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Side by Side Diff: third_party/WebKit/Source/modules/webaudio/GainNode.h

Issue 2102133002: Add constructors for WebAudio nodes (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebase and prefix use counter names with WebAudio Created 4 years, 3 months ago
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1 /* 1 /*
2 * Copyright (C) 2010, Google Inc. All rights reserved. 2 * Copyright (C) 2010, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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26 #define GainNode_h 26 #define GainNode_h
27 27
28 #include "modules/webaudio/AudioNode.h" 28 #include "modules/webaudio/AudioNode.h"
29 #include "modules/webaudio/AudioParam.h" 29 #include "modules/webaudio/AudioParam.h"
30 #include "wtf/PassRefPtr.h" 30 #include "wtf/PassRefPtr.h"
31 #include "wtf/Threading.h" 31 #include "wtf/Threading.h"
32 32
33 namespace blink { 33 namespace blink {
34 34
35 class BaseAudioContext; 35 class BaseAudioContext;
36 class GainOptions;
36 37
37 // GainNode is an AudioNode with one input and one output which applies a gain ( volume) change to the audio signal. 38 // GainNode is an AudioNode with one input and one output which applies a gain ( volume) change to the audio signal.
38 // De-zippering (smoothing) is applied when the gain value is changed dynamicall y. 39 // De-zippering (smoothing) is applied when the gain value is changed dynamicall y.
39 40
40 class GainHandler final : public AudioHandler { 41 class GainHandler final : public AudioHandler {
41 public: 42 public:
42 static PassRefPtr<GainHandler> create(AudioNode&, float sampleRate, AudioPar amHandler& gain); 43 static PassRefPtr<GainHandler> create(AudioNode&, float sampleRate, AudioPar amHandler& gain);
43 44
44 // AudioHandler 45 // AudioHandler
45 void process(size_t framesToProcess) override; 46 void process(size_t framesToProcess) override;
46 47
47 // Called in the main thread when the number of channels for the input may h ave changed. 48 // Called in the main thread when the number of channels for the input may h ave changed.
48 void checkNumberOfChannelsForInput(AudioNodeInput*) override; 49 void checkNumberOfChannelsForInput(AudioNodeInput*) override;
49 50
50 private: 51 private:
51 GainHandler(AudioNode&, float sampleRate, AudioParamHandler& gain); 52 GainHandler(AudioNode&, float sampleRate, AudioParamHandler& gain);
52 53
53 float m_lastGain; // for de-zippering 54 float m_lastGain; // for de-zippering
54 RefPtr<AudioParamHandler> m_gain; 55 RefPtr<AudioParamHandler> m_gain;
55 56
56 AudioFloatArray m_sampleAccurateGainValues; 57 AudioFloatArray m_sampleAccurateGainValues;
57 }; 58 };
58 59
59 class GainNode final : public AudioNode { 60 class GainNode final : public AudioNode {
60 DEFINE_WRAPPERTYPEINFO(); 61 DEFINE_WRAPPERTYPEINFO();
61 public: 62 public:
62 static GainNode* create(BaseAudioContext&, ExceptionState&); 63 static GainNode* create(BaseAudioContext&, ExceptionState&);
64 static GainNode* create(BaseAudioContext*, const GainOptions&, ExceptionStat e&);
63 DECLARE_VIRTUAL_TRACE(); 65 DECLARE_VIRTUAL_TRACE();
64 66
65 AudioParam* gain() const; 67 AudioParam* gain() const;
66 68
67 private: 69 private:
68 GainNode(BaseAudioContext&); 70 GainNode(BaseAudioContext&);
69 71
70 Member<AudioParam> m_gain; 72 Member<AudioParam> m_gain;
71 }; 73 };
72 74
73 } // namespace blink 75 } // namespace blink
74 76
75 #endif // GainNode_h 77 #endif // GainNode_h
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