Chromium Code Reviews| Index: media/audio/audio_output_resampler.cc |
| diff --git a/media/audio/audio_output_resampler.cc b/media/audio/audio_output_resampler.cc |
| index c643b3e672c24ed086c07bf5d19262d396b66697..71e64d03809b5e6b7583c23b0f749b7e6baa78a8 100644 |
| --- a/media/audio/audio_output_resampler.cc |
| +++ b/media/audio/audio_output_resampler.cc |
| @@ -6,6 +6,9 @@ |
| #include <stdint.h> |
| +#include <algorithm> |
| +#include <string> |
| + |
| #include "base/bind.h" |
| #include "base/bind_helpers.h" |
| #include "base/compiler_specific.h" |
| @@ -31,9 +34,9 @@ class OnMoreDataConverter |
| ~OnMoreDataConverter() override; |
| // AudioSourceCallback interface. |
| - int OnMoreData(AudioBus* dest, |
| - uint32_t total_bytes_delay, |
| - uint32_t frames_skipped) override; |
| + int OnMoreData(base::TimeTicks target_playout_time, |
| + int prior_frames_skipped, |
| + AudioBus* dest) override; |
| void OnError(AudioOutputStream* stream) override; |
| // Sets |source_callback_|. If this is not a new object, then Stop() must be |
| @@ -58,11 +61,11 @@ class OnMoreDataConverter |
| // Source callback. |
| AudioOutputStream::AudioSourceCallback* source_callback_; |
| - // Last |total_bytes_delay| received via OnMoreData(), used to correct |
| - // playback delay by ProvideInput() and passed on to |source_callback_|. |
| - uint32_t current_total_bytes_delay_; |
| + // Last |target_playout_time| received via OnMoreData() and passed on to |
| + // |source_callback_|. |
| + base::TimeTicks target_playout_time_; |
| - const int input_bytes_per_frame_; |
| + const int input_samples_per_second_; |
| // Handles resampling, buffering, and channel mixing between input and output |
| // parameters. |
| @@ -346,7 +349,7 @@ OnMoreDataConverter::OnMoreDataConverter(const AudioParameters& input_params, |
| : io_ratio_(static_cast<double>(input_params.GetBytesPerSecond()) / |
| output_params.GetBytesPerSecond()), |
| source_callback_(nullptr), |
| - input_bytes_per_frame_(input_params.GetBytesPerFrame()), |
| + input_samples_per_second_(input_params.sample_rate()), |
| audio_converter_(input_params, output_params, false), |
| error_occurred_(false) {} |
| @@ -373,10 +376,10 @@ void OnMoreDataConverter::Stop() { |
| audio_converter_.RemoveInput(this); |
| } |
| -int OnMoreDataConverter::OnMoreData(AudioBus* dest, |
| - uint32_t total_bytes_delay, |
| - uint32_t frames_skipped) { |
| - current_total_bytes_delay_ = total_bytes_delay; |
| +int OnMoreDataConverter::OnMoreData(base::TimeTicks target_playout_time, |
| + int /* prior_frames_skipped */, |
| + AudioBus* dest) { |
| + target_playout_time_ = target_playout_time; |
| audio_converter_.Convert(dest); |
| // Always return the full number of frames requested, ProvideInput() |
| @@ -386,16 +389,14 @@ int OnMoreDataConverter::OnMoreData(AudioBus* dest, |
| double OnMoreDataConverter::ProvideInput(AudioBus* dest, |
| uint32_t frames_delayed) { |
| - // Adjust playback delay to include |frames_delayed|. |
| - // TODO(dalecurtis): Stop passing bytes around, it doesn't make sense since |
| - // AudioBus is just float data. Use TimeDelta instead. |
| - uint32_t new_total_bytes_delay = base::saturated_cast<uint32_t>( |
| - io_ratio_ * |
| - (current_total_bytes_delay_ + frames_delayed * input_bytes_per_frame_)); |
| - |
| + base::TimeTicks new_target_playout_time = |
|
chcunningham1
2016/08/27 00:35:00
This new math looks good to me, but I'd like to ha
miu
2016/08/31 23:26:54
Actually, Hubbe originally wrote this code. I'll a
DaleCurtis
2016/09/01 18:46:13
Looking at the code that does seem correct.
James West
2016/09/13 07:40:50
Acknowledged.
|
| + target_playout_time_ + |
| + base::TimeDelta::FromMicroseconds(frames_delayed * |
| + base::Time::kMicrosecondsPerSecond / |
| + input_samples_per_second_); |
| // Retrieve data from the original callback. |
| const int frames = |
| - source_callback_->OnMoreData(dest, new_total_bytes_delay, 0); |
| + source_callback_->OnMoreData(new_target_playout_time, 0, dest); |
| // Zero any unfilled frames if anything was filled, otherwise we'll just |
| // return a volume of zero and let AudioConverter drop the output. |