| Index: media/audio/simple_sources.cc
|
| diff --git a/media/audio/simple_sources.cc b/media/audio/simple_sources.cc
|
| index fde0509d979f0dc24aa45a062620d7583425738b..157e9bc0f3c30c45cd22ec410f82a12bb2c555c8 100644
|
| --- a/media/audio/simple_sources.cc
|
| +++ b/media/audio/simple_sources.cc
|
| @@ -14,6 +14,7 @@
|
| #include "base/files/file.h"
|
| #include "base/lazy_instance.h"
|
| #include "base/logging.h"
|
| +#include "base/time/time.h"
|
| #include "media/audio/sounds/wav_audio_handler.h"
|
| #include "media/base/audio_bus.h"
|
|
|
| @@ -117,6 +118,7 @@ SineWaveAudioSource::~SineWaveAudioSource() {
|
| // but it is efficient enough for our simple needs.
|
| int SineWaveAudioSource::OnMoreData(AudioBus* audio_bus,
|
| uint32_t total_bytes_delay,
|
| + base::TimeDelta delay_timestamp,
|
| uint32_t frames_skipped) {
|
| base::AutoLock auto_lock(time_lock_);
|
| callbacks_++;
|
| @@ -203,6 +205,7 @@ void FileSource::LoadWavFile(const base::FilePath& path_to_wav_file) {
|
|
|
| int FileSource::OnMoreData(AudioBus* audio_bus,
|
| uint32_t total_bytes_delay,
|
| + base::TimeDelta delay_timestamp,
|
| uint32_t frames_skipped) {
|
| // Load the file if we haven't already. This load needs to happen on the
|
| // audio thread, otherwise we'll run on the UI thread on Mac for instance.
|
| @@ -260,6 +263,7 @@ BeepingSource::~BeepingSource() {
|
|
|
| int BeepingSource::OnMoreData(AudioBus* audio_bus,
|
| uint32_t total_bytes_delay,
|
| + base::TimeDelta delay_timestamp,
|
| uint32_t frames_skipped) {
|
| // Accumulate the time from the last beep.
|
| interval_from_last_beep_ += base::TimeTicks::Now() - last_callback_time_;
|
|
|