; i < arraysize(textures_); i++) { |
645 scoped_refptr<ui::NativePixmap> pixmap = | 645 scoped_refptr<ui::NativePixmap> pixmap = |
646 ui::OzonePlatform::GetInstance() | 646 ui::OzonePlatform::GetInstance() |
647 ->GetSurfaceFactoryOzone() | 647 ->GetSurfaceFactoryOzone() |
648 ->CreateNativePixmap(widget_, GetSize(), | 648 ->CreateNativePixmap(widget_, GetSize(), |
649 gfx::BufferFormat::BGRA_8888, | 649 gfx::BufferFormat::BGRA_8888, |
650 gfx::BufferUsage::SCANOUT); | 650 gfx::BufferUsage::SCANOUT); |
651 if (!pixmap) | 651 if (!pixmap) |
652 return false; | 652 return false; |
653 scoped_refptr<GLImageOzoneNativePixmap> image = | 653 scoped_refptr<ui::GLImageOzoneNativePixmap> image = |
654 new GLImageOzoneNativePixmap(GetSize(), GL_BGRA_EXT); | 654 new ui::GLImageOzoneNativePixmap(GetSize(), GL_BGRA_EXT); |
655 if (!image->Initialize(pixmap.get(), gfx::BufferFormat::BGRA_8888)) | 655 if (!image->Initialize(pixmap.get(), gfx::BufferFormat::BGRA_8888)) |
656 return false; | 656 return false; |
657 // Image must have Destroy() called before destruction. | 657 // Image must have Destroy() called before destruction. |
658 if (images_[i]) | 658 if (images_[i]) |
659 images_[i]->Destroy(true); | 659 images_[i]->Destroy(true); |
660 images_[i] = image; | 660 images_[i] = image; |
661 // Bind image to texture. | 661 // Bind image to texture. |
662 ScopedTextureBinder binder(GL_TEXTURE_2D, textures_[i]); | 662 ScopedTextureBinder binder(GL_TEXTURE_2D, textures_[i]); |
663 if (!images_[i]->BindTexImage(GL_TEXTURE_2D)) | 663 if (!images_[i]->BindTexImage(GL_TEXTURE_2D)) |
664 return false; | 664 return false; |
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698 ui::OzonePlatform::GetInstance() | 698 ui::OzonePlatform::GetInstance() |
699 ->GetSurfaceFactoryOzone() | 699 ->GetSurfaceFactoryOzone() |
700 ->CreateSurfacelessEGLSurfaceForWidget(window); | 700 ->CreateSurfacelessEGLSurfaceForWidget(window); |
701 if (!surface_ozone) | 701 if (!surface_ozone) |
702 return nullptr; | 702 return nullptr; |
703 return InitializeGLSurface(new GLSurfaceOzoneSurfacelessSurfaceImpl( | 703 return InitializeGLSurface(new GLSurfaceOzoneSurfacelessSurfaceImpl( |
704 std::move(surface_ozone), window)); | 704 std::move(surface_ozone), window)); |
705 } | 705 } |
706 | 706 |
707 } // namespace gl | 707 } // namespace gl |
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