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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/trees/layer_tree_host_impl.h" | 5 #include "cc/trees/layer_tree_host_impl.h" |
| 6 | 6 |
| 7 #include <stddef.h> | 7 #include <stddef.h> |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include <algorithm> | 10 #include <algorithm> |
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| 1679 // performing a resourceless software draw. Otherwise, we will attempt to | 1679 // performing a resourceless software draw. Otherwise, we will attempt to |
| 1680 // use the GPU ImageDecodeController during software raster. | 1680 // use the GPU ImageDecodeController during software raster. |
| 1681 bool use_image_hijack_canvas = !use_gpu_rasterization_; | 1681 bool use_image_hijack_canvas = !use_gpu_rasterization_; |
| 1682 | 1682 |
| 1683 std::unique_ptr<SoftwareRenderer> temp_software_renderer = | 1683 std::unique_ptr<SoftwareRenderer> temp_software_renderer = |
| 1684 SoftwareRenderer::Create(this, &settings_.renderer_settings, | 1684 SoftwareRenderer::Create(this, &settings_.renderer_settings, |
| 1685 output_surface_, nullptr, | 1685 output_surface_, nullptr, |
| 1686 use_image_hijack_canvas); | 1686 use_image_hijack_canvas); |
| 1687 temp_software_renderer->DrawFrame( | 1687 temp_software_renderer->DrawFrame( |
| 1688 &frame->render_passes, active_tree_->device_scale_factor(), | 1688 &frame->render_passes, active_tree_->device_scale_factor(), |
| 1689 DeviceViewport(), DeviceClip(), disable_picture_quad_image_filtering); | 1689 gfx::ColorProfile(), DeviceViewport(), DeviceClip(), |
| 1690 disable_picture_quad_image_filtering); |
| 1690 } else { | 1691 } else { |
| 1691 renderer_->DrawFrame(&frame->render_passes, | 1692 renderer_->DrawFrame( |
| 1692 active_tree_->device_scale_factor(), DeviceViewport(), | 1693 &frame->render_passes, active_tree_->device_scale_factor(), |
| 1693 DeviceClip(), false); | 1694 gfx::ColorProfile(), DeviceViewport(), DeviceClip(), false); |
| 1694 } | 1695 } |
| 1695 // The render passes should be consumed by the renderer. | 1696 // The render passes should be consumed by the renderer. |
| 1696 DCHECK(frame->render_passes.empty()); | 1697 DCHECK(frame->render_passes.empty()); |
| 1697 | 1698 |
| 1698 // The next frame should start by assuming nothing has changed, and changes | 1699 // The next frame should start by assuming nothing has changed, and changes |
| 1699 // are noted as they occur. | 1700 // are noted as they occur. |
| 1700 // TODO(boliu): If we did a temporary software renderer frame, propogate the | 1701 // TODO(boliu): If we did a temporary software renderer frame, propogate the |
| 1701 // damage forward to the next frame. | 1702 // damage forward to the next frame. |
| 1702 for (size_t i = 0; i < frame->render_surface_layer_list->size(); i++) { | 1703 for (size_t i = 0; i < frame->render_surface_layer_list->size(); i++) { |
| 1703 (*frame->render_surface_layer_list)[i]->render_surface()->damage_tracker()-> | 1704 (*frame->render_surface_layer_list)[i]->render_surface()->damage_tracker()-> |
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| 4008 return task_runner_provider_->HasImplThread(); | 4009 return task_runner_provider_->HasImplThread(); |
| 4009 } | 4010 } |
| 4010 | 4011 |
| 4011 bool LayerTreeHostImpl::CommitToActiveTree() const { | 4012 bool LayerTreeHostImpl::CommitToActiveTree() const { |
| 4012 // In single threaded mode we skip the pending tree and commit directly to the | 4013 // In single threaded mode we skip the pending tree and commit directly to the |
| 4013 // active tree. | 4014 // active tree. |
| 4014 return !task_runner_provider_->HasImplThread(); | 4015 return !task_runner_provider_->HasImplThread(); |
| 4015 } | 4016 } |
| 4016 | 4017 |
| 4017 } // namespace cc | 4018 } // namespace cc |
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