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Unified Diff: media/audio/audio_output_resampler.cc

Issue 2101303004: Pass delay and timestamp to AudioSourceCallback::OnMoreData. (Closed) Base URL: https://chromium.googlesource.com/chromium/src@master
Patch Set: Pass target playout time to AudioSourceCallback::OnMoreData. Created 4 years, 5 months ago
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Index: media/audio/audio_output_resampler.cc
diff --git a/media/audio/audio_output_resampler.cc b/media/audio/audio_output_resampler.cc
index c643b3e672c24ed086c07bf5d19262d396b66697..01ffbcdcf98b40224ec302e587e5583215929a7d 100644
--- a/media/audio/audio_output_resampler.cc
+++ b/media/audio/audio_output_resampler.cc
@@ -6,6 +6,9 @@
#include <stdint.h>
+#include <algorithm>
+#include <string>
+
#include "base/bind.h"
#include "base/bind_helpers.h"
#include "base/compiler_specific.h"
@@ -31,9 +34,9 @@ class OnMoreDataConverter
~OnMoreDataConverter() override;
// AudioSourceCallback interface.
- int OnMoreData(AudioBus* dest,
- uint32_t total_bytes_delay,
- uint32_t frames_skipped) override;
+ int OnMoreData(base::TimeTicks target_playout_time,
+ int prior_frames_skipped,
+ AudioBus* dest) override;
void OnError(AudioOutputStream* stream) override;
// Sets |source_callback_|. If this is not a new object, then Stop() must be
@@ -58,9 +61,9 @@ class OnMoreDataConverter
// Source callback.
AudioOutputStream::AudioSourceCallback* source_callback_;
- // Last |total_bytes_delay| received via OnMoreData(), used to correct
- // playback delay by ProvideInput() and passed on to |source_callback_|.
- uint32_t current_total_bytes_delay_;
+ // Last |target_playout_time| received via OnMoreData() and passed on to
+ // |source_callback_|.
+ base::TimeTicks target_playout_time_;
const int input_bytes_per_frame_;
@@ -373,10 +376,10 @@ void OnMoreDataConverter::Stop() {
audio_converter_.RemoveInput(this);
}
-int OnMoreDataConverter::OnMoreData(AudioBus* dest,
- uint32_t total_bytes_delay,
- uint32_t frames_skipped) {
- current_total_bytes_delay_ = total_bytes_delay;
+int OnMoreDataConverter::OnMoreData(base::TimeTicks target_playout_time,
+ int /* prior_frames_skipped */,
+ AudioBus* dest) {
+ target_playout_time_ = target_playout_time;
audio_converter_.Convert(dest);
// Always return the full number of frames requested, ProvideInput()
@@ -386,16 +389,9 @@ int OnMoreDataConverter::OnMoreData(AudioBus* dest,
double OnMoreDataConverter::ProvideInput(AudioBus* dest,
uint32_t frames_delayed) {
- // Adjust playback delay to include |frames_delayed|.
- // TODO(dalecurtis): Stop passing bytes around, it doesn't make sense since
chcunningham 2016/07/29 01:21:09 Why is it ok for you to just drop frames_delayed?
jameswest 2016/08/26 02:08:47 Done.
- // AudioBus is just float data. Use TimeDelta instead.
- uint32_t new_total_bytes_delay = base::saturated_cast<uint32_t>(
- io_ratio_ *
- (current_total_bytes_delay_ + frames_delayed * input_bytes_per_frame_));
-
// Retrieve data from the original callback.
const int frames =
- source_callback_->OnMoreData(dest, new_total_bytes_delay, 0);
+ source_callback_->OnMoreData(target_playout_time_, 0, dest);
// Zero any unfilled frames if anything was filled, otherwise we'll just
// return a volume of zero and let AudioConverter drop the output.

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