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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "remoting/client/plugin/pepper_video_renderer_3d.h" | 5 #include "remoting/client/plugin/pepper_video_renderer_3d.h" |
6 | 6 |
7 #include <math.h> | 7 #include <math.h> |
8 | 8 |
9 #include <algorithm> | 9 #include <algorithm> |
10 #include <utility> | 10 #include <utility> |
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71 PP_VideoPicture picture_; | 71 PP_VideoPicture picture_; |
72 }; | 72 }; |
73 | 73 |
74 PepperVideoRenderer3D::PepperVideoRenderer3D() : callback_factory_(this) {} | 74 PepperVideoRenderer3D::PepperVideoRenderer3D() : callback_factory_(this) {} |
75 | 75 |
76 PepperVideoRenderer3D::~PepperVideoRenderer3D() { | 76 PepperVideoRenderer3D::~PepperVideoRenderer3D() { |
77 if (shader_program_) | 77 if (shader_program_) |
78 gles2_if_->DeleteProgram(graphics_.pp_resource(), shader_program_); | 78 gles2_if_->DeleteProgram(graphics_.pp_resource(), shader_program_); |
79 } | 79 } |
80 | 80 |
81 bool PepperVideoRenderer3D::Initialize( | 81 void PepperVideoRenderer3D::SetPepperContext( |
82 pp::Instance* instance, | 82 pp::Instance* instance, |
83 const ClientContext& context, | 83 EventHandler* event_handler) { |
84 EventHandler* event_handler, | |
85 protocol::PerformanceTracker* perf_tracker) { | |
86 DCHECK(event_handler); | 84 DCHECK(event_handler); |
87 DCHECK(!event_handler_); | 85 DCHECK(!event_handler_); |
88 | 86 |
89 event_handler_ = event_handler; | 87 event_handler_ = event_handler; |
| 88 pp_instance_ = instance; |
| 89 } |
| 90 |
| 91 void PepperVideoRenderer3D::OnViewChanged(const pp::View& view) { |
| 92 pp::Size size = view.GetRect().size(); |
| 93 float scale = view.GetDeviceScale(); |
| 94 view_size_.set(ceilf(size.width() * scale), ceilf(size.height() * scale)); |
| 95 graphics_.ResizeBuffers(view_size_.width(), view_size_.height()); |
| 96 |
| 97 force_repaint_ = true; |
| 98 PaintIfNeeded(); |
| 99 } |
| 100 |
| 101 void PepperVideoRenderer3D::EnableDebugDirtyRegion(bool enable) { |
| 102 debug_dirty_region_ = enable; |
| 103 } |
| 104 |
| 105 bool PepperVideoRenderer3D::Initialize( |
| 106 const ClientContext& context, |
| 107 protocol::PerformanceTracker* perf_tracker) { |
90 perf_tracker_ = perf_tracker; | 108 perf_tracker_ = perf_tracker; |
91 | 109 |
92 const int32_t context_attributes[] = { | 110 const int32_t context_attributes[] = { |
93 PP_GRAPHICS3DATTRIB_ALPHA_SIZE, 8, | 111 PP_GRAPHICS3DATTRIB_ALPHA_SIZE, 8, |
94 PP_GRAPHICS3DATTRIB_BLUE_SIZE, 8, | 112 PP_GRAPHICS3DATTRIB_BLUE_SIZE, 8, |
95 PP_GRAPHICS3DATTRIB_GREEN_SIZE, 8, | 113 PP_GRAPHICS3DATTRIB_GREEN_SIZE, 8, |
96 PP_GRAPHICS3DATTRIB_RED_SIZE, 8, | 114 PP_GRAPHICS3DATTRIB_RED_SIZE, 8, |
97 PP_GRAPHICS3DATTRIB_DEPTH_SIZE, 0, | 115 PP_GRAPHICS3DATTRIB_DEPTH_SIZE, 0, |
98 PP_GRAPHICS3DATTRIB_STENCIL_SIZE, 0, | 116 PP_GRAPHICS3DATTRIB_STENCIL_SIZE, 0, |
99 PP_GRAPHICS3DATTRIB_SAMPLES, 0, | 117 PP_GRAPHICS3DATTRIB_SAMPLES, 0, |
100 PP_GRAPHICS3DATTRIB_SAMPLE_BUFFERS, 0, | 118 PP_GRAPHICS3DATTRIB_SAMPLE_BUFFERS, 0, |
101 PP_GRAPHICS3DATTRIB_WIDTH, 640, | 119 PP_GRAPHICS3DATTRIB_WIDTH, 640, |
102 PP_GRAPHICS3DATTRIB_HEIGHT, 480, | 120 PP_GRAPHICS3DATTRIB_HEIGHT, 480, |
103 PP_GRAPHICS3DATTRIB_NONE, | 121 PP_GRAPHICS3DATTRIB_NONE, |
104 }; | 122 }; |
105 graphics_ = pp::Graphics3D(instance, context_attributes); | 123 graphics_ = pp::Graphics3D(pp_instance_, context_attributes); |
106 | 124 |
107 if (graphics_.is_null()) { | 125 if (graphics_.is_null()) { |
108 LOG(WARNING) << "Graphics3D interface is not available."; | 126 LOG(WARNING) << "Graphics3D interface is not available."; |
109 return false; | 127 return false; |
110 } | 128 } |
111 if (!instance->BindGraphics(graphics_)) { | 129 if (!pp_instance_->BindGraphics(graphics_)) { |
112 LOG(WARNING) << "Failed to bind Graphics3D."; | 130 LOG(WARNING) << "Failed to bind Graphics3D."; |
113 return false; | 131 return false; |
114 } | 132 } |
115 | 133 |
116 // Fetch the GLES2 interface to use to render frames. | 134 // Fetch the GLES2 interface to use to render frames. |
117 gles2_if_ = static_cast<const PPB_OpenGLES2*>( | 135 gles2_if_ = static_cast<const PPB_OpenGLES2*>( |
118 pp::Module::Get()->GetBrowserInterface(PPB_OPENGLES2_INTERFACE)); | 136 pp::Module::Get()->GetBrowserInterface(PPB_OPENGLES2_INTERFACE)); |
119 CHECK(gles2_if_); | 137 CHECK(gles2_if_); |
120 | 138 |
121 video_decoder_ = pp::VideoDecoder(instance); | 139 video_decoder_ = pp::VideoDecoder(pp_instance_); |
122 if (video_decoder_.is_null()) { | 140 if (video_decoder_.is_null()) { |
123 LOG(WARNING) << "VideoDecoder interface is not available."; | 141 LOG(WARNING) << "VideoDecoder interface is not available."; |
124 return false; | 142 return false; |
125 } | 143 } |
126 | 144 |
127 PP_Resource graphics_3d = graphics_.pp_resource(); | 145 PP_Resource graphics_3d = graphics_.pp_resource(); |
128 | 146 |
129 gles2_if_->ClearColor(graphics_3d, 1, 0, 0, 1); | 147 gles2_if_->ClearColor(graphics_3d, 1, 0, 0, 1); |
130 gles2_if_->Clear(graphics_3d, GL_COLOR_BUFFER_BIT); | 148 gles2_if_->Clear(graphics_3d, GL_COLOR_BUFFER_BIT); |
131 | 149 |
132 // Assign vertex positions and texture coordinates to buffers for use in | 150 // Assign vertex positions and texture coordinates to buffers for use in |
133 // shader program. | 151 // shader program. |
134 static const float kVertices[] = { | 152 static const float kVertices[] = { |
135 -1, -1, -1, 1, 1, -1, 1, 1, // Position coordinates. | 153 -1, -1, -1, 1, 1, -1, 1, 1, // Position coordinates. |
136 0, 1, 0, 0, 1, 1, 1, 0, // Texture coordinates. | 154 0, 1, 0, 0, 1, 1, 1, 0, // Texture coordinates. |
137 }; | 155 }; |
138 | 156 |
139 GLuint buffer; | 157 GLuint buffer; |
140 gles2_if_->GenBuffers(graphics_3d, 1, &buffer); | 158 gles2_if_->GenBuffers(graphics_3d, 1, &buffer); |
141 gles2_if_->BindBuffer(graphics_3d, GL_ARRAY_BUFFER, buffer); | 159 gles2_if_->BindBuffer(graphics_3d, GL_ARRAY_BUFFER, buffer); |
142 gles2_if_->BufferData(graphics_3d, GL_ARRAY_BUFFER, sizeof(kVertices), | 160 gles2_if_->BufferData(graphics_3d, GL_ARRAY_BUFFER, sizeof(kVertices), |
143 kVertices, GL_STATIC_DRAW); | 161 kVertices, GL_STATIC_DRAW); |
144 | 162 |
145 CheckGLError(); | 163 CheckGLError(); |
146 | 164 |
147 return true; | 165 return true; |
148 } | 166 } |
149 | 167 |
150 void PepperVideoRenderer3D::OnViewChanged(const pp::View& view) { | |
151 pp::Size size = view.GetRect().size(); | |
152 float scale = view.GetDeviceScale(); | |
153 view_size_.set(ceilf(size.width() * scale), ceilf(size.height() * scale)); | |
154 graphics_.ResizeBuffers(view_size_.width(), view_size_.height()); | |
155 | |
156 force_repaint_ = true; | |
157 PaintIfNeeded(); | |
158 } | |
159 | |
160 void PepperVideoRenderer3D::EnableDebugDirtyRegion(bool enable) { | |
161 debug_dirty_region_ = enable; | |
162 } | |
163 | |
164 void PepperVideoRenderer3D::OnSessionConfig( | 168 void PepperVideoRenderer3D::OnSessionConfig( |
165 const protocol::SessionConfig& config) { | 169 const protocol::SessionConfig& config) { |
166 PP_VideoProfile video_profile = PP_VIDEOPROFILE_VP8_ANY; | 170 PP_VideoProfile video_profile = PP_VIDEOPROFILE_VP8_ANY; |
167 switch (config.video_config().codec) { | 171 switch (config.video_config().codec) { |
168 case protocol::ChannelConfig::CODEC_VP8: | 172 case protocol::ChannelConfig::CODEC_VP8: |
169 video_profile = PP_VIDEOPROFILE_VP8_ANY; | 173 video_profile = PP_VIDEOPROFILE_VP8_ANY; |
170 break; | 174 break; |
171 case protocol::ChannelConfig::CODEC_VP9: | 175 case protocol::ChannelConfig::CODEC_VP9: |
172 video_profile = PP_VIDEOPROFILE_VP9_ANY; | 176 video_profile = PP_VIDEOPROFILE_VP9_ANY; |
173 break; | 177 break; |
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515 gles2_if_->AttachShader(graphics_.pp_resource(), shader_program_, shader); | 519 gles2_if_->AttachShader(graphics_.pp_resource(), shader_program_, shader); |
516 gles2_if_->DeleteShader(graphics_.pp_resource(), shader); | 520 gles2_if_->DeleteShader(graphics_.pp_resource(), shader); |
517 } | 521 } |
518 | 522 |
519 void PepperVideoRenderer3D::CheckGLError() { | 523 void PepperVideoRenderer3D::CheckGLError() { |
520 GLenum error = gles2_if_->GetError(graphics_.pp_resource()); | 524 GLenum error = gles2_if_->GetError(graphics_.pp_resource()); |
521 CHECK_EQ(error, static_cast<GLenum>(GL_NO_ERROR)) << "GL error: " << error; | 525 CHECK_EQ(error, static_cast<GLenum>(GL_NO_ERROR)) << "GL error: " << error; |
522 } | 526 } |
523 | 527 |
524 } // namespace remoting | 528 } // namespace remoting |
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