Chromium Code Reviews| OLD | NEW |
|---|---|
| (Empty) | |
| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef UI_EVENTS_EVENT_REWRITER_H_ | |
| 6 #define UI_EVENTS_EVENT_REWRITER_H_ | |
| 7 | |
| 8 #include "ui/events/events_export.h" | |
| 9 | |
| 10 namespace ui { | |
| 11 | |
| 12 class Event; | |
| 13 | |
| 14 enum EventRewriteStatus { | |
| 15 EVENT_REWRITE_CONTINUE, | |
| 16 EVENT_REWRITE_REWRITTEN, | |
| 17 EVENT_REWRITE_DISCARD, | |
| 18 EVENT_REWRITE_DISPATCH_ANOTHER, | |
|
sadrul
2014/03/24 21:15:38
Comments for each to explain what they mean.
| |
| 19 }; | |
| 20 | |
| 21 class EVENTS_EXPORT EventRewriter { | |
|
sadrul
2014/03/24 21:15:38
A brief class-level comment to give an overview of
| |
| 22 public: | |
| 23 virtual ~EventRewriter() {} | |
| 24 | |
| 25 // If the rewriter wants to rewrite an event, and dispatch | |
| 26 // another event once the rewritten event is dispatched, it | |
| 27 // should return EVENT_REWRITE_DISPATCH_ANOTHER, and return | |
| 28 // the next event to dispatch from |NextDispatchEvent()|. | |
| 29 virtual EventRewriteStatus RewriteEvent(const Event& event, | |
| 30 Event** rewritten_event) = 0; | |
| 31 | |
| 32 virtual EventRewriteStatus NextDispatchEvent(const Event& last_event, | |
| 33 Event** new_event) = 0; | |
| 34 }; | |
| 35 | |
| 36 } // namespace ui | |
| 37 | |
| 38 #endif // UI_EVENTS_EVENT_REWRITER_H_ | |
| OLD | NEW |