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Unified Diff: media/audio/android/opensles_output.cc

Issue 2101303004: Pass delay and timestamp to AudioSourceCallback::OnMoreData. (Closed) Base URL: https://chromium.googlesource.com/chromium/src@master
Patch Set: Changes based on comments Created 4 years, 4 months ago
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Index: media/audio/android/opensles_output.cc
diff --git a/media/audio/android/opensles_output.cc b/media/audio/android/opensles_output.cc
index 5dc916ae03a565994736814dfee7d47ba2fc332d..9eb6795e16bb75834ff4fc4f3bbf88ee022f1a94 100644
--- a/media/audio/android/opensles_output.cc
+++ b/media/audio/android/opensles_output.cc
@@ -6,6 +6,7 @@
#include "base/logging.h"
#include "base/macros.h"
+#include "base/time/time.h"
#include "base/trace_event/trace_event.h"
#include "media/audio/android/audio_manager_android.h"
@@ -340,16 +341,23 @@ void OpenSLESOutputStream::FillBufferQueueNoLock() {
// Calculate the position relative to the number of frames written.
uint32_t position_in_ms = 0;
SLresult err = (*player_)->GetPosition(player_, &position_in_ms);
- const int delay =
- err == SL_RESULT_SUCCESS
- ? -delay_calculator_.GetFramesToTarget(
- base::TimeDelta::FromMilliseconds(position_in_ms)) *
- bytes_per_frame_
- : 0;
+ // Calculate the delay in frames.
miu 2016/08/31 23:26:54 nit: At first glance it feels wonky to get a time
James West 2016/09/13 07:40:50 Done.
+ const int delay = err == SL_RESULT_SUCCESS
+ ? -delay_calculator_.GetFramesToTarget(
+ base::TimeDelta::FromMilliseconds(position_in_ms))
+ : 0;
DCHECK_GE(delay, 0);
+ // Calculate when the requested data will be played by converting the delay to
+ // time and adding it to the current time.
+ const base::TimeTicks target_playout_time =
+ base::TimeTicks::Now() +
+ base::TimeDelta::FromMicroseconds(
+ delay * base::Time::kMicrosecondsPerSecond / format_.samplesPerSec);
+
// Read data from the registered client source.
- const int frames_filled = callback_->OnMoreData(audio_bus_.get(), delay, 0);
+ const int frames_filled =
+ callback_->OnMoreData(target_playout_time, 0, audio_bus_.get());
if (frames_filled <= 0) {
// Audio source is shutting down, or halted on error.
return;

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